// Copyright (c) 2017-2025, Lawrence Livermore National Security, LLC and other CEED contributors. // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. // // SPDX-License-Identifier: BSD-2-Clause // // This file is part of CEED: http://github.com/ceed #include #include #include #include #include #include "../hip/ceed-hip-common.h" #include "../hip/ceed-hip-compile.h" #include "ceed-hip-gen-operator-build.h" #include "ceed-hip-gen.h" //------------------------------------------------------------------------------ // Destroy operator //------------------------------------------------------------------------------ static int CeedOperatorDestroy_Hip_gen(CeedOperator op) { Ceed ceed; CeedOperator_Hip_gen *impl; bool is_composite; CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); CeedCallBackend(CeedOperatorGetData(op, &impl)); CeedCallBackend(CeedOperatorIsComposite(op, &is_composite)); if (is_composite) { CeedInt num_suboperators; CeedCall(CeedCompositeOperatorGetNumSub(op, &num_suboperators)); for (CeedInt i = 0; i < num_suboperators; i++) { if (impl->streams[i]) CeedCallHip(ceed, hipStreamDestroy(impl->streams[i])); impl->streams[i] = NULL; } } if (impl->module) CeedCallHip(ceed, hipModuleUnload(impl->module)); if (impl->module_assemble_full) CeedCallHip(ceed, hipModuleUnload(impl->module_assemble_full)); if (impl->module_assemble_diagonal) CeedCallHip(ceed, hipModuleUnload(impl->module_assemble_diagonal)); if (impl->module_assemble_qfunction) CeedCallHip(ceed, hipModuleUnload(impl->module_assemble_qfunction)); if (impl->points.num_per_elem) CeedCallHip(ceed, hipFree((void **)impl->points.num_per_elem)); CeedCallBackend(CeedFree(&impl)); CeedCallBackend(CeedDestroy(&ceed)); return CEED_ERROR_SUCCESS; } //------------------------------------------------------------------------------ // Apply and add to output //------------------------------------------------------------------------------ static int CeedOperatorApplyAddCore_Hip_gen(CeedOperator op, hipStream_t stream, const CeedScalar *input_arr, CeedScalar *output_arr, bool *is_run_good, CeedRequest *request) { bool is_at_points, is_tensor; Ceed ceed; CeedInt num_elem, num_input_fields, num_output_fields; CeedEvalMode eval_mode; CeedQFunctionField *qf_input_fields, *qf_output_fields; CeedQFunction_Hip_gen *qf_data; CeedQFunction qf; CeedOperatorField *op_input_fields, *op_output_fields; CeedOperator_Hip_gen *data; // Creation of the operator CeedCallBackend(CeedOperatorBuildKernel_Hip_gen(op, is_run_good)); if (!(*is_run_good)) return CEED_ERROR_SUCCESS; CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); CeedCallBackend(CeedOperatorGetData(op, &data)); CeedCallBackend(CeedOperatorGetQFunction(op, &qf)); CeedCallBackend(CeedQFunctionGetData(qf, &qf_data)); CeedCallBackend(CeedOperatorGetNumElements(op, &num_elem)); CeedCallBackend(CeedOperatorGetFields(op, &num_input_fields, &op_input_fields, &num_output_fields, &op_output_fields)); CeedCallBackend(CeedQFunctionGetFields(qf, NULL, &qf_input_fields, NULL, &qf_output_fields)); // Input vectors for (CeedInt i = 0; i < num_input_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip data->fields.inputs[i] = NULL; } else { bool is_active; CeedVector vec; // Get input vector CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (is_active) data->fields.inputs[i] = input_arr; else CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.inputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Output vectors for (CeedInt i = 0; i < num_output_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip data->fields.outputs[i] = NULL; } else { bool is_active; CeedVector vec; // Get output vector CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (is_active) data->fields.outputs[i] = output_arr; else CeedCallBackend(CeedVectorGetArray(vec, CEED_MEM_DEVICE, &data->fields.outputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Point coordinates, if needed CeedCallBackend(CeedOperatorIsAtPoints(op, &is_at_points)); if (is_at_points) { // Coords CeedVector vec; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec)); CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->points.coords)); CeedCallBackend(CeedVectorDestroy(&vec)); // Points per elem if (num_elem != data->points.num_elem) { CeedInt *points_per_elem; const CeedInt num_bytes = num_elem * sizeof(CeedInt); CeedElemRestriction rstr_points = NULL; data->points.num_elem = num_elem; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, &rstr_points, NULL)); CeedCallBackend(CeedCalloc(num_elem, &points_per_elem)); for (CeedInt e = 0; e < num_elem; e++) { CeedInt num_points_elem; CeedCallBackend(CeedElemRestrictionGetNumPointsInElement(rstr_points, e, &num_points_elem)); points_per_elem[e] = num_points_elem; } if (data->points.num_per_elem) CeedCallHip(ceed, hipFree((void **)data->points.num_per_elem)); CeedCallHip(ceed, hipMalloc((void **)&data->points.num_per_elem, num_bytes)); CeedCallHip(ceed, hipMemcpy((void *)data->points.num_per_elem, points_per_elem, num_bytes, hipMemcpyHostToDevice)); CeedCallBackend(CeedElemRestrictionDestroy(&rstr_points)); CeedCallBackend(CeedFree(&points_per_elem)); } } // Get context data CeedCallBackend(CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c)); // Apply operator void *opargs[] = {(void *)&num_elem, &qf_data->d_c, &data->indices, &data->fields, &data->B, &data->G, &data->W, &data->points}; CeedCallBackend(CeedOperatorHasTensorBases(op, &is_tensor)); CeedInt block_sizes[3] = {data->thread_1d, ((!is_tensor || data->dim == 1) ? 1 : data->thread_1d), -1}; if (is_tensor) { CeedCallBackend(BlockGridCalculate_Hip_gen(data->dim, num_elem, data->max_P_1d, data->Q_1d, block_sizes)); } else { CeedInt elems_per_block = 64 * data->thread_1d > 256 ? 256 / data->thread_1d : 64; elems_per_block = elems_per_block > 0 ? elems_per_block : 1; block_sizes[2] = elems_per_block; } if (data->dim == 1 || !is_tensor) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * sizeof(CeedScalar); CeedCallBackend( CeedTryRunKernelDimShared_Hip(ceed, data->op, stream, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, is_run_good, opargs)); } else if (data->dim == 2) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * data->thread_1d * sizeof(CeedScalar); CeedCallBackend( CeedTryRunKernelDimShared_Hip(ceed, data->op, stream, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, is_run_good, opargs)); } else if (data->dim == 3) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * data->thread_1d * sizeof(CeedScalar); CeedCallBackend( CeedTryRunKernelDimShared_Hip(ceed, data->op, stream, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, is_run_good, opargs)); } // Restore input arrays for (CeedInt i = 0; i < num_input_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip } else { bool is_active; CeedVector vec; CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (!is_active) CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->fields.inputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Restore output arrays for (CeedInt i = 0; i < num_output_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip } else { bool is_active; CeedVector vec; CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (!is_active) CeedCallBackend(CeedVectorRestoreArray(vec, &data->fields.outputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Restore point coordinates, if needed if (is_at_points) { CeedVector vec; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec)); CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->points.coords)); CeedCallBackend(CeedVectorDestroy(&vec)); } // Restore context data CeedCallBackend(CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c)); // Cleanup CeedCallBackend(CeedDestroy(&ceed)); CeedCallBackend(CeedQFunctionDestroy(&qf)); if (!(*is_run_good)) data->use_fallback = true; return CEED_ERROR_SUCCESS; } static int CeedOperatorApplyAdd_Hip_gen(CeedOperator op, CeedVector input_vec, CeedVector output_vec, CeedRequest *request) { bool is_run_good = false; const CeedScalar *input_arr = NULL; CeedScalar *output_arr = NULL; // Try to run kernel if (input_vec != CEED_VECTOR_NONE) CeedCallBackend(CeedVectorGetArrayRead(input_vec, CEED_MEM_DEVICE, &input_arr)); if (output_vec != CEED_VECTOR_NONE) CeedCallBackend(CeedVectorGetArray(output_vec, CEED_MEM_DEVICE, &output_arr)); CeedCallBackend(CeedOperatorApplyAddCore_Hip_gen(op, NULL, input_arr, output_arr, &is_run_good, request)); if (input_vec != CEED_VECTOR_NONE) CeedCallBackend(CeedVectorRestoreArrayRead(input_vec, &input_arr)); if (output_vec != CEED_VECTOR_NONE) CeedCallBackend(CeedVectorRestoreArray(output_vec, &output_arr)); // Fallback on unsuccessful run if (!is_run_good) { CeedOperator op_fallback; CeedDebug(CeedOperatorReturnCeed(op), "\nFalling back to /gpu/hip/ref CeedOperator for ApplyAdd\n"); CeedCallBackend(CeedOperatorGetFallback(op, &op_fallback)); CeedCallBackend(CeedOperatorApplyAdd(op_fallback, input_vec, output_vec, request)); } return CEED_ERROR_SUCCESS; } static int CeedOperatorApplyAddComposite_Hip_gen(CeedOperator op, CeedVector input_vec, CeedVector output_vec, CeedRequest *request) { bool is_run_good[CEED_COMPOSITE_MAX] = {false}; CeedInt num_suboperators; const CeedScalar *input_arr = NULL; CeedScalar *output_arr = NULL; Ceed ceed; CeedOperator_Hip_gen *impl; CeedOperator *sub_operators; CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); CeedCallBackend(CeedOperatorGetData(op, &impl)); CeedCallBackend(CeedCompositeOperatorGetNumSub(op, &num_suboperators)); CeedCallBackend(CeedCompositeOperatorGetSubList(op, &sub_operators)); if (input_vec != CEED_VECTOR_NONE) CeedCallBackend(CeedVectorGetArrayRead(input_vec, CEED_MEM_DEVICE, &input_arr)); if (output_vec != CEED_VECTOR_NONE) CeedCallBackend(CeedVectorGetArray(output_vec, CEED_MEM_DEVICE, &output_arr)); for (CeedInt i = 0; i < num_suboperators; i++) { CeedInt num_elem = 0; CeedCallBackend(CeedOperatorGetNumElements(sub_operators[i], &num_elem)); if (num_elem > 0) { if (!impl->streams[i]) CeedCallHip(ceed, hipStreamCreate(&impl->streams[i])); CeedCallBackend(CeedOperatorApplyAddCore_Hip_gen(sub_operators[i], impl->streams[i], input_arr, output_arr, &is_run_good[i], request)); } else { is_run_good[i] = true; } } for (CeedInt i = 0; i < num_suboperators; i++) { if (impl->streams[i]) { if (is_run_good[i]) CeedCallHip(ceed, hipStreamSynchronize(impl->streams[i])); } } if (input_vec != CEED_VECTOR_NONE) CeedCallBackend(CeedVectorRestoreArrayRead(input_vec, &input_arr)); if (output_vec != CEED_VECTOR_NONE) CeedCallBackend(CeedVectorRestoreArray(output_vec, &output_arr)); CeedCallHip(ceed, hipDeviceSynchronize()); // Fallback on unsuccessful run for (CeedInt i = 0; i < num_suboperators; i++) { if (!is_run_good[i]) { CeedOperator op_fallback; CeedDebug(ceed, "\nFalling back to /gpu/hip/ref CeedOperator for ApplyAdd\n"); CeedCallBackend(CeedOperatorGetFallback(sub_operators[i], &op_fallback)); CeedCallBackend(CeedOperatorApplyAdd(op_fallback, input_vec, output_vec, request)); } } CeedCallBackend(CeedDestroy(&ceed)); return CEED_ERROR_SUCCESS; } //------------------------------------------------------------------------------ // QFunction assembly //------------------------------------------------------------------------------ static int CeedOperatorLinearAssembleQFunctionCore_Hip_gen(CeedOperator op, bool build_objects, CeedVector *assembled, CeedElemRestriction *rstr, CeedRequest *request) { Ceed ceed; CeedOperator_Hip_gen *data; CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); CeedCallBackend(CeedOperatorGetData(op, &data)); // Build the assembly kernel if (!data->assemble_qfunction && !data->use_assembly_fallback) { bool is_build_good = false; CeedCallBackend(CeedOperatorBuildKernel_Hip_gen(op, &is_build_good)); if (is_build_good) CeedCallBackend(CeedOperatorBuildKernelLinearAssembleQFunction_Hip_gen(op, &is_build_good)); if (!is_build_good) data->use_assembly_fallback = true; } // Try assembly if (!data->use_assembly_fallback) { bool is_run_good = true; Ceed_Hip *hip_data; CeedInt num_elem, num_input_fields, num_output_fields; CeedEvalMode eval_mode; CeedScalar *assembled_array; CeedQFunctionField *qf_input_fields, *qf_output_fields; CeedQFunction_Hip_gen *qf_data; CeedQFunction qf; CeedOperatorField *op_input_fields, *op_output_fields; CeedCallBackend(CeedGetData(ceed, &hip_data)); CeedCallBackend(CeedOperatorGetQFunction(op, &qf)); CeedCallBackend(CeedQFunctionGetData(qf, &qf_data)); CeedCallBackend(CeedOperatorGetNumElements(op, &num_elem)); CeedCallBackend(CeedOperatorGetFields(op, &num_input_fields, &op_input_fields, &num_output_fields, &op_output_fields)); CeedCallBackend(CeedQFunctionGetFields(qf, NULL, &qf_input_fields, NULL, &qf_output_fields)); // Input vectors for (CeedInt i = 0; i < num_input_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip data->fields.inputs[i] = NULL; } else { bool is_active; CeedVector vec; // Get input vector CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (is_active) data->fields.inputs[i] = NULL; else CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.inputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Get context data CeedCallBackend(CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c)); // Build objects if needed if (build_objects) { CeedInt qf_size_in = 0, qf_size_out = 0, Q; // Count number of active input fields { for (CeedInt i = 0; i < num_input_fields; i++) { CeedInt field_size; CeedVector vec; // Get input vector CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); // Check if active input if (vec == CEED_VECTOR_ACTIVE) { CeedCallBackend(CeedQFunctionFieldGetSize(qf_input_fields[i], &field_size)); qf_size_in += field_size; } CeedCallBackend(CeedVectorDestroy(&vec)); } CeedCheck(qf_size_in > 0, ceed, CEED_ERROR_BACKEND, "Cannot assemble QFunction without active inputs and outputs"); } // Count number of active output fields { for (CeedInt i = 0; i < num_output_fields; i++) { CeedInt field_size; CeedVector vec; // Get output vector CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec)); // Check if active output if (vec == CEED_VECTOR_ACTIVE) { CeedCallBackend(CeedQFunctionFieldGetSize(qf_output_fields[i], &field_size)); qf_size_out += field_size; } CeedCallBackend(CeedVectorDestroy(&vec)); } CeedCheck(qf_size_out > 0, ceed, CEED_ERROR_BACKEND, "Cannot assemble QFunction without active inputs and outputs"); } CeedCallBackend(CeedOperatorGetNumQuadraturePoints(op, &Q)); // Actually build objects now const CeedSize l_size = (CeedSize)num_elem * Q * qf_size_in * qf_size_out; CeedInt strides[3] = {1, num_elem * Q, Q}; /* *NOPAD* */ // Create output restriction CeedCallBackend(CeedElemRestrictionCreateStrided(ceed, num_elem, Q, qf_size_in * qf_size_out, (CeedSize)qf_size_in * (CeedSize)qf_size_out * (CeedSize)num_elem * (CeedSize)Q, strides, rstr)); // Create assembled vector CeedCallBackend(CeedVectorCreate(ceed, l_size, assembled)); } // Assembly array CeedCallBackend(CeedVectorGetArrayWrite(*assembled, CEED_MEM_DEVICE, &assembled_array)); // Assemble QFunction bool is_tensor = false; void *opargs[] = {(void *)&num_elem, &qf_data->d_c, &data->indices, &data->fields, &data->B, &data->G, &data->W, &data->points, &assembled_array}; CeedCallBackend(CeedOperatorHasTensorBases(op, &is_tensor)); CeedInt block_sizes[3] = {data->thread_1d, ((!is_tensor || data->dim == 1) ? 1 : data->thread_1d), -1}; if (is_tensor) { CeedCallBackend(BlockGridCalculate_Hip_gen(data->dim, num_elem, data->max_P_1d, data->Q_1d, block_sizes)); } else { CeedInt elems_per_block = 64 * data->thread_1d > 256 ? 256 / data->thread_1d : 64; elems_per_block = elems_per_block > 0 ? elems_per_block : 1; block_sizes[2] = elems_per_block; } if (data->dim == 1 || !is_tensor) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_qfunction, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } else if (data->dim == 2) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_qfunction, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } else if (data->dim == 3) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_qfunction, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } // Restore input arrays for (CeedInt i = 0; i < num_input_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip } else { bool is_active; CeedVector vec; CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (!is_active) CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->fields.inputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Restore context data CeedCallBackend(CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c)); // Restore assembly array CeedCallBackend(CeedVectorRestoreArray(*assembled, &assembled_array)); // Cleanup CeedCallBackend(CeedQFunctionDestroy(&qf)); if (!is_run_good) { data->use_assembly_fallback = true; if (build_objects) { CeedCallBackend(CeedVectorDestroy(assembled)); CeedCallBackend(CeedElemRestrictionDestroy(rstr)); } } } CeedCallBackend(CeedDestroy(&ceed)); // Fallback, if needed if (data->use_assembly_fallback) { CeedOperator op_fallback; CeedDebug(CeedOperatorReturnCeed(op), "\nFalling back to /gpu/hip/ref CeedOperator for LineearAssembleQFunction\n"); CeedCallBackend(CeedOperatorGetFallback(op, &op_fallback)); CeedCallBackend(CeedOperatorFallbackLinearAssembleQFunctionBuildOrUpdate(op_fallback, assembled, rstr, request)); return CEED_ERROR_SUCCESS; } return CEED_ERROR_SUCCESS; } static int CeedOperatorLinearAssembleQFunction_Hip_gen(CeedOperator op, CeedVector *assembled, CeedElemRestriction *rstr, CeedRequest *request) { return CeedOperatorLinearAssembleQFunctionCore_Hip_gen(op, true, assembled, rstr, request); } static int CeedOperatorLinearAssembleQFunctionUpdate_Hip_gen(CeedOperator op, CeedVector assembled, CeedElemRestriction rstr, CeedRequest *request) { return CeedOperatorLinearAssembleQFunctionCore_Hip_gen(op, false, &assembled, &rstr, request); } //------------------------------------------------------------------------------ // AtPoints diagonal assembly //------------------------------------------------------------------------------ static int CeedOperatorLinearAssembleAddDiagonalAtPoints_Hip_gen(CeedOperator op, CeedVector assembled, CeedRequest *request) { Ceed ceed; CeedOperator_Hip_gen *data; CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); CeedCallBackend(CeedOperatorGetData(op, &data)); // Build the assembly kernel if (!data->assemble_diagonal && !data->use_assembly_fallback) { bool is_build_good = false; CeedInt num_active_bases_in, num_active_bases_out; CeedOperatorAssemblyData assembly_data; CeedCallBackend(CeedOperatorGetOperatorAssemblyData(op, &assembly_data)); CeedCallBackend( CeedOperatorAssemblyDataGetEvalModes(assembly_data, &num_active_bases_in, NULL, NULL, NULL, &num_active_bases_out, NULL, NULL, NULL, NULL)); if (num_active_bases_in == num_active_bases_out) { CeedCallBackend(CeedOperatorBuildKernel_Hip_gen(op, &is_build_good)); if (is_build_good) CeedCallBackend(CeedOperatorBuildKernelDiagonalAssemblyAtPoints_Hip_gen(op, &is_build_good)); } if (!is_build_good) data->use_assembly_fallback = true; } // Try assembly if (!data->use_assembly_fallback) { bool is_run_good = true; Ceed_Hip *hip_data; CeedInt num_elem, num_input_fields, num_output_fields; CeedEvalMode eval_mode; CeedScalar *assembled_array; CeedQFunctionField *qf_input_fields, *qf_output_fields; CeedQFunction_Hip_gen *qf_data; CeedQFunction qf; CeedOperatorField *op_input_fields, *op_output_fields; CeedCallBackend(CeedGetData(ceed, &hip_data)); CeedCallBackend(CeedOperatorGetQFunction(op, &qf)); CeedCallBackend(CeedQFunctionGetData(qf, &qf_data)); CeedCallBackend(CeedOperatorGetNumElements(op, &num_elem)); CeedCallBackend(CeedOperatorGetFields(op, &num_input_fields, &op_input_fields, &num_output_fields, &op_output_fields)); CeedCallBackend(CeedQFunctionGetFields(qf, NULL, &qf_input_fields, NULL, &qf_output_fields)); // Input vectors for (CeedInt i = 0; i < num_input_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip data->fields.inputs[i] = NULL; } else { bool is_active; CeedVector vec; // Get input vector CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (is_active) data->fields.inputs[i] = NULL; else CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.inputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Point coordinates { CeedVector vec; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec)); CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->points.coords)); CeedCallBackend(CeedVectorDestroy(&vec)); // Points per elem if (num_elem != data->points.num_elem) { CeedInt *points_per_elem; const CeedInt num_bytes = num_elem * sizeof(CeedInt); CeedElemRestriction rstr_points = NULL; data->points.num_elem = num_elem; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, &rstr_points, NULL)); CeedCallBackend(CeedCalloc(num_elem, &points_per_elem)); for (CeedInt e = 0; e < num_elem; e++) { CeedInt num_points_elem; CeedCallBackend(CeedElemRestrictionGetNumPointsInElement(rstr_points, e, &num_points_elem)); points_per_elem[e] = num_points_elem; } if (data->points.num_per_elem) CeedCallHip(ceed, hipFree((void **)data->points.num_per_elem)); CeedCallHip(ceed, hipMalloc((void **)&data->points.num_per_elem, num_bytes)); CeedCallHip(ceed, hipMemcpy((void *)data->points.num_per_elem, points_per_elem, num_bytes, hipMemcpyHostToDevice)); CeedCallBackend(CeedElemRestrictionDestroy(&rstr_points)); CeedCallBackend(CeedFree(&points_per_elem)); } } // Get context data CeedCallBackend(CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c)); // Assembly array CeedCallBackend(CeedVectorGetArray(assembled, CEED_MEM_DEVICE, &assembled_array)); // Assemble diagonal void *opargs[] = {(void *)&num_elem, &qf_data->d_c, &data->indices, &data->fields, &data->B, &data->G, &data->W, &data->points, &assembled_array}; CeedInt block_sizes[3] = {data->thread_1d, (data->dim == 1 ? 1 : data->thread_1d), -1}; CeedCallBackend(BlockGridCalculate_Hip_gen(data->dim, num_elem, data->max_P_1d, data->Q_1d, block_sizes)); block_sizes[2] = 1; if (data->dim == 1) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_diagonal, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } else if (data->dim == 2) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_diagonal, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } else if (data->dim == 3) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_diagonal, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } CeedCallHip(ceed, hipDeviceSynchronize()); // Restore input arrays for (CeedInt i = 0; i < num_input_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip } else { bool is_active; CeedVector vec; CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (!is_active) CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->fields.inputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Restore point coordinates { CeedVector vec; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec)); CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->points.coords)); CeedCallBackend(CeedVectorDestroy(&vec)); } // Restore context data CeedCallBackend(CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c)); // Restore assembly array CeedCallBackend(CeedVectorRestoreArray(assembled, &assembled_array)); // Cleanup CeedCallBackend(CeedQFunctionDestroy(&qf)); if (!is_run_good) data->use_assembly_fallback = true; } CeedCallBackend(CeedDestroy(&ceed)); // Fallback, if needed if (data->use_assembly_fallback) { CeedOperator op_fallback; CeedDebug(CeedOperatorReturnCeed(op), "\nFalling back to /gpu/hip/ref CeedOperator for AtPoints LinearAssembleAddDiagonal\n"); CeedCallBackend(CeedOperatorGetFallback(op, &op_fallback)); CeedCallBackend(CeedOperatorLinearAssembleAddDiagonal(op_fallback, assembled, request)); return CEED_ERROR_SUCCESS; } return CEED_ERROR_SUCCESS; } //------------------------------------------------------------------------------ // AtPoints full assembly //------------------------------------------------------------------------------ static int CeedSingleOperatorAssembleAtPoints_Hip_gen(CeedOperator op, CeedInt offset, CeedVector assembled) { Ceed ceed; CeedOperator_Hip_gen *data; CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); CeedCallBackend(CeedOperatorGetData(op, &data)); // Build the assembly kernel if (!data->assemble_full && !data->use_assembly_fallback) { bool is_build_good = false; CeedInt num_active_bases_in, num_active_bases_out; CeedOperatorAssemblyData assembly_data; CeedCallBackend(CeedOperatorGetOperatorAssemblyData(op, &assembly_data)); CeedCallBackend( CeedOperatorAssemblyDataGetEvalModes(assembly_data, &num_active_bases_in, NULL, NULL, NULL, &num_active_bases_out, NULL, NULL, NULL, NULL)); if (num_active_bases_in == num_active_bases_out) { CeedCallBackend(CeedOperatorBuildKernel_Hip_gen(op, &is_build_good)); if (is_build_good) CeedCallBackend(CeedOperatorBuildKernelFullAssemblyAtPoints_Hip_gen(op, &is_build_good)); } if (!is_build_good) { CeedDebug(ceed, "Single Operator Assemble at Points compile failed, using fallback\n"); data->use_assembly_fallback = true; } } // Try assembly if (!data->use_assembly_fallback) { bool is_run_good = true; Ceed_Hip *Hip_data; CeedInt num_elem, num_input_fields, num_output_fields; CeedEvalMode eval_mode; CeedScalar *assembled_array; CeedQFunctionField *qf_input_fields, *qf_output_fields; CeedQFunction_Hip_gen *qf_data; CeedQFunction qf; CeedOperatorField *op_input_fields, *op_output_fields; CeedCallBackend(CeedGetData(ceed, &Hip_data)); CeedCallBackend(CeedOperatorGetQFunction(op, &qf)); CeedCallBackend(CeedQFunctionGetData(qf, &qf_data)); CeedCallBackend(CeedOperatorGetNumElements(op, &num_elem)); CeedCallBackend(CeedOperatorGetFields(op, &num_input_fields, &op_input_fields, &num_output_fields, &op_output_fields)); CeedCallBackend(CeedQFunctionGetFields(qf, NULL, &qf_input_fields, NULL, &qf_output_fields)); CeedDebug(ceed, "Running single operator assemble for /gpu/hip/gen\n"); // Input vectors for (CeedInt i = 0; i < num_input_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip data->fields.inputs[i] = NULL; } else { bool is_active; CeedVector vec; // Get input vector CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (is_active) data->fields.inputs[i] = NULL; else CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.inputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Point coordinates { CeedVector vec; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec)); CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->points.coords)); CeedCallBackend(CeedVectorDestroy(&vec)); // Points per elem if (num_elem != data->points.num_elem) { CeedInt *points_per_elem; const CeedInt num_bytes = num_elem * sizeof(CeedInt); CeedElemRestriction rstr_points = NULL; data->points.num_elem = num_elem; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, &rstr_points, NULL)); CeedCallBackend(CeedCalloc(num_elem, &points_per_elem)); for (CeedInt e = 0; e < num_elem; e++) { CeedInt num_points_elem; CeedCallBackend(CeedElemRestrictionGetNumPointsInElement(rstr_points, e, &num_points_elem)); points_per_elem[e] = num_points_elem; } if (data->points.num_per_elem) CeedCallHip(ceed, hipFree((void **)data->points.num_per_elem)); CeedCallHip(ceed, hipMalloc((void **)&data->points.num_per_elem, num_bytes)); CeedCallHip(ceed, hipMemcpy((void *)data->points.num_per_elem, points_per_elem, num_bytes, hipMemcpyHostToDevice)); CeedCallBackend(CeedElemRestrictionDestroy(&rstr_points)); CeedCallBackend(CeedFree(&points_per_elem)); } } // Get context data CeedCallBackend(CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c)); // Assembly array CeedCallBackend(CeedVectorGetArray(assembled, CEED_MEM_DEVICE, &assembled_array)); CeedScalar *assembled_offset_array = &assembled_array[offset]; // Assemble diagonal void *opargs[] = {(void *)&num_elem, &qf_data->d_c, &data->indices, &data->fields, &data->B, &data->G, &data->W, &data->points, &assembled_offset_array}; CeedInt block_sizes[3] = {data->thread_1d, (data->dim == 1 ? 1 : data->thread_1d), -1}; CeedCallBackend(BlockGridCalculate_Hip_gen(data->dim, num_elem, data->max_P_1d, data->Q_1d, block_sizes)); block_sizes[2] = 1; if (data->dim == 1) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_full, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } else if (data->dim == 2) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_full, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } else if (data->dim == 3) { CeedInt grid = num_elem / block_sizes[2] + ((num_elem / block_sizes[2] * block_sizes[2] < num_elem) ? 1 : 0); CeedInt sharedMem = block_sizes[2] * data->thread_1d * data->thread_1d * sizeof(CeedScalar); CeedCallBackend(CeedTryRunKernelDimShared_Hip(ceed, data->assemble_full, NULL, grid, block_sizes[0], block_sizes[1], block_sizes[2], sharedMem, &is_run_good, opargs)); } CeedCallHip(ceed, hipDeviceSynchronize()); // Restore input arrays for (CeedInt i = 0; i < num_input_fields; i++) { CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); if (eval_mode == CEED_EVAL_WEIGHT) { // Skip } else { bool is_active; CeedVector vec; CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); is_active = vec == CEED_VECTOR_ACTIVE; if (!is_active) CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->fields.inputs[i])); CeedCallBackend(CeedVectorDestroy(&vec)); } } // Restore point coordinates { CeedVector vec; CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec)); CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->points.coords)); CeedCallBackend(CeedVectorDestroy(&vec)); } // Restore context data CeedCallBackend(CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c)); // Restore assembly array CeedCallBackend(CeedVectorRestoreArray(assembled, &assembled_array)); // Cleanup CeedCallBackend(CeedQFunctionDestroy(&qf)); if (!is_run_good) { CeedDebug(ceed, "Single Operator Assemble at Points run failed, using fallback\n"); data->use_assembly_fallback = true; } } CeedCallBackend(CeedDestroy(&ceed)); // Fallback, if needed if (data->use_assembly_fallback) { CeedOperator op_fallback; CeedDebug(CeedOperatorReturnCeed(op), "\nFalling back to /gpu/hip/ref CeedOperator for AtPoints SingleOperatorAssemble\n"); CeedCallBackend(CeedOperatorGetFallback(op, &op_fallback)); CeedCallBackend(CeedSingleOperatorAssemble(op_fallback, offset, assembled)); return CEED_ERROR_SUCCESS; } return CEED_ERROR_SUCCESS; } //------------------------------------------------------------------------------ // Create operator //------------------------------------------------------------------------------ int CeedOperatorCreate_Hip_gen(CeedOperator op) { bool is_composite, is_at_points; Ceed ceed; CeedOperator_Hip_gen *impl; CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); CeedCallBackend(CeedCalloc(1, &impl)); CeedCallBackend(CeedOperatorSetData(op, impl)); CeedCall(CeedOperatorIsComposite(op, &is_composite)); if (is_composite) { CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "ApplyAddComposite", CeedOperatorApplyAddComposite_Hip_gen)); } else { CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "ApplyAdd", CeedOperatorApplyAdd_Hip_gen)); } CeedCall(CeedOperatorIsAtPoints(op, &is_at_points)); if (is_at_points) { CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "LinearAssembleAddDiagonal", CeedOperatorLinearAssembleAddDiagonalAtPoints_Hip_gen)); CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "LinearAssembleSingle", CeedSingleOperatorAssembleAtPoints_Hip_gen)); } if (!is_at_points) { CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "LinearAssembleQFunction", CeedOperatorLinearAssembleQFunction_Hip_gen)); CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "LinearAssembleQFunctionUpdate", CeedOperatorLinearAssembleQFunctionUpdate_Hip_gen)); } CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "Destroy", CeedOperatorDestroy_Hip_gen)); CeedCallBackend(CeedDestroy(&ceed)); return CEED_ERROR_SUCCESS; } //------------------------------------------------------------------------------