""" CeedScalar Scalar (floating point) type. Typically equivalent to `Float64`, but libCEED can be configured at compile-time to use `Float32`. See also `get_scalar_type`. """ const CeedScalar = C.CeedScalar """ CeedInt Integer type, used for indexing. Equivalent to `Int32`. """ const CeedInt = C.CeedInt """ CeedInt8 Integer type, for small integers. Equivalent to `Int8`. """ const CeedInt8 = C.CeedInt8 """ CeedSize Integer type, used for array sizes. Equivalent to `Int`. """ const CeedSize = C.CeedSize """ QuadMode One of `GAUSS` or `GAUSS_LOBATTO`. """ const QuadMode = C.CeedQuadMode const GAUSS = C.CEED_GAUSS const GAUSS_LOBATTO = C.CEED_GAUSS_LOBATTO """ MemType One of `MEM_HOST` or `MEM_DEVICE`. """ const MemType = C.CeedMemType const MEM_HOST = C.CEED_MEM_HOST const MEM_DEVICE = C.CEED_MEM_DEVICE """ CopyMode One of `COPY_VALUES`, `USE_POINTER` or `OWN_POINTER`. `OWN_POINTER` is not typically supported for objects created in Julia, because those must be destroyed by the garbage collector, and cannot be freed from C. """ const CopyMode = C.CeedCopyMode const COPY_VALUES = C.CEED_COPY_VALUES const USE_POINTER = C.CEED_USE_POINTER const OWN_POINTER = C.CEED_OWN_POINTER """ EvalMode Evaluation mode used in the specification of input and output fields for Q-functions, e.g. in [`@interior_qf`](@ref). One of: - `EVAL_NONE` - `EVAL_INTERP` - `EVAL_GRAD` - `EVAL_DIV` - `EVAL_CURL` - `EVAL_WEIGHT` See the [libCEED documentation](https://libceed.org/en/latest/api/CeedBasis/?highlight=EVAL_MODE#c.CeedEvalMode) for further information. """ const EvalMode = C.CeedEvalMode const EVAL_NONE = C.CEED_EVAL_NONE const EVAL_INTERP = C.CEED_EVAL_INTERP const EVAL_GRAD = C.CEED_EVAL_GRAD const EVAL_DIV = C.CEED_EVAL_DIV const EVAL_CURL = C.CEED_EVAL_CURL const EVAL_WEIGHT = C.CEED_EVAL_WEIGHT """ NormType Denotes type of vector norm. One of `NORM_1`, `NORM_2`, or `NORM_MAX`. """ const NormType = C.CeedNormType const NORM_1 = C.CEED_NORM_1 const NORM_2 = C.CEED_NORM_2 const NORM_MAX = C.CEED_NORM_MAX """ TransposeMose Denotes whether a linear transformation or its transpose should be applied. Either `NOTRANSPOSE` or `TRANSPOSE`. """ const TransposeMode = C.CeedTransposeMode const NOTRANSPOSE = C.CEED_NOTRANSPOSE const TRANSPOSE = C.CEED_TRANSPOSE """ Topology Type of basis shape to create non-tensor H1 element basis. One of `LINE`, `TRIANGLE`, `QUAD`, `TET`, `PYRAMID`, `PRISM`, or `HEX`. The dimension can be extracted with bitshift: dim = Int(topology) >> 16 """ const Topology = C.CeedElemTopology const LINE = C.CEED_TOPOLOGY_LINE const TRIANGLE = C.CEED_TOPOLOGY_TRIANGLE const QUAD = C.CEED_TOPOLOGY_QUAD const TET = C.CEED_TOPOLOGY_TET const PYRAMID = C.CEED_TOPOLOGY_PYRAMID const PRISM = C.CEED_TOPOLOGY_PRISM const HEX = C.CEED_TOPOLOGY_HEX function set_globals() @doc """ STRIDES_BACKEND Indicate that the stride is determined by the backend. """ global STRIDES_BACKEND = C.CEED_STRIDES_BACKEND[] end