/// @file /// Test creation, use, and destruction of a blocked element restriction /// \test Test creation, use, and destruction of a blocked element restriction #include #include int main(int argc, char **argv) { Ceed ceed; CeedVector x, y; CeedInt num_elem = 8; CeedInt elem_size = 2; CeedInt num_blk = 2; CeedInt blk_size = 5; CeedInt ind[elem_size * num_elem]; CeedScalar a[num_elem + 1]; const CeedScalar *xx, *yy; CeedInt layout[3]; CeedElemRestriction r; CeedInit(argv[1], &ceed); CeedVectorCreate(ceed, num_elem + 1, &x); for (CeedInt i = 0; i < num_elem + 1; i++) a[i] = 10 + i; CeedVectorSetArray(x, CEED_MEM_HOST, CEED_USE_POINTER, a); for (CeedInt i = 0; i < num_elem; i++) { ind[2 * i + 0] = i; ind[2 * i + 1] = i + 1; } CeedElemRestrictionCreateBlocked(ceed, num_elem, elem_size, blk_size, 1, 1, num_elem + 1, CEED_MEM_HOST, CEED_USE_POINTER, ind, &r); CeedVectorCreate(ceed, num_blk * blk_size * elem_size, &y); // NoTranspose CeedElemRestrictionApply(r, CEED_NOTRANSPOSE, x, y, CEED_REQUEST_IMMEDIATE); CeedVectorGetArrayRead(y, CEED_MEM_HOST, &yy); CeedElemRestrictionGetELayout(r, &layout); for (CeedInt i = 0; i < elem_size; i++) { // Node for (CeedInt j = 0; j < 1; j++) { // Component for (CeedInt k = 0; k < num_elem; k++) { // Element CeedInt block = k / blk_size; CeedInt elem = k % blk_size; CeedInt index = (i * blk_size + elem) * layout[0] + j * layout[1] * blk_size + block * layout[2] * blk_size; if (yy[index] != a[ind[k * elem_size + i]]) { // LCOV_EXCL_START printf("Error in restricted array y[%" CeedInt_FMT "][%" CeedInt_FMT "][%" CeedInt_FMT "] = %f\n", i, j, k, (double)yy[index]); // LCOV_EXCL_STOP } } } } CeedVectorRestoreArrayRead(y, &yy); // Transpose CeedVectorSetValue(x, 0); CeedElemRestrictionApply(r, CEED_TRANSPOSE, y, x, CEED_REQUEST_IMMEDIATE); CeedVectorGetArrayRead(x, CEED_MEM_HOST, &xx); for (CeedInt i = 0; i < num_elem + 1; i++) { if (xx[i] != (10 + i) * (i > 0 && i < num_elem ? 2.0 : 1.0)) printf("Error in restricted array x[%" CeedInt_FMT "] = %f\n", i, (double)xx[i]); } CeedVectorRestoreArrayRead(x, &xx); CeedVectorDestroy(&x); CeedVectorDestroy(&y); CeedElemRestrictionDestroy(&r); CeedDestroy(&ceed); return 0; }