// Copyright (c) 2017-2024, Lawrence Livermore National Security, LLC and other CEED contributors. // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. // // SPDX-License-Identifier: BSD-2-Clause // // This file is part of CEED: http://github.com/ceed #include #include #include #include #include #include #include #include /// @file /// Implementation of public CeedVector interfaces /// @cond DOXYGEN_SKIP static struct CeedVector_private ceed_vector_active; static struct CeedVector_private ceed_vector_none; /// @endcond /// @addtogroup CeedVectorUser /// @{ /// Indicate that vector will be provided as an explicit argument to @ref CeedOperatorApply(). const CeedVector CEED_VECTOR_ACTIVE = &ceed_vector_active; /// Indicate that no vector is applicable (i.e., for @ref CEED_EVAL_WEIGHT). const CeedVector CEED_VECTOR_NONE = &ceed_vector_none; /// @} /// ---------------------------------------------------------------------------- /// CeedVector Backend API /// ---------------------------------------------------------------------------- /// @addtogroup CeedVectorBackend /// @{ /** @brief Check for valid data in a `CeedVector` @param[in] vec `CeedVector` to check validity @param[out] has_valid_array Variable to store validity @return An error code: 0 - success, otherwise - failure @ref Backend **/ int CeedVectorHasValidArray(CeedVector vec, bool *has_valid_array) { CeedSize length; CeedCheck(vec->HasValidArray, CeedVectorReturnCeed(vec), CEED_ERROR_UNSUPPORTED, "Backend does not support CeedVectorHasValidArray"); CeedCall(CeedVectorGetLength(vec, &length)); if (length == 0) { *has_valid_array = true; return CEED_ERROR_SUCCESS; } CeedCall(vec->HasValidArray(vec, has_valid_array)); return CEED_ERROR_SUCCESS; } /** @brief Check for borrowed array of a specific @ref CeedMemType in a `CeedVector` @param[in] vec `CeedVector` to check @param[in] mem_type Memory type to check @param[out] has_borrowed_array_of_type Variable to store result @return An error code: 0 - success, otherwise - failure @ref Backend **/ int CeedVectorHasBorrowedArrayOfType(CeedVector vec, CeedMemType mem_type, bool *has_borrowed_array_of_type) { CeedCheck(vec->HasBorrowedArrayOfType, CeedVectorReturnCeed(vec), CEED_ERROR_UNSUPPORTED, "Backend does not support CeedVectorHasBorrowedArrayOfType"); CeedCall(vec->HasBorrowedArrayOfType(vec, mem_type, has_borrowed_array_of_type)); return CEED_ERROR_SUCCESS; } /** @brief Get the state of a `CeedVector` @param[in] vec `CeedVector` to retrieve state @param[out] state Variable to store state @return An error code: 0 - success, otherwise - failure @ref Backend **/ int CeedVectorGetState(CeedVector vec, uint64_t *state) { *state = vec->state; return CEED_ERROR_SUCCESS; } /** @brief Get the backend data of a `CeedVector` @param[in] vec `CeedVector` to retrieve state @param[out] data Variable to store data @return An error code: 0 - success, otherwise - failure @ref Backend **/ int CeedVectorGetData(CeedVector vec, void *data) { *(void **)data = vec->data; return CEED_ERROR_SUCCESS; } /** @brief Set the backend data of a `CeedVector` @param[in,out] vec `CeedVector` to retrieve state @param[in] data Data to set @return An error code: 0 - success, otherwise - failure @ref Backend **/ int CeedVectorSetData(CeedVector vec, void *data) { vec->data = data; return CEED_ERROR_SUCCESS; } /** @brief Increment the reference counter for a `CeedVector` @param[in,out] vec `CeedVector` to increment the reference counter @return An error code: 0 - success, otherwise - failure @ref Backend **/ int CeedVectorReference(CeedVector vec) { vec->ref_count++; return CEED_ERROR_SUCCESS; } /// @} /// ---------------------------------------------------------------------------- /// CeedVector Public API /// ---------------------------------------------------------------------------- /// @addtogroup CeedVectorUser /// @{ /** @brief Create a `CeedVector` of the specified length (does not allocate memory) @param[in] ceed `Ceed` object used to create the `CeedVector` @param[in] length Length of vector @param[out] vec Address of the variable where the newly created `CeedVector` will be stored @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorCreate(Ceed ceed, CeedSize length, CeedVector *vec) { if (!ceed->VectorCreate) { Ceed delegate; CeedCall(CeedGetObjectDelegate(ceed, &delegate, "Vector")); CeedCheck(delegate, ceed, CEED_ERROR_UNSUPPORTED, "Backend does not implement VectorCreate"); CeedCall(CeedVectorCreate(delegate, length, vec)); return CEED_ERROR_SUCCESS; } CeedCall(CeedCalloc(1, vec)); CeedCall(CeedReferenceCopy(ceed, &(*vec)->ceed)); (*vec)->ref_count = 1; (*vec)->length = length; (*vec)->state = 0; CeedCall(ceed->VectorCreate(length, *vec)); return CEED_ERROR_SUCCESS; } /** @brief Copy the pointer to a `CeedVector`. Both pointers should be destroyed with @ref CeedVectorDestroy(). Note: If the value of `*vec_copy` passed to this function is non-`NULL`, then it is assumed that `*vec_copy` is a pointer to a `CeedVector`. This `CeedVector` will be destroyed if `*vec_copy` is the only reference to this `CeedVector`. @param[in] vec `CeedVector` to copy reference to @param[in,out] vec_copy Variable to store copied reference @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorReferenceCopy(CeedVector vec, CeedVector *vec_copy) { if (vec != CEED_VECTOR_ACTIVE && vec != CEED_VECTOR_NONE) CeedCall(CeedVectorReference(vec)); CeedCall(CeedVectorDestroy(vec_copy)); *vec_copy = vec; return CEED_ERROR_SUCCESS; } /** @brief Copy a `CeedVector` into a different `CeedVector`. Both pointers should be destroyed with @ref CeedVectorDestroy(). Note: If `*vec_copy` is non-`NULL`, then it is assumed that `*vec_copy` is a pointer to a `CeedVector`. This `CeedVector` will be destroyed if `*vec_copy` is the only reference to this `CeedVector`. @param[in] vec `CeedVector` to copy @param[in,out] vec_copy Variable to store copied `CeedVector` to @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorCopy(CeedVector vec, CeedVector vec_copy) { Ceed ceed; CeedMemType mem_type, mem_type_copy; CeedScalar *array; // Get the preferred memory type CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCall(CeedGetPreferredMemType(ceed, &mem_type)); // Get the preferred memory type CeedCall(CeedVectorGetCeed(vec_copy, &ceed)); CeedCall(CeedGetPreferredMemType(ceed, &mem_type_copy)); // Check that both have same memory type if (mem_type != mem_type_copy) mem_type = CEED_MEM_HOST; // Copy the values from vec to vec_copy CeedCall(CeedVectorGetArray(vec, mem_type, &array)); CeedCall(CeedVectorSetArray(vec_copy, mem_type, CEED_COPY_VALUES, array)); CeedCall(CeedVectorRestoreArray(vec, &array)); return CEED_ERROR_SUCCESS; } /** @brief Copy a strided portion of `CeedVector` contents into a different `CeedVector` @param[in] vec `CeedVector` to copy @param[in] start First index to copy @param[in] step Stride between indices to copy @param[in,out] vec_copy `CeedVector` to copy values to @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorCopyStrided(CeedVector vec, CeedSize start, CeedInt step, CeedVector vec_copy) { CeedSize length; const CeedScalar *array; CeedScalar *array_copy; // Backend version if (vec->CopyStrided && vec_copy->CopyStrided) { CeedCall(vec->CopyStrided(vec, start, step, vec_copy)); vec_copy->state += 2; return CEED_ERROR_SUCCESS; } // Get length { CeedSize length_vec, length_copy; CeedCall(CeedVectorGetLength(vec, &length_vec)); CeedCall(CeedVectorGetLength(vec_copy, &length_copy)); length = length_vec > length_copy ? length_vec : length_copy; } // Copy CeedCall(CeedVectorGetArrayRead(vec, CEED_MEM_HOST, &array)); CeedCall(CeedVectorGetArray(vec_copy, CEED_MEM_HOST, &array_copy)); for (CeedSize i = start; i < length; i += step) array_copy[i] = array[i]; // Cleanup CeedCall(CeedVectorRestoreArrayRead(vec, &array)); CeedCall(CeedVectorRestoreArray(vec_copy, &array_copy)); return CEED_ERROR_SUCCESS; } /** @brief Set the array used by a `CeedVector`, freeing any previously allocated array if applicable. The backend may copy values to a different @ref CeedMemType, such as during @ref CeedOperatorApply(). See also @ref CeedVectorSyncArray() and @ref CeedVectorTakeArray(). @param[in,out] vec `CeedVector` @param[in] mem_type Memory type of the array being passed @param[in] copy_mode Copy mode for the array @param[in] array Array to be used, or `NULL` with @ref CEED_COPY_VALUES to have the library allocate @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorSetArray(CeedVector vec, CeedMemType mem_type, CeedCopyMode copy_mode, CeedScalar *array) { CeedSize length; Ceed ceed; CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCheck(vec->SetArray, ceed, CEED_ERROR_UNSUPPORTED, "Backend does not support VectorSetArray"); CeedCheck(vec->state % 2 == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, the access lock is already in use"); CeedCheck(vec->num_readers == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, a process has read access"); CeedCall(CeedVectorGetLength(vec, &length)); if (length > 0) CeedCall(vec->SetArray(vec, mem_type, copy_mode, array)); vec->state += 2; return CEED_ERROR_SUCCESS; } /** @brief Set the `CeedVector` to a constant value @param[in,out] vec `CeedVector` @param[in] value Value to be used @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorSetValue(CeedVector vec, CeedScalar value) { Ceed ceed; CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCheck(vec->state % 2 == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, the access lock is already in use"); CeedCheck(vec->num_readers == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, a process has read access"); if (vec->SetValue) { CeedCall(vec->SetValue(vec, value)); vec->state += 2; } else { CeedSize length; CeedScalar *array; CeedCall(CeedVectorGetArrayWrite(vec, CEED_MEM_HOST, &array)); CeedCall(CeedVectorGetLength(vec, &length)); for (CeedSize i = 0; i < length; i++) array[i] = value; CeedCall(CeedVectorRestoreArray(vec, &array)); } return CEED_ERROR_SUCCESS; } /** @brief Set a portion of a `CeedVector` to a constant value. Note: The `CeedVector` must already have valid data set via @ref CeedVectorSetArray() or similar. @param[in,out] vec `CeedVector` @param[in] start First index to set @param[in] step Stride between indices to set @param[in] value Value to be used @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorSetValueStrided(CeedVector vec, CeedSize start, CeedInt step, CeedScalar value) { Ceed ceed; CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCheck(vec->state % 2 == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, the access lock is already in use"); CeedCheck(vec->num_readers == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, a process has read access"); if (vec->SetValueStrided) { CeedCall(vec->SetValueStrided(vec, start, step, value)); vec->state += 2; } else { CeedSize length; CeedScalar *array; CeedCall(CeedVectorGetArray(vec, CEED_MEM_HOST, &array)); CeedCall(CeedVectorGetLength(vec, &length)); for (CeedSize i = start; i < length; i += step) array[i] = value; CeedCall(CeedVectorRestoreArray(vec, &array)); } return CEED_ERROR_SUCCESS; } /** @brief Sync the `CeedVector` to a specified `mem_type`. This function is used to force synchronization of arrays set with @ref CeedVectorSetArray(). If the requested `mem_type` is already synchronized, this function results in a no-op. @param[in,out] vec `CeedVector` @param[in] mem_type @ref CeedMemType to be synced @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorSyncArray(CeedVector vec, CeedMemType mem_type) { CeedSize length; CeedCheck(vec->state % 2 == 0, CeedVectorReturnCeed(vec), CEED_ERROR_ACCESS, "Cannot sync CeedVector, the access lock is already in use"); // Don't sync empty array CeedCall(CeedVectorGetLength(vec, &length)); if (length == 0) return CEED_ERROR_SUCCESS; if (vec->SyncArray) { CeedCall(vec->SyncArray(vec, mem_type)); } else { const CeedScalar *array; CeedCall(CeedVectorGetArrayRead(vec, mem_type, &array)); CeedCall(CeedVectorRestoreArrayRead(vec, &array)); } return CEED_ERROR_SUCCESS; } /** @brief Take ownership of the `CeedVector` array set by @ref CeedVectorSetArray() with @ref CEED_USE_POINTER and remove the array from the `CeedVector`. The caller is responsible for managing and freeing the array. This function will error if @ref CeedVectorSetArray() was not previously called with @ref CEED_USE_POINTER for the corresponding mem_type. @param[in,out] vec `CeedVector` @param[in] mem_type Memory type on which to take the array. If the backend uses a different memory type, this will perform a copy. @param[out] array Array on memory type `mem_type`, or `NULL` if array pointer is not required @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorTakeArray(CeedVector vec, CeedMemType mem_type, CeedScalar **array) { CeedSize length; CeedScalar *temp_array = NULL; Ceed ceed; CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCheck(vec->state % 2 == 0, ceed, CEED_ERROR_ACCESS, "Cannot take CeedVector array, the access lock is already in use"); CeedCheck(vec->num_readers == 0, ceed, CEED_ERROR_ACCESS, "Cannot take CeedVector array, a process has read access"); CeedCall(CeedVectorGetLength(vec, &length)); if (length > 0) { bool has_borrowed_array_of_type = true, has_valid_array = true; CeedCall(CeedVectorHasBorrowedArrayOfType(vec, mem_type, &has_borrowed_array_of_type)); CeedCheck(has_borrowed_array_of_type, ceed, CEED_ERROR_BACKEND, "CeedVector has no borrowed %s array, must set array with CeedVectorSetArray", CeedMemTypes[mem_type]); CeedCall(CeedVectorHasValidArray(vec, &has_valid_array)); CeedCheck(has_valid_array, ceed, CEED_ERROR_BACKEND, "CeedVector has no valid data to take, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(vec->TakeArray(vec, mem_type, &temp_array)); } if (array) (*array) = temp_array; return CEED_ERROR_SUCCESS; } /** @brief Get read/write access to a `CeedVector` via the specified memory type. Restore access with @ref CeedVectorRestoreArray(). @param[in,out] vec `CeedVector` to access @param[in] mem_type Memory type on which to access the array. If the backend uses a different memory type, this will perform a copy. @param[out] array Array on memory type `mem_type` @note The @ref CeedVectorGetArray() and @ref CeedVectorRestoreArray() functions provide access to array pointers in the desired memory space. Pairing get/restore allows the `CeedVector` to track access, thus knowing if norms or other operations may need to be recomputed. @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorGetArray(CeedVector vec, CeedMemType mem_type, CeedScalar **array) { CeedSize length; Ceed ceed; CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCheck(vec->GetArray, ceed, CEED_ERROR_UNSUPPORTED, "Backend does not support GetArray"); CeedCheck(vec->state % 2 == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, the access lock is already in use"); CeedCheck(vec->num_readers == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, a process has read access"); CeedCall(CeedVectorGetLength(vec, &length)); if (length > 0) { bool has_valid_array = true; CeedCall(CeedVectorHasValidArray(vec, &has_valid_array)); CeedCheck(has_valid_array, ceed, CEED_ERROR_BACKEND, "CeedVector has no valid data to read, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(vec->GetArray(vec, mem_type, array)); } else { *array = NULL; } vec->state++; return CEED_ERROR_SUCCESS; } /** @brief Get read-only access to a `CeedVector` via the specified memory type. Restore access with @ref CeedVectorRestoreArrayRead(). @param[in] vec `CeedVector` to access @param[in] mem_type Memory type on which to access the array. If the backend uses a different memory type, this will perform a copy (possibly cached). @param[out] array Array on memory type `mem_type` @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorGetArrayRead(CeedVector vec, CeedMemType mem_type, const CeedScalar **array) { CeedSize length; Ceed ceed; CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCheck(vec->GetArrayRead, ceed, CEED_ERROR_UNSUPPORTED, "Backend does not support GetArrayRead"); CeedCheck(vec->state % 2 == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector read-only array access, the access lock is already in use"); CeedCall(CeedVectorGetLength(vec, &length)); if (length > 0) { bool has_valid_array = true; CeedCall(CeedVectorHasValidArray(vec, &has_valid_array)); CeedCheck(has_valid_array, ceed, CEED_ERROR_BACKEND, "CeedVector has no valid data to read, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(vec->GetArrayRead(vec, mem_type, array)); } else { *array = NULL; } vec->num_readers++; return CEED_ERROR_SUCCESS; } /** @brief Get write access to a `CeedVector` via the specified memory type. Restore access with @ref CeedVectorRestoreArray(). All old values should be assumed to be invalid. @param[in,out] vec `CeedVector` to access @param[in] mem_type Memory type on which to access the array. @param[out] array Array on memory type `mem_type` @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorGetArrayWrite(CeedVector vec, CeedMemType mem_type, CeedScalar **array) { CeedSize length; Ceed ceed; CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCheck(vec->GetArrayWrite, ceed, CEED_ERROR_UNSUPPORTED, "Backend does not support CeedVectorGetArrayWrite"); CeedCheck(vec->state % 2 == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, the access lock is already in use"); CeedCheck(vec->num_readers == 0, ceed, CEED_ERROR_ACCESS, "Cannot grant CeedVector array access, a process has read access"); CeedCall(CeedVectorGetLength(vec, &length)); if (length > 0) { CeedCall(vec->GetArrayWrite(vec, mem_type, array)); } else { *array = NULL; } vec->state++; return CEED_ERROR_SUCCESS; } /** @brief Restore an array obtained using @ref CeedVectorGetArray() or @ref CeedVectorGetArrayWrite() @param[in,out] vec `CeedVector` to restore @param[in,out] array Array of vector data @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorRestoreArray(CeedVector vec, CeedScalar **array) { CeedSize length; CeedCheck(vec->state % 2 == 1, CeedVectorReturnCeed(vec), CEED_ERROR_ACCESS, "Cannot restore CeedVector array access, access was not granted"); CeedCall(CeedVectorGetLength(vec, &length)); if (length > 0 && vec->RestoreArray) CeedCall(vec->RestoreArray(vec)); *array = NULL; vec->state++; return CEED_ERROR_SUCCESS; } /** @brief Restore an array obtained using @ref CeedVectorGetArrayRead() @param[in] vec `CeedVector` to restore @param[in,out] array Array of vector data @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorRestoreArrayRead(CeedVector vec, const CeedScalar **array) { CeedSize length; CeedCheck(vec->num_readers > 0, CeedVectorReturnCeed(vec), CEED_ERROR_ACCESS, "Cannot restore CeedVector array read access, access was not granted"); vec->num_readers--; CeedCall(CeedVectorGetLength(vec, &length)); if (length > 0 && vec->num_readers == 0 && vec->RestoreArrayRead) CeedCall(vec->RestoreArrayRead(vec)); *array = NULL; return CEED_ERROR_SUCCESS; } /** @brief Get the norm of a `CeedVector`. Note: This operation is local to the `CeedVector`. This function will likely not provide the desired results for the norm of the libCEED portion of a parallel vector or a `CeedVector` with duplicated or hanging nodes. @param[in] vec `CeedVector` to retrieve maximum value @param[in] norm_type Norm type @ref CEED_NORM_1, @ref CEED_NORM_2, or @ref CEED_NORM_MAX @param[out] norm Variable to store norm value @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorNorm(CeedVector vec, CeedNormType norm_type, CeedScalar *norm) { bool has_valid_array = true; CeedSize length; CeedCall(CeedVectorHasValidArray(vec, &has_valid_array)); CeedCheck(has_valid_array, CeedVectorReturnCeed(vec), CEED_ERROR_BACKEND, "CeedVector has no valid data to compute norm, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(CeedVectorGetLength(vec, &length)); if (length == 0) { *norm = 0; return CEED_ERROR_SUCCESS; } // Backend impl for GPU, if added if (vec->Norm) { CeedCall(vec->Norm(vec, norm_type, norm)); return CEED_ERROR_SUCCESS; } const CeedScalar *array; CeedCall(CeedVectorGetArrayRead(vec, CEED_MEM_HOST, &array)); assert(array); *norm = 0.; switch (norm_type) { case CEED_NORM_1: for (CeedSize i = 0; i < length; i++) { *norm += fabs(array[i]); } break; case CEED_NORM_2: for (CeedSize i = 0; i < length; i++) { *norm += fabs(array[i]) * fabs(array[i]); } break; case CEED_NORM_MAX: for (CeedSize i = 0; i < length; i++) { const CeedScalar abs_v_i = fabs(array[i]); *norm = *norm > abs_v_i ? *norm : abs_v_i; } } if (norm_type == CEED_NORM_2) *norm = sqrt(*norm); CeedCall(CeedVectorRestoreArrayRead(vec, &array)); return CEED_ERROR_SUCCESS; } /** @brief Compute `x = alpha x` @param[in,out] x `CeedVector` for scaling @param[in] alpha scaling factor @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorScale(CeedVector x, CeedScalar alpha) { bool has_valid_array = true; CeedSize length; CeedScalar *x_array = NULL; CeedCall(CeedVectorHasValidArray(x, &has_valid_array)); CeedCheck(has_valid_array, CeedVectorReturnCeed(x), CEED_ERROR_BACKEND, "CeedVector has no valid data to scale, must set data with CeedVectorSetValue or CeedVectorSetArray"); // Return early for empty vector CeedCall(CeedVectorGetLength(x, &length)); if (length == 0) return CEED_ERROR_SUCCESS; // Backend implementation if (x->Scale) return x->Scale(x, alpha); // Default implementation CeedCall(CeedVectorGetArray(x, CEED_MEM_HOST, &x_array)); assert(x_array); for (CeedSize i = 0; i < length; i++) x_array[i] *= alpha; CeedCall(CeedVectorRestoreArray(x, &x_array)); return CEED_ERROR_SUCCESS; } /** @brief Compute `y = alpha x + y` @param[in,out] y target `CeedVector` for sum @param[in] alpha scaling factor @param[in] x second `CeedVector`, must be different than ``y` @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorAXPY(CeedVector y, CeedScalar alpha, CeedVector x) { bool has_valid_array_x = true, has_valid_array_y = true; CeedSize length_x, length_y; CeedScalar *y_array = NULL; CeedScalar const *x_array = NULL; Ceed ceed, ceed_parent_x, ceed_parent_y; CeedCall(CeedVectorGetCeed(y, &ceed)); CeedCall(CeedVectorGetLength(y, &length_y)); CeedCall(CeedVectorGetLength(x, &length_x)); CeedCheck(length_x == length_y, ceed, CEED_ERROR_UNSUPPORTED, "Cannot add vector of different lengths"); CeedCheck(x != y, ceed, CEED_ERROR_UNSUPPORTED, "Cannot use same vector for x and y in CeedVectorAXPY"); CeedCall(CeedVectorHasValidArray(x, &has_valid_array_x)); CeedCheck(has_valid_array_x, ceed, CEED_ERROR_BACKEND, "CeedVector x has no valid data, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(CeedVectorHasValidArray(y, &has_valid_array_y)); CeedCheck(has_valid_array_y, ceed, CEED_ERROR_BACKEND, "CeedVector y has no valid data, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(CeedGetParent(x->ceed, &ceed_parent_x)); CeedCall(CeedGetParent(y->ceed, &ceed_parent_y)); CeedCheck(ceed_parent_x == ceed_parent_y, ceed, CEED_ERROR_INCOMPATIBLE, "Vectors x and y must be created by the same Ceed context"); // Return early for empty vectors if (length_y == 0) return CEED_ERROR_SUCCESS; // Backend implementation if (y->AXPY) { CeedCall(y->AXPY(y, alpha, x)); return CEED_ERROR_SUCCESS; } // Default implementation CeedCall(CeedVectorGetArray(y, CEED_MEM_HOST, &y_array)); CeedCall(CeedVectorGetArrayRead(x, CEED_MEM_HOST, &x_array)); assert(x_array); assert(y_array); for (CeedSize i = 0; i < length_y; i++) y_array[i] += alpha * x_array[i]; CeedCall(CeedVectorRestoreArray(y, &y_array)); CeedCall(CeedVectorRestoreArrayRead(x, &x_array)); return CEED_ERROR_SUCCESS; } /** @brief Compute `y = alpha x + beta y` @param[in,out] y target `CeedVector` for sum @param[in] alpha first scaling factor @param[in] beta second scaling factor @param[in] x second `CeedVector`, must be different than `y` @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorAXPBY(CeedVector y, CeedScalar alpha, CeedScalar beta, CeedVector x) { bool has_valid_array_x = true, has_valid_array_y = true; CeedSize length_x, length_y; CeedScalar *y_array = NULL; CeedScalar const *x_array = NULL; Ceed ceed, ceed_parent_x, ceed_parent_y; CeedCall(CeedVectorGetCeed(y, &ceed)); CeedCall(CeedVectorGetLength(y, &length_y)); CeedCall(CeedVectorGetLength(x, &length_x)); CeedCheck(length_x == length_y, ceed, CEED_ERROR_UNSUPPORTED, "Cannot add vector of different lengths"); CeedCheck(x != y, ceed, CEED_ERROR_UNSUPPORTED, "Cannot use same vector for x and y in CeedVectorAXPBY"); CeedCall(CeedVectorHasValidArray(x, &has_valid_array_x)); CeedCheck(has_valid_array_x, ceed, CEED_ERROR_BACKEND, "CeedVector x has no valid data, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(CeedVectorHasValidArray(y, &has_valid_array_y)); CeedCheck(has_valid_array_y, ceed, CEED_ERROR_BACKEND, "CeedVector y has no valid data, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(CeedGetParent(x->ceed, &ceed_parent_x)); CeedCall(CeedGetParent(y->ceed, &ceed_parent_y)); CeedCheck(ceed_parent_x == ceed_parent_y, ceed, CEED_ERROR_INCOMPATIBLE, "Vectors x and y must be created by the same Ceed context"); // Return early for empty vectors if (length_y == 0) return CEED_ERROR_SUCCESS; // Backend implementation if (y->AXPBY) { CeedCall(y->AXPBY(y, alpha, beta, x)); return CEED_ERROR_SUCCESS; } // Default implementation CeedCall(CeedVectorGetArray(y, CEED_MEM_HOST, &y_array)); CeedCall(CeedVectorGetArrayRead(x, CEED_MEM_HOST, &x_array)); assert(x_array); assert(y_array); for (CeedSize i = 0; i < length_y; i++) y_array[i] = alpha * x_array[i] + beta * y_array[i]; CeedCall(CeedVectorRestoreArray(y, &y_array)); CeedCall(CeedVectorRestoreArrayRead(x, &x_array)); return CEED_ERROR_SUCCESS; } /** @brief Compute the pointwise multiplication \f$w = x .* y\f$. Any subset of `x`, `y`, and `w` may be the same `CeedVector`. @param[out] w target `CeedVector` for the product @param[in] x first `CeedVector` for product @param[in] y second `CeedVector` for the product @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorPointwiseMult(CeedVector w, CeedVector x, CeedVector y) { bool has_valid_array_x = true, has_valid_array_y = true; CeedScalar *w_array = NULL; CeedScalar const *x_array = NULL, *y_array = NULL; CeedSize length_w, length_x, length_y; Ceed ceed, ceed_parent_w, ceed_parent_x, ceed_parent_y; CeedCall(CeedVectorGetCeed(w, &ceed)); CeedCall(CeedVectorGetLength(w, &length_w)); CeedCall(CeedVectorGetLength(x, &length_x)); CeedCall(CeedVectorGetLength(y, &length_y)); CeedCheck(length_w == length_x && length_w == length_y, ceed, CEED_ERROR_UNSUPPORTED, "Cannot multiply vectors of different lengths"); CeedCall(CeedGetParent(w->ceed, &ceed_parent_w)); CeedCall(CeedGetParent(x->ceed, &ceed_parent_x)); CeedCall(CeedGetParent(y->ceed, &ceed_parent_y)); CeedCheck(ceed_parent_w == ceed_parent_x && ceed_parent_w == ceed_parent_y, ceed, CEED_ERROR_INCOMPATIBLE, "Vectors w, x, and y must be created by the same Ceed context"); CeedCall(CeedVectorHasValidArray(x, &has_valid_array_x)); CeedCheck(has_valid_array_x, ceed, CEED_ERROR_BACKEND, "CeedVector x has no valid data, must set data with CeedVectorSetValue or CeedVectorSetArray"); CeedCall(CeedVectorHasValidArray(y, &has_valid_array_y)); CeedCheck(has_valid_array_y, ceed, CEED_ERROR_BACKEND, "CeedVector y has no valid data, must set data with CeedVectorSetValue or CeedVectorSetArray"); // Return early for empty vectors if (length_w == 0) return CEED_ERROR_SUCCESS; // Backend implementation if (w->PointwiseMult) { CeedCall(w->PointwiseMult(w, x, y)); return CEED_ERROR_SUCCESS; } // Default implementation if (x == w || y == w) { CeedCall(CeedVectorGetArray(w, CEED_MEM_HOST, &w_array)); } else { CeedCall(CeedVectorGetArrayWrite(w, CEED_MEM_HOST, &w_array)); } if (x != w) { CeedCall(CeedVectorGetArrayRead(x, CEED_MEM_HOST, &x_array)); } else { x_array = w_array; } if (y != w && y != x) { CeedCall(CeedVectorGetArrayRead(y, CEED_MEM_HOST, &y_array)); } else if (y == x) { y_array = x_array; } else if (y == w) { y_array = w_array; } assert(w_array); assert(x_array); assert(y_array); for (CeedSize i = 0; i < length_w; i++) w_array[i] = x_array[i] * y_array[i]; if (y != w && y != x) CeedCall(CeedVectorRestoreArrayRead(y, &y_array)); if (x != w) CeedCall(CeedVectorRestoreArrayRead(x, &x_array)); CeedCall(CeedVectorRestoreArray(w, &w_array)); return CEED_ERROR_SUCCESS; } /** @brief Take the reciprocal of a `CeedVector`. @param[in,out] vec `CeedVector` to take reciprocal @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorReciprocal(CeedVector vec) { bool has_valid_array = true; CeedSize length; CeedScalar *array; Ceed ceed; CeedCall(CeedVectorGetCeed(vec, &ceed)); CeedCall(CeedVectorHasValidArray(vec, &has_valid_array)); CeedCheck(has_valid_array, ceed, CEED_ERROR_BACKEND, "CeedVector has no valid data to compute reciprocal, must set data with CeedVectorSetValue or CeedVectorSetArray"); // Check if vector data set CeedCheck(vec->state > 0, ceed, CEED_ERROR_INCOMPLETE, "CeedVector must have data set to take reciprocal"); // Return early for empty vector CeedCall(CeedVectorGetLength(vec, &length)); if (length == 0) return CEED_ERROR_SUCCESS; // Backend impl for GPU, if added if (vec->Reciprocal) { CeedCall(vec->Reciprocal(vec)); return CEED_ERROR_SUCCESS; } CeedCall(CeedVectorGetArray(vec, CEED_MEM_HOST, &array)); for (CeedSize i = 0; i < length; i++) { if (fabs(array[i]) > CEED_EPSILON) array[i] = 1. / array[i]; } CeedCall(CeedVectorRestoreArray(vec, &array)); return CEED_ERROR_SUCCESS; } /** @brief View a `CeedVector` Note: It is safe to use any unsigned values for `start` or `stop` and any nonzero integer for `step`. Any portion of the provided range that is outside the range of valid indices for the `CeedVector` will be ignored. @param[in] vec `CeedVector` to view @param[in] start Index of first `CeedVector` entry to view @param[in] stop Index of last `CeedVector` entry to view @param[in] step Step between `CeedVector` entries to view @param[in] fp_fmt Printing format @param[in] stream Filestream to write to @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorViewRange(CeedVector vec, CeedSize start, CeedSize stop, CeedInt step, const char *fp_fmt, FILE *stream) { char fmt[1024]; CeedSize length; const CeedScalar *x; CeedCheck(step != 0, CeedVectorReturnCeed(vec), CEED_ERROR_MINOR, "View range 'step' must be nonzero"); CeedCall(CeedVectorGetLength(vec, &length)); fprintf(stream, "CeedVector length %" CeedSize_FMT "\n", length); if (start != 0 || stop != length || step != 1) { fprintf(stream, " start: %" CeedSize_FMT "\n stop: %" CeedSize_FMT "\n step: %" CeedInt_FMT "\n", start, stop, step); } if (start > length) start = length; if (stop > length) stop = length; snprintf(fmt, sizeof fmt, " %s\n", fp_fmt ? fp_fmt : "%g"); CeedCall(CeedVectorGetArrayRead(vec, CEED_MEM_HOST, &x)); for (CeedSize i = start; step > 0 ? (i < stop) : (i > stop); i += step) fprintf(stream, fmt, x[i]); CeedCall(CeedVectorRestoreArrayRead(vec, &x)); if (stop != length) fprintf(stream, " ...\n"); return CEED_ERROR_SUCCESS; } /** @brief View a `CeedVector` @param[in] vec `CeedVector` to view @param[in] fp_fmt Printing format @param[in] stream Filestream to write to @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorView(CeedVector vec, const char *fp_fmt, FILE *stream) { CeedSize length; CeedCall(CeedVectorGetLength(vec, &length)); CeedCall(CeedVectorViewRange(vec, 0, length, 1, fp_fmt, stream)); return CEED_ERROR_SUCCESS; } /** @brief Get the `Ceed` associated with a `CeedVector` @param[in] vec `CeedVector` to retrieve state @param[out] ceed Variable to store `Ceed` @return An error code: 0 - success, otherwise - failure @ref Advanced **/ int CeedVectorGetCeed(CeedVector vec, Ceed *ceed) { *ceed = CeedVectorReturnCeed(vec); return CEED_ERROR_SUCCESS; } /** @brief Return the `Ceed` associated with a `CeedVector` @param[in] vec `CeedVector` to retrieve state @return `Ceed` associated with the `vec` @ref Advanced **/ Ceed CeedVectorReturnCeed(CeedVector vec) { return vec->ceed; } /** @brief Get the length of a `CeedVector` @param[in] vec `CeedVector` to retrieve length @param[out] length Variable to store length @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorGetLength(CeedVector vec, CeedSize *length) { *length = vec->length; return CEED_ERROR_SUCCESS; } /** @brief Destroy a `CeedVector` @param[in,out] vec `CeedVector` to destroy @return An error code: 0 - success, otherwise - failure @ref User **/ int CeedVectorDestroy(CeedVector *vec) { if (!*vec || *vec == CEED_VECTOR_ACTIVE || *vec == CEED_VECTOR_NONE || --(*vec)->ref_count > 0) { *vec = NULL; return CEED_ERROR_SUCCESS; } CeedCheck((*vec)->state % 2 == 0, (*vec)->ceed, CEED_ERROR_ACCESS, "Cannot destroy CeedVector, the writable access lock is in use"); CeedCheck((*vec)->num_readers == 0, (*vec)->ceed, CEED_ERROR_ACCESS, "Cannot destroy CeedVector, a process has read access"); if ((*vec)->Destroy) CeedCall((*vec)->Destroy(*vec)); CeedCall(CeedDestroy(&(*vec)->ceed)); CeedCall(CeedFree(vec)); return CEED_ERROR_SUCCESS; } /// @}