/// @file /// Test interpolation with a 2D Simplex non-tensor H1 basis /// \test Test interpolaton with a 2D Simplex non-tensor H1 basis #include #include #include "t320-basis.h" // polynomial eval helper static CeedScalar feval(CeedScalar x1, CeedScalar x2) { return x1 * x1 + x2 * x2 + x1 * x2 + 1; } // main test int main(int argc, char **argv) { Ceed ceed; CeedVector In, Out; const CeedInt P = 6, Q = 4, dim = 2; CeedBasis b; CeedScalar q_ref[dim * Q], q_weight[Q]; CeedScalar interp[P * Q], grad[dim * P * Q]; CeedScalar xq[] = {0.2, 0.6, 1. / 3., 0.2, 0.2, 0.2, 1. / 3., 0.6}; CeedScalar xr[] = {0., 0.5, 1., 0., 0.5, 0., 0., 0., 0., 0.5, 0.5, 1.}; const CeedScalar *out; CeedScalar in[P], value; buildmats(q_ref, q_weight, interp, grad); CeedInit(argv[1], &ceed); CeedBasisCreateH1(ceed, CEED_TOPOLOGY_TRIANGLE, 1, P, Q, interp, grad, q_ref, q_weight, &b); // Interpolate function to quadrature points for (int i = 0; i < P; i++) in[i] = feval(xr[0 * P + i], xr[1 * P + i]); CeedVectorCreate(ceed, P, &In); CeedVectorSetArray(In, CEED_MEM_HOST, CEED_USE_POINTER, in); CeedVectorCreate(ceed, Q, &Out); CeedVectorSetValue(Out, 0); CeedBasisApply(b, 1, CEED_NOTRANSPOSE, CEED_EVAL_INTERP, In, Out); // Check values at quadrature points CeedVectorGetArrayRead(Out, CEED_MEM_HOST, &out); for (int i = 0; i < Q; i++) { value = feval(xq[0 * Q + i], xq[1 * Q + i]); if (fabs(out[i] - value) > 100. * CEED_EPSILON) printf("[%" CeedInt_FMT "] %f != %f\n", i, out[i], value); } CeedVectorRestoreArrayRead(Out, &out); CeedVectorDestroy(&In); CeedVectorDestroy(&Out); CeedBasisDestroy(&b); CeedDestroy(&ceed); return 0; }