/// @file /// Test interpolation with a 2D Simplex non-tensor H1 basis /// \test Test interpolation with a 2D Simplex non-tensor H1 basis #include #include #include #include "t320-basis.h" // polynomial eval helper static CeedScalar Eval(CeedScalar x1, CeedScalar x2) { return x1 * x1 + x2 * x2 + x1 * x2 + 1; } // main test int main(int argc, char **argv) { Ceed ceed; CeedVector u, v; const CeedInt p = 6, q = 4, dim = 2; CeedBasis basis; CeedScalar q_ref[dim * q], q_weight[q]; CeedScalar interp[p * q], grad[dim * p * q]; CeedScalar x_q[] = {0.2, 0.6, 1. / 3., 0.2, 0.2, 0.2, 1. / 3., 0.6}; CeedScalar x_ref[] = {0., 0.5, 1., 0., 0.5, 0., 0., 0., 0., 0.5, 0.5, 1.}; CeedInit(argv[1], &ceed); CeedVectorCreate(ceed, p, &u); { CeedScalar u_array[p]; // Interpolate function to quadrature points for (int i = 0; i < p; i++) u_array[i] = Eval(x_ref[0 * p + i], x_ref[1 * p + i]); CeedVectorSetArray(u, CEED_MEM_HOST, CEED_COPY_VALUES, u_array); } CeedVectorCreate(ceed, q, &v); CeedVectorSetValue(v, 0); Build2DSimplex(q_ref, q_weight, interp, grad); CeedBasisCreateH1(ceed, CEED_TOPOLOGY_TRIANGLE, 1, p, q, interp, grad, q_ref, q_weight, &basis); CeedBasisApply(basis, 1, CEED_NOTRANSPOSE, CEED_EVAL_INTERP, u, v); // Check values at quadrature points { const CeedScalar *v_array; CeedVectorGetArrayRead(v, CEED_MEM_HOST, &v_array); for (int i = 0; i < q; i++) { CeedScalar fx = Eval(x_q[0 * q + i], x_q[1 * q + i]); if (fabs(v_array[i] - fx) > 100. * CEED_EPSILON) printf("[%" CeedInt_FMT "] %f != %f\n", i, v_array[i], fx); } CeedVectorRestoreArrayRead(v, &v_array); } CeedVectorDestroy(&u); CeedVectorDestroy(&v); CeedBasisDestroy(&basis); CeedDestroy(&ceed); return 0; }