// Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors. // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. // // SPDX-License-Identifier: BSD-2-Clause // // This file is part of CEED: http://github.com/ceed #include #include #include #include "ceed-cuda-gen.h" #include "ceed-cuda-gen-operator-build.h" #include "../cuda/ceed-cuda-compile.h" //------------------------------------------------------------------------------ // Destroy operator //------------------------------------------------------------------------------ static int CeedOperatorDestroy_Cuda_gen(CeedOperator op) { int ierr; CeedOperator_Cuda_gen *impl; ierr = CeedOperatorGetData(op, &impl); CeedChkBackend(ierr); ierr = CeedFree(&impl); CeedChkBackend(ierr); return CEED_ERROR_SUCCESS; } static int Waste(int threads_per_sm, int warp_size, int threads_per_elem, int elems_per_block) { int useful_threads_per_block = threads_per_elem * elems_per_block; // round up to nearest multiple of warp_size int block_size = ((useful_threads_per_block + warp_size - 1) / warp_size) * warp_size; int blocks_per_sm = threads_per_sm / block_size; return threads_per_sm - useful_threads_per_block * blocks_per_sm; } // Choose the least wasteful block size constrained by blocks_per_sm of // max_threads_per_block. // // The x and y part of block[] contains per-element sizes (specified on input) // while the z part is number of elements. // // Problem setting: we'd like to make occupancy high with relatively few // inactive threads. CUDA (cuOccupancyMaxPotentialBlockSize) can tell us how // many threads can run. // // Note that full occupancy sometimes can't be achieved by one thread block. For // example, an SM might support 1536 threads in total, but only 1024 within a // single thread block. So cuOccupancyMaxPotentialBlockSize may suggest a block // size of 768 so that two blocks can run, versus one block of 1024 will prevent // a second block from running. The cuda-gen kernels are pretty heavy with lots // of instruction-level parallelism (ILP) so we'll generally be okay with // relatvely low occupancy and smaller thread blocks, but we solve a reasonably // general problem here. Empirically, we find that blocks bigger than about 256 // have higher latency and worse load balancing when the number of elements is // modest. // // cuda-gen can't choose block sizes arbitrarily; they need to be a multiple of // the number of quadrature points (or number of basis functions). They also // have a lot of __syncthreads(), which is another point against excessively // large thread blocks. Suppose I have elements with 7x7x7 quadrature points. // This will loop over the last dimension, so we have 7*7=49 threads per // element. Suppose we have two elements = 2*49=98 useful threads. CUDA // schedules in units of full warps (32 threads), so 128 CUDA hardware threads // are effectively committed to that block. Now suppose // cuOccupancyMaxPotentialBlockSize returned 352. We can schedule 2 blocks of // size 98 (196 useful threads using 256 hardware threads), but not a third // block (which would need a total of 384 hardware threads). // // If instead, we had packed 3 elements, we'd have 3*49=147 useful threads // occupying 160 slots, and could schedule two blocks. Alternatively, we could // pack a single block of 7 elements (2*49=343 useful threads) into the 354 // slots. The latter has the least "waste", but __syncthreads() // over-synchronizes and it might not pay off relative to smaller blocks. static int BlockGridCalculate(CeedInt nelem, int blocks_per_sm, int max_threads_per_block, int max_threads_z, int warp_size, int block[3], int *grid) { const int threads_per_sm = blocks_per_sm * max_threads_per_block; const int threads_per_elem = block[0] * block[1]; int elems_per_block = 1; int waste = Waste(threads_per_sm, warp_size, threads_per_elem, 1); for (int i=2; i <= CeedIntMin(max_threads_per_block / threads_per_elem, nelem); i++) { int i_waste = Waste(threads_per_sm, warp_size, threads_per_elem, i); // We want to minimize waste, but smaller kernels have lower latency and // less __syncthreads() overhead so when a larger block size has the same // waste as a smaller one, go ahead and prefer the smaller block. if (i_waste < waste || (i_waste == waste && threads_per_elem * i <= 128)) { elems_per_block = i; waste = i_waste; } } // In low-order elements, threads_per_elem may be sufficiently low to give // an elems_per_block greater than allowable for the device, so we must check // before setting the z-dimension size of the block. block[2] = CeedIntMin(elems_per_block, max_threads_z); *grid = (nelem + elems_per_block - 1) / elems_per_block; return CEED_ERROR_SUCCESS; } // callback for cuOccupancyMaxPotentialBlockSize, providing the amount of // dynamic shared memory required for a thread block of size threads. static size_t dynamicSMemSize(int threads) { return threads * sizeof(CeedScalar); } //------------------------------------------------------------------------------ // Apply and add to output //------------------------------------------------------------------------------ static int CeedOperatorApplyAdd_Cuda_gen(CeedOperator op, CeedVector invec, CeedVector outvec, CeedRequest *request) { int ierr; Ceed ceed; ierr = CeedOperatorGetCeed(op, &ceed); CeedChkBackend(ierr); Ceed_Cuda *cuda_data; ierr = CeedGetData(ceed, &cuda_data); CeedChkBackend(ierr); CeedOperator_Cuda_gen *data; ierr = CeedOperatorGetData(op, &data); CeedChkBackend(ierr); CeedQFunction qf; CeedQFunction_Cuda_gen *qf_data; ierr = CeedOperatorGetQFunction(op, &qf); CeedChkBackend(ierr); ierr = CeedQFunctionGetData(qf, &qf_data); CeedChkBackend(ierr); CeedInt nelem, numinputfields, numoutputfields; ierr = CeedOperatorGetNumElements(op, &nelem); CeedChkBackend(ierr); CeedOperatorField *opinputfields, *opoutputfields; ierr = CeedOperatorGetFields(op, &numinputfields, &opinputfields, &numoutputfields, &opoutputfields); CeedChkBackend(ierr); CeedQFunctionField *qfinputfields, *qfoutputfields; ierr = CeedQFunctionGetFields(qf, NULL, &qfinputfields, NULL, &qfoutputfields); CeedChkBackend(ierr); CeedEvalMode emode; CeedVector vec, outvecs[CEED_FIELD_MAX] = {}; // Creation of the operator ierr = CeedCudaGenOperatorBuild(op); CeedChkBackend(ierr); // Input vectors for (CeedInt i = 0; i < numinputfields; i++) { ierr = CeedQFunctionFieldGetEvalMode(qfinputfields[i], &emode); CeedChkBackend(ierr); if (emode == CEED_EVAL_WEIGHT) { // Skip data->fields.in[i] = NULL; } else { // Get input vector ierr = CeedOperatorFieldGetVector(opinputfields[i], &vec); CeedChkBackend(ierr); if (vec == CEED_VECTOR_ACTIVE) vec = invec; ierr = CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.in[i]); CeedChkBackend(ierr); } } // Output vectors for (CeedInt i = 0; i < numoutputfields; i++) { ierr = CeedQFunctionFieldGetEvalMode(qfoutputfields[i], &emode); CeedChkBackend(ierr); if (emode == CEED_EVAL_WEIGHT) { // Skip data->fields.out[i] = NULL; } else { // Get output vector ierr = CeedOperatorFieldGetVector(opoutputfields[i], &vec); CeedChkBackend(ierr); if (vec == CEED_VECTOR_ACTIVE) vec = outvec; outvecs[i] = vec; // Check for multiple output modes CeedInt index = -1; for (CeedInt j = 0; j < i; j++) { if (vec == outvecs[j]) { index = j; break; } } if (index == -1) { ierr = CeedVectorGetArray(vec, CEED_MEM_DEVICE, &data->fields.out[i]); CeedChkBackend(ierr); } else { data->fields.out[i] = data->fields.out[index]; } } } // Get context data ierr = CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c); CeedChkBackend(ierr); // Apply operator void *opargs[] = {(void *) &nelem, &qf_data->d_c, &data->indices, &data->fields, &data->B, &data->G, &data->W }; const CeedInt dim = data->dim; const CeedInt Q1d = data->Q1d; const CeedInt P1d = data->maxP1d; const CeedInt thread1d = CeedIntMax(Q1d, P1d); int max_threads_per_block, min_grid_size; CeedChk_Cu(ceed, cuOccupancyMaxPotentialBlockSize(&min_grid_size, &max_threads_per_block, data->op, dynamicSMemSize, 0, 0x10000)); int block[3] = {thread1d, dim < 2 ? 1 : thread1d, -1,}, grid; CeedChkBackend(BlockGridCalculate(nelem, min_grid_size/ cuda_data->device_prop.multiProcessorCount, max_threads_per_block, cuda_data->device_prop.maxThreadsDim[2], cuda_data->device_prop.warpSize, block, &grid)); CeedInt shared_mem = block[0] * block[1] * block[2] * sizeof(CeedScalar); ierr = CeedRunKernelDimSharedCuda(ceed, data->op, grid, block[0], block[1], block[2], shared_mem, opargs); CeedChkBackend(ierr); // Restore input arrays for (CeedInt i = 0; i < numinputfields; i++) { ierr = CeedQFunctionFieldGetEvalMode(qfinputfields[i], &emode); CeedChkBackend(ierr); if (emode == CEED_EVAL_WEIGHT) { // Skip } else { ierr = CeedOperatorFieldGetVector(opinputfields[i], &vec); CeedChkBackend(ierr); if (vec == CEED_VECTOR_ACTIVE) vec = invec; ierr = CeedVectorRestoreArrayRead(vec, &data->fields.in[i]); CeedChkBackend(ierr); } } // Restore output arrays for (CeedInt i = 0; i < numoutputfields; i++) { ierr = CeedQFunctionFieldGetEvalMode(qfoutputfields[i], &emode); CeedChkBackend(ierr); if (emode == CEED_EVAL_WEIGHT) { // Skip } else { ierr = CeedOperatorFieldGetVector(opoutputfields[i], &vec); CeedChkBackend(ierr); if (vec == CEED_VECTOR_ACTIVE) vec = outvec; // Check for multiple output modes CeedInt index = -1; for (CeedInt j = 0; j < i; j++) { if (vec == outvecs[j]) { index = j; break; } } if (index == -1) { ierr = CeedVectorRestoreArray(vec, &data->fields.out[i]); CeedChkBackend(ierr); } } } // Restore context data ierr = CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c); CeedChkBackend(ierr); return CEED_ERROR_SUCCESS; } //------------------------------------------------------------------------------ // Create operator //------------------------------------------------------------------------------ int CeedOperatorCreate_Cuda_gen(CeedOperator op) { int ierr; Ceed ceed; ierr = CeedOperatorGetCeed(op, &ceed); CeedChkBackend(ierr); CeedOperator_Cuda_gen *impl; ierr = CeedCalloc(1, &impl); CeedChkBackend(ierr); ierr = CeedOperatorSetData(op, impl); CeedChkBackend(ierr); ierr = CeedSetBackendFunction(ceed, "Operator", op, "ApplyAdd", CeedOperatorApplyAdd_Cuda_gen); CeedChkBackend(ierr); ierr = CeedSetBackendFunction(ceed, "Operator", op, "Destroy", CeedOperatorDestroy_Cuda_gen); CeedChkBackend(ierr); return CEED_ERROR_SUCCESS; } //------------------------------------------------------------------------------