/// @file /// Test CeedVectorSetValue /// \test Test CeedVectorSetValue #include static int CheckValues(Ceed ceed, CeedVector x, CeedScalar value) { const CeedScalar *read_array; CeedSize len; CeedVectorGetLength(x, &len); CeedVectorGetArrayRead(x, CEED_MEM_HOST, &read_array); for (CeedInt i = 0; i < len; i++) { if (read_array[i] != value) printf("Error reading array[%" CeedInt_FMT "] = %f", i, (CeedScalar)read_array[i]); } CeedVectorRestoreArrayRead(x, &read_array); return 0; } int main(int argc, char **argv) { Ceed ceed; CeedVector x; CeedInt len = 10; CeedInit(argv[1], &ceed); { CeedScalar array[len]; CeedVectorCreate(ceed, len, &x); for (CeedInt i = 0; i < len; i++) array[i] = len + i; CeedVectorSetArray(x, CEED_MEM_HOST, CEED_COPY_VALUES, array); } // Sync memtype to device for GPU backends { CeedMemType type = CEED_MEM_HOST; CeedGetPreferredMemType(ceed, &type); CeedVectorSyncArray(x, type); } { const CeedScalar *read_array; CeedVectorGetArrayRead(x, CEED_MEM_HOST, &read_array); for (CeedInt i = 0; i < len; i++) { if (read_array[i] != len + i) printf("Error reading array[%" CeedInt_FMT "] = %f\n", i, (CeedScalar)read_array[i]); } CeedVectorRestoreArrayRead(x, &read_array); } // Set all entries to same value and check CeedVectorSetValue(x, 3.0); CheckValues(ceed, x, 3.0); CeedVectorDestroy(&x); // Set value before setting or getting the array CeedVectorCreate(ceed, len, &x); CeedVectorSetValue(x, 5.0); CheckValues(ceed, x, 5.0); CeedVectorDestroy(&x); CeedDestroy(&ceed); return 0; }