// Copyright (c) 2017-2025, Lawrence Livermore National Security, LLC and other CEED contributors. // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. // // SPDX-License-Identifier: BSD-2-Clause // // This file is part of CEED: http://github.com/ceed /// @file /// Internal header for SYCL shared memory tensor product basis #include #include "sycl-shared-basis-read-write-templates.h" #include "sycl-shared-basis-tensor-templates.h" // // BASIS_NUM_NODES = CeedIntPow(BASIS_P_1D,DIM) // BASIS_NUM_QPTS = CeedIntPow(BASIS_Q_1D,DIM) //------------------------------------------------------------------------------ // Interp kernel by dim //------------------------------------------------------------------------------ kernel void Interp(const CeedInt num_elem, global const CeedScalar *restrict d_interp_1d, global const CeedScalar *restrict d_U, global CeedScalar *restrict d_V) { local CeedScalar s_B[BASIS_P_1D * BASIS_Q_1D]; private CeedScalar r_U[BASIS_NUM_COMP * (BASIS_DIM > 2 ? BASIS_P_1D : 1)]; private CeedScalar r_V[BASIS_NUM_COMP * (BASIS_DIM > 2 ? BASIS_Q_1D : 1)]; local CeedScalar scratch[BASIS_INTERP_SCRATCH_SIZE]; local CeedScalar *elem_scratch = scratch + get_local_id(2) * T_1D * (BASIS_DIM > 1 ? T_1D : 1); loadMatrix(BASIS_P_1D * BASIS_Q_1D, d_interp_1d, s_B); work_group_barrier(CLK_LOCAL_MEM_FENCE); if (BASIS_DIM == 1) { ReadElementStrided1d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, d_U, r_U); Interp1d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, r_V, elem_scratch); WriteElementStrided1d(BASIS_NUM_COMP, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_V, d_V); } else if (BASIS_DIM == 2) { ReadElementStrided2d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, d_U, r_U); InterpTensor2d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, r_V, elem_scratch); WriteElementStrided2d(BASIS_NUM_COMP, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_V, d_V); } else if (BASIS_DIM == 3) { ReadElementStrided3d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, d_U, r_U); InterpTensor3d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, r_V, elem_scratch); WriteElementStrided3d(BASIS_NUM_COMP, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_V, d_V); } } kernel void InterpTranspose(const CeedInt num_elem, global const CeedScalar *restrict d_interp_1d, global const CeedScalar *restrict d_U, global CeedScalar *restrict d_V) { // local size: // 1d: elems_per_block * T_1d // 2d,3d: elems_per_block * T_1d * T_1d local CeedScalar s_B[BASIS_P_1D * BASIS_Q_1D]; private CeedScalar r_U[BASIS_NUM_COMP * (BASIS_DIM > 2 ? BASIS_Q_1D : 1)]; private CeedScalar r_V[BASIS_NUM_COMP * (BASIS_DIM > 2 ? BASIS_P_1D : 1)]; local CeedScalar scratch[BASIS_INTERP_SCRATCH_SIZE]; local CeedScalar *elem_scratch = scratch + get_local_id(2) * T_1D * (BASIS_DIM > 1 ? T_1D : 1); loadMatrix(BASIS_P_1D * BASIS_Q_1D, d_interp_1d, s_B); work_group_barrier(CLK_LOCAL_MEM_FENCE); if (BASIS_DIM == 1) { ReadElementStrided1d(BASIS_NUM_COMP, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, d_U, r_U); InterpTranspose1d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, r_V, elem_scratch); WriteElementStrided1d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, r_V, d_V); } else if (BASIS_DIM == 2) { ReadElementStrided2d(BASIS_NUM_COMP, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, d_U, r_U); InterpTransposeTensor2d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, r_V, elem_scratch); WriteElementStrided2d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, r_V, d_V); } else if (BASIS_DIM == 3) { ReadElementStrided3d(BASIS_NUM_COMP, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, d_U, r_U); InterpTransposeTensor3d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, r_V, elem_scratch); WriteElementStrided3d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, r_V, d_V); } } //------------------------------------------------------------------------------ // Grad kernel by dim //------------------------------------------------------------------------------ kernel void Grad(const CeedInt num_elem, global const CeedScalar *restrict d_interp_1d, global const CeedScalar *restrict d_grad_1d, global const CeedScalar *restrict d_U, global CeedScalar *restrict d_V) { local CeedScalar s_B[BASIS_P_1D * BASIS_Q_1D]; // Todo, don't allocate s_B for dimension 1 local CeedScalar s_G[BASIS_Q_1D * (BASIS_HAS_COLLOCATED_GRAD ? BASIS_Q_1D : BASIS_P_1D)]; private CeedScalar r_U[BASIS_NUM_COMP * (BASIS_DIM > 2 ? BASIS_P_1D : 1)]; private CeedScalar r_V[BASIS_NUM_COMP * BASIS_DIM * (BASIS_DIM > 2 ? BASIS_Q_1D : 1)]; local CeedScalar scratch[BASIS_GRAD_SCRATCH_SIZE]; local CeedScalar *elem_scratch = scratch + get_local_id(2) * T_1D * (BASIS_DIM > 1 ? T_1D : 1); loadMatrix(BASIS_P_1D * BASIS_Q_1D, d_interp_1d, s_B); loadMatrix(BASIS_Q_1D * (BASIS_HAS_COLLOCATED_GRAD ? BASIS_Q_1D : BASIS_P_1D), d_grad_1d, s_G); work_group_barrier(CLK_LOCAL_MEM_FENCE); if (BASIS_DIM == 1) { ReadElementStrided1d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, d_U, r_U); Grad1d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_G, r_V, elem_scratch); WriteElementStrided1d(BASIS_NUM_COMP, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_V, d_V); } else if (BASIS_DIM == 2) { ReadElementStrided2d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, d_U, r_U); GradTensor2d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, s_G, r_V, elem_scratch); WriteElementStrided2d(BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_V, d_V); } else if (BASIS_DIM == 3) { ReadElementStrided3d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, d_U, r_U); if (BASIS_HAS_COLLOCATED_GRAD) GradTensorCollocated3d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, s_G, r_V, elem_scratch); else GradTensor3d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, s_G, r_V, elem_scratch); WriteElementStrided3d(BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_V, d_V); } } kernel void GradTranspose(const CeedInt num_elem, global const CeedScalar *restrict d_interp_1d, global const CeedScalar *restrict d_grad_1d, global const CeedScalar *restrict d_U, global CeedScalar *restrict d_V) { local CeedScalar s_B[BASIS_P_1D * BASIS_Q_1D]; // Todo, don't allocate s_B for dimension 1 local CeedScalar s_G[BASIS_Q_1D * (BASIS_HAS_COLLOCATED_GRAD ? BASIS_Q_1D : BASIS_P_1D)]; private CeedScalar r_U[BASIS_NUM_COMP * BASIS_DIM * (BASIS_DIM > 2 ? BASIS_Q_1D : 1)]; private CeedScalar r_V[BASIS_NUM_COMP * (BASIS_DIM > 2 ? BASIS_P_1D : 1)]; local CeedScalar scratch[BASIS_GRAD_SCRATCH_SIZE]; local CeedScalar *elem_scratch = scratch + get_local_id(2) * T_1D * (BASIS_DIM > 1 ? T_1D : 1); loadMatrix(BASIS_P_1D * BASIS_Q_1D, d_interp_1d, s_B); loadMatrix(BASIS_Q_1D * (BASIS_HAS_COLLOCATED_GRAD ? BASIS_Q_1D : BASIS_P_1D), d_grad_1d, s_G); work_group_barrier(CLK_LOCAL_MEM_FENCE); if (BASIS_DIM == 1) { ReadElementStrided1d(BASIS_NUM_COMP, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, d_U, r_U); GradTranspose1d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_G, r_V, elem_scratch); WriteElementStrided1d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, r_V, d_V); } else if (BASIS_DIM == 2) { ReadElementStrided2d(BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, d_U, r_U); GradTransposeTensor2d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, s_G, r_V, elem_scratch); WriteElementStrided2d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, r_V, d_V); } else if (BASIS_DIM == 3) { ReadElementStrided3d(BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, d_U, r_U); if (BASIS_HAS_COLLOCATED_GRAD) GradTransposeTensorCollocated3d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, s_G, r_V, elem_scratch); else GradTransposeTensor3d(BASIS_NUM_COMP, BASIS_P_1D, BASIS_Q_1D, r_U, s_B, s_G, r_V, elem_scratch); WriteElementStrided3d(BASIS_NUM_COMP, BASIS_P_1D, num_elem, 1, BASIS_NUM_NODES * num_elem, BASIS_NUM_NODES, r_V, d_V); } } //------------------------------------------------------------------------------ // Weight kernels by dim //------------------------------------------------------------------------------ kernel void Weight(const CeedInt num_elem, global const CeedScalar *restrict q_weight_1d, global CeedScalar *restrict d_W) { private CeedScalar r_W[BASIS_DIM > 2 ? BASIS_Q_1D : 1]; // void prefetch(q_weight_1d,BASIS_Q_1D); if (BASIS_DIM == 1) { Weight1d(BASIS_Q_1D, q_weight_1d, r_W); WriteElementStrided1d(1, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_W, d_W); } else if (BASIS_DIM == 2) { WeightTensor2d(BASIS_Q_1D, q_weight_1d, r_W); WriteElementStrided2d(1, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_W, d_W); } else if (BASIS_DIM == 3) { WeightTensor3d(BASIS_Q_1D, q_weight_1d, r_W); WriteElementStrided3d(1, BASIS_Q_1D, num_elem, 1, BASIS_NUM_QPTS * num_elem, BASIS_NUM_QPTS, r_W, d_W); } }