// Copyright (c) 2017-2018, Lawrence Livermore National Security, LLC. // Produced at the Lawrence Livermore National Laboratory. LLNL-CODE-734707. // All Rights reserved. See files LICENSE and NOTICE for details. // // This file is part of CEED, a collection of benchmarks, miniapps, software // libraries and APIs for efficient high-order finite element and spectral // element discretizations for exascale applications. For more information and // source code availability see http://github.com/ceed. // // The CEED research is supported by the Exascale Computing Project 17-SC-20-SC, // a collaborative effort of two U.S. Department of Energy organizations (Office // of Science and the National Nuclear Security Administration) responsible for // the planning and preparation of a capable exascale ecosystem, including // software, applications, hardware, advanced system engineering and early // testbed platforms, in support of the nation's exascale computing imperative. #include #include #include #include "ceed-vectorpoisson3dapply.h" /** @brief Set fields for Ceed QFunction applying the 3D Poisson operator on a vector system with three components **/ static int CeedQFunctionInit_Vector3Poisson3DApply(Ceed ceed, const char *requested, CeedQFunction qf) { int ierr; // Check QFunction name const char *name = "Vector3Poisson3DApply"; if (strcmp(name, requested)) // LCOV_EXCL_START return CeedError(ceed, CEED_ERROR_UNSUPPORTED, "QFunction '%s' does not match requested name: %s", name, requested); // LCOV_EXCL_STOP // Add QFunction fields const CeedInt dim = 3, num_comp = 3; ierr = CeedQFunctionAddInput(qf, "du", num_comp*dim, CEED_EVAL_GRAD); CeedChk(ierr); ierr = CeedQFunctionAddInput(qf, "qdata", dim*(dim+1)/2, CEED_EVAL_NONE); CeedChk(ierr); ierr = CeedQFunctionAddOutput(qf, "dv", num_comp*dim, CEED_EVAL_GRAD); CeedChk(ierr); return CEED_ERROR_SUCCESS; } /** @brief Register Ceed QFunction for applying the 3D Poisson operator on a vector system with three components **/ CEED_INTERN int CeedQFunctionRegister_Vector3Poisson3DApply(void) { return CeedQFunctionRegister("Vector3Poisson3DApply", Vector3Poisson3DApply_loc, 1, Vector3Poisson3DApply, CeedQFunctionInit_Vector3Poisson3DApply); }