// Copyright (c) 2017, Lawrence Livermore National Security, LLC. Produced at // the Lawrence Livermore National Laboratory. LLNL-CODE-734707. All Rights // reserved. See files LICENSE and NOTICE for details. // // This file is part of CEED, a collection of benchmarks, miniapps, software // libraries and APIs for efficient high-order finite element and spectral // element discretizations for exascale applications. For more information and // source code availability see http://github.com/ceed. // // The CEED research is supported by the Exascale Computing Project 17-SC-20-SC, // a collaborative effort of two U.S. Department of Energy organizations (Office // of Science and the National Nuclear Security Administration) responsible for // the planning and preparation of a capable exascale ecosystem, including // software, applications, hardware, advanced system engineering and early // testbed platforms, in support of the nation's exascale computing imperative. /// @file /// Public header for user and utility components of libCEED #ifndef _ceed_h #define _ceed_h /// @defgroup Ceed Ceed: core components /// @defgroup CeedVector CeedVector: storing and manipulating vectors /// @defgroup CeedElemRestriction CeedElemRestriction: restriction from vectors to elements /// @defgroup CeedBasis CeedBasis: fully discrete finite element-like objects /// @defgroup CeedQFunction CeedQFunction: independent operations at quadrature points /// @defgroup CeedOperator CeedOperator: composed FE-type operations on vectors /// /// @page FunctionCategories libCEED: Types of Functions /// @subsection Types of Functions /// libCEED provides three different header files depending upon the type of /// functions a user requires. /// @section Utility Utility Functions /// These functions are intended general utilities that may be useful to /// libCEED developers and users. These functions can generally be found in "ceed.h". /// @section Basic User Functions /// These functions are intended to be used by general users of the libCEED /// interface. These functions can generally be found in "ceed.h". /// @section Advanced Backend Developer Functions /// These functions are intended to be used by backend developers of the /// libCEED interface. These functions can generally be found in "ceed-backend.h". /// @section Developer Frontend Developer Functions /// These functions are intended to be used by frontend developers of the /// libCEED interface. These functions can generally be found in "ceed-impl.h". /** CEED_EXTERN is used in this header to denote all publicly visible symbols. No other file should declare publicly visible symbols, thus it should never be used outside ceed.h. */ #ifdef __cplusplus # define CEED_EXTERN extern "C" #else # define CEED_EXTERN extern #endif #include #include #include #include #include #include // We can discuss ways to avoid forcing these to be compile-time decisions, but let's leave that for later. /// Integer type, used for indexing /// @ingroup Ceed typedef int32_t CeedInt; /// Scalar (floating point) type /// @ingroup Ceed typedef double CeedScalar; /// Library context created by CeedInit() /// @ingroup Ceed typedef struct Ceed_private *Ceed; /// Non-blocking Ceed interfaces return a CeedRequest. /// To perform an operation immediately, pass \ref CEED_REQUEST_IMMEDIATE instead. /// @ingroup Ceed typedef struct CeedRequest_private *CeedRequest; /// Handle for vectors over the field \ref CeedScalar /// @ingroup CeedVector typedef struct CeedVector_private *CeedVector; /// Handle for object describing restriction to elements /// @ingroup CeedElemRestriction typedef struct CeedElemRestriction_private *CeedElemRestriction; /// Handle for object describing discrete finite element evaluations /// @ingroup CeedBasis typedef struct CeedBasis_private *CeedBasis; /// Handle for object describing functions evaluated independently at quadrature points /// @ingroup CeedQFunction typedef struct CeedQFunction_private *CeedQFunction; /// Handle for object describing FE-type operators acting on vectors /// /// Given an element restriction \f$E\f$, basis evaluator \f$B\f$, and quadrature function /// \f$f\f$, a CeedOperator expresses operations of the form /// $$ E^T B^T f(B E u) $$ /// acting on the vector \f$u\f$. /// @ingroup CeedOperator typedef struct CeedOperator_private *CeedOperator; /// Handle for object describing CeedQFunction fields /// @ingroup CeedQFunction typedef struct CeedQFunctionField_private *CeedQFunctionField; /// Handle for object describing CeedOperator fields /// @ingroup CeedOperator typedef struct CeedOperatorField_private *CeedOperatorField; CEED_EXTERN int CeedInit(const char *resource, Ceed *ceed); CEED_EXTERN int CeedDestroy(Ceed *ceed); CEED_EXTERN int CeedErrorImpl(Ceed, const char *, int, const char *, int, const char *, ...); /// Raise an error on ceed object /// /// @param ceed Ceed library context or NULL /// @param ecode Error code (int) /// @param ... printf-style format string followed by arguments as needed /// /// @ingroup Ceed /// @sa CeedSetErrorHandler() #if defined(__clang__) // Use nonstandard ternary to convince the compiler/clang-tidy that this // function never returns zero. # define CeedError(ceed, ecode, ...) \ (CeedErrorImpl((ceed), __FILE__, __LINE__, __func__, (ecode), __VA_ARGS__) ?: (ecode)) #else # define CeedError(ceed, ecode, ...) \ CeedErrorImpl((ceed), __FILE__, __LINE__, __func__, (ecode), __VA_ARGS__) ?: (ecode) #endif /// Specify memory type /// /// Many Ceed interfaces take or return pointers to memory. This enum is used to /// specify where the memory being provided or requested must reside. /// @ingroup Ceed typedef enum { /// Memory resides on the host CEED_MEM_HOST, /// Memory resides on a device (corresponding to \ref Ceed resource) CEED_MEM_DEVICE, } CeedMemType; CEED_EXTERN int CeedGetPreferredMemType(Ceed ceed, CeedMemType *type); /// Conveys ownership status of arrays passed to Ceed interfaces. /// @ingroup Ceed typedef enum { /// Implementation will copy the values and not store the passed pointer. CEED_COPY_VALUES, /// Implementation can use and modify the data provided by the user, but does /// not take ownership. CEED_USE_POINTER, /// Implementation takes ownership of the pointer and will free using /// CeedFree() when done using it. The user should not assume that the /// pointer remains valid after ownership has been transferred. Note that /// arrays allocated using C++ operator new or other allocators cannot /// generally be freed using CeedFree(). CeedFree() is capable of freeing any /// memory that can be freed using free(3). CEED_OWN_POINTER, } CeedCopyMode; CEED_EXTERN int CeedVectorCreate(Ceed ceed, CeedInt len, CeedVector *vec); CEED_EXTERN int CeedVectorSetArray(CeedVector vec, CeedMemType mtype, CeedCopyMode cmode, CeedScalar *array); CEED_EXTERN int CeedVectorSetValue(CeedVector vec, CeedScalar value); CEED_EXTERN int CeedVectorSyncArray(CeedVector vec, CeedMemType mtype); CEED_EXTERN int CeedVectorGetArray(CeedVector vec, CeedMemType mtype, CeedScalar **array); CEED_EXTERN int CeedVectorGetArrayRead(CeedVector vec, CeedMemType mtype, const CeedScalar **array); CEED_EXTERN int CeedVectorRestoreArray(CeedVector vec, CeedScalar **array); CEED_EXTERN int CeedVectorRestoreArrayRead(CeedVector vec, const CeedScalar **array); CEED_EXTERN int CeedVectorView(CeedVector vec, const char *fpfmt, FILE *stream); CEED_EXTERN int CeedVectorGetLength(CeedVector vec, CeedInt *length); CEED_EXTERN int CeedVectorDestroy(CeedVector *vec); CEED_EXTERN CeedRequest *const CEED_REQUEST_IMMEDIATE; CEED_EXTERN CeedRequest *const CEED_REQUEST_ORDERED; CEED_EXTERN int CeedRequestWait(CeedRequest *req); /// Argument for CeedOperatorSetField that vector is collocated with /// quadrature points, used with qfunction eval mode CEED_EVAL_NONE /// or CEED_EVAL_INTERP only, not with CEED_EVAL_GRAD, CEED_EVAL_DIV, /// or CEED_EVAL_CURL /// @ingroup CeedBasis CEED_EXTERN CeedBasis CEED_BASIS_COLLOCATED; /// Argument for CeedOperatorSetField to use active input or output /// @ingroup CeedVector CEED_EXTERN CeedVector CEED_VECTOR_ACTIVE; /// Argument for CeedOperatorSetField to use no vector, used with /// qfunction input with eval mode CEED_EVAL_WEIGHTS /// @ingroup CeedVector CEED_EXTERN CeedVector CEED_VECTOR_NONE; /// Denotes whether a linear transformation or its transpose should be applied /// @ingroup CeedBasis typedef enum { /// Apply the linear transformation CEED_NOTRANSPOSE, /// Apply the transpose CEED_TRANSPOSE } CeedTransposeMode; CEED_EXTERN int CeedElemRestrictionCreate(Ceed ceed, CeedInt nelem, CeedInt elemsize, CeedInt ndof, CeedInt ncomp, CeedMemType mtype, CeedCopyMode cmode, const CeedInt *indices, CeedElemRestriction *rstr); CEED_EXTERN int CeedElemRestrictionCreateIdentity(Ceed ceed, CeedInt nelem, CeedInt elemsize, CeedInt ndof, CeedInt ncomp, CeedElemRestriction *rstr); CEED_EXTERN int CeedElemRestrictionCreateBlocked(Ceed ceed, CeedInt nelem, CeedInt elemsize, CeedInt blksize, CeedInt ndof, CeedInt ncomp, CeedMemType mtype, CeedCopyMode cmode, const CeedInt *indices, CeedElemRestriction *rstr); CEED_EXTERN int CeedElemRestrictionApply(CeedElemRestriction rstr, CeedTransposeMode tmode, CeedTransposeMode lmode, CeedVector u, CeedVector ru, CeedRequest *request); CEED_EXTERN int CeedElemRestrictionApplyBlock(CeedElemRestriction rstr, CeedInt block, CeedTransposeMode tmode, CeedTransposeMode lmode, CeedVector u, CeedVector ru, CeedRequest *request); CEED_EXTERN int CeedElemRestrictionGetMultiplicity(CeedElemRestriction rstr, CeedVector mult); CEED_EXTERN int CeedElemRestrictionDestroy(CeedElemRestriction *rstr); // The formalism here is that we have the structure // \int_\Omega v^T f_0(u, \nabla u, qdata) + (\nabla v)^T f_1(u, \nabla u, qdata) // where gradients are with respect to the reference element. /// Basis evaluation mode /// /// Modes can be bitwise ORed when passing to most functions. /// @ingroup CeedBasis typedef enum { /// Perform no evaluation (either because there is no data or it is already at /// quadrature points) CEED_EVAL_NONE = 0, /// Interpolate from nodes to quadrature points CEED_EVAL_INTERP = 1, /// Evaluate gradients at quadrature points from input in a nodal basis CEED_EVAL_GRAD = 2, /// Evaluate divergence at quadrature points from input in a nodal basis CEED_EVAL_DIV = 4, /// Evaluate curl at quadrature points from input in a nodal basis CEED_EVAL_CURL = 8, /// Using no input, evaluate quadrature weights on the reference element CEED_EVAL_WEIGHT = 16, } CeedEvalMode; /// Type of quadrature; also used for location of nodes /// @ingroup CeedBasis typedef enum { /// Gauss-Legendre quadrature CEED_GAUSS = 0, /// Gauss-Legendre-Lobatto quadrature CEED_GAUSS_LOBATTO = 1, } CeedQuadMode; /// Type of basis shape to create non-tensor H1 element basis /// /// Dimension can be extracted with bitwise AND /// (CeedElemTopology & 2**(dim + 2)) == TRUE /// @ingroup CeedBasis typedef enum { /// Line CEED_LINE = 1 << 16 | 0, /// Triangle - 2D shape CEED_TRIANGLE = 2 << 16 | 1, /// Quadralateral - 2D shape CEED_QUAD = 2 << 16 | 2, /// Tetrahedron - 3D shape CEED_TET = 3 << 16 | 3, /// Pyramid - 3D shape CEED_PYRAMID = 3 << 16 | 4, /// Prism - 3D shape CEED_PRISM = 3 << 16 | 5, /// Hexehedron - 3D shape CEED_HEX = 3 << 16 | 6, } CeedElemTopology; CEED_EXTERN int CeedBasisCreateTensorH1Lagrange(Ceed ceed, CeedInt dim, CeedInt ncomp, CeedInt P, CeedInt Q, CeedQuadMode qmode, CeedBasis *basis); CEED_EXTERN int CeedBasisCreateTensorH1(Ceed ceed, CeedInt dim, CeedInt ncomp, CeedInt P1d, CeedInt Q1d, const CeedScalar *interp1d, const CeedScalar *grad1d, const CeedScalar *qref1d, const CeedScalar *qweight1d, CeedBasis *basis); CEED_EXTERN int CeedBasisCreateH1(Ceed ceed, CeedElemTopology topo, CeedInt ncomp, CeedInt ndof, CeedInt nqpts, const CeedScalar *interp, const CeedScalar *grad, const CeedScalar *qref, const CeedScalar *qweight, CeedBasis *basis); CEED_EXTERN int CeedBasisView(CeedBasis basis, FILE *stream); CEED_EXTERN int CeedBasisGetNumNodes(CeedBasis basis, CeedInt *P); CEED_EXTERN int CeedBasisGetNumQuadraturePoints(CeedBasis basis, CeedInt *Q); CEED_EXTERN int CeedBasisApply(CeedBasis basis, CeedInt nelem, CeedTransposeMode tmode, CeedEvalMode emode, CeedVector u, CeedVector v); CEED_EXTERN int CeedBasisDestroy(CeedBasis *basis); CEED_EXTERN int CeedGaussQuadrature(CeedInt Q, CeedScalar *qref1d, CeedScalar *qweight1d); CEED_EXTERN int CeedLobattoQuadrature(CeedInt Q, CeedScalar *qref1d, CeedScalar *qweight1d); CEED_EXTERN int CeedQRFactorization(Ceed ceed, CeedScalar *mat, CeedScalar *tau, CeedInt m, CeedInt n); /// Handle for the object describing the user CeedQFunction /// /// @param ctx - user-defined context set using CeedQFunctionSetContext() or NULL /// /// @param Q - number of quadrature points at which to evaluate /// /// @param in - array of pointers to each input argument in the order provided /// by the user in CeedQFunctionAddInput(). Each array has shape /// `[dim, ncomp, Q]` where `dim` is the geometric dimension for /// \ref CEED_EVAL_GRAD (`dim=1` for \ref CEED_EVAL_INTERP) and /// `ncomp` is the number of field components (`ncomp=1` for /// scalar fields). This results in indexing the `i`th input at /// quadarture point `j` as `in[i][(d*ncomp + c)*Q + j]`. /// /// @param out - array of pointers to each output array in the order provided /// using CeedQFunctionAddOutput(). The shapes are as above for /// \a in. /// /// @return 0 on success, nonzero for failure. /// /// @ingroup CeedQFunction typedef int (*CeedQFunctionUser)(void *ctx, const CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out); CEED_EXTERN int CeedQFunctionCreateInterior(Ceed ceed, CeedInt vlength, CeedQFunctionUser f, const char *focca, CeedQFunction *qf); CEED_EXTERN int CeedQFunctionAddInput(CeedQFunction qf, const char *fieldname, CeedInt ncomp, CeedEvalMode emode); CEED_EXTERN int CeedQFunctionAddOutput(CeedQFunction qf, const char *fieldname, CeedInt ncomp, CeedEvalMode emode); CEED_EXTERN int CeedQFunctionSetContext(CeedQFunction qf, void *ctx, size_t ctxsize); CEED_EXTERN int CeedQFunctionApply(CeedQFunction qf, CeedInt Q, CeedVector *u, CeedVector *v); CEED_EXTERN int CeedQFunctionDestroy(CeedQFunction *qf); CEED_EXTERN int CeedOperatorCreate(Ceed ceed, CeedQFunction qf, CeedQFunction dqf, CeedQFunction dqfT, CeedOperator *op); CEED_EXTERN int CeedCompositeOperatorCreate(Ceed ceed, CeedOperator *op); CEED_EXTERN int CeedOperatorSetField(CeedOperator op, const char *fieldname, CeedElemRestriction r, CeedTransposeMode lmode, CeedBasis b, CeedVector v); CEED_EXTERN int CeedCompositeOperatorAddSub(CeedOperator compositeop, CeedOperator subop); CEED_EXTERN int CeedOperatorApply(CeedOperator op, CeedVector in, CeedVector out, CeedRequest *request); CEED_EXTERN int CeedOperatorDestroy(CeedOperator *op); /** @brief Return integer power @param[in] base The base to exponentiate @param[in] power The power to raise the base to @return base^power @ref Utility **/ static inline CeedInt CeedIntPow(CeedInt base, CeedInt power) { CeedInt result = 1; while (power) { if (power & 1) result *= base; power >>= 1; base *= base; } return result; } /** @brief Return mimimum of two integers @param[in] a The first integer to compare @param[in] b The second integer to compare @return The minimum of the two integers @ref Utility **/ static inline CeedInt CeedIntMin(CeedInt a, CeedInt b) { return a < b ? a : b; } #endif