/// @file /// Test creation, action, and destruction for identity operator /// \test Test creation, action, and destruction for identity operator #include #include #include int main(int argc, char **argv) { Ceed ceed; CeedElemRestriction elem_restr_u, elem_restr_u_i; CeedBasis basis_u; CeedQFunction qf_identity; CeedOperator op_identity; CeedVector U, V; const CeedScalar *hv; CeedInt num_elem = 15, P = 5, Q = 8; CeedInt elem_size = P, num_nodes = num_elem * (P - 1) + 1; CeedInt ind_u[num_elem * P]; CeedInit(argv[1], &ceed); // Restrictions for (CeedInt i = 0; i < num_elem; i++) { for (CeedInt j = 0; j < P; j++) { ind_u[P * i + j] = i * (P - 1) + j; } } CeedElemRestrictionCreate(ceed, num_elem, elem_size, 1, 1, num_nodes, CEED_MEM_HOST, CEED_USE_POINTER, ind_u, &elem_restr_u); CeedInt strides_u_i[3] = {1, P, P}; CeedElemRestrictionCreateStrided(ceed, num_elem, elem_size, 1, elem_size * num_elem, strides_u_i, &elem_restr_u_i); // Bases CeedBasisCreateTensorH1Lagrange(ceed, 1, 1, P, Q, CEED_GAUSS, &basis_u); // QFunction CeedQFunctionCreateIdentity(ceed, 1, CEED_EVAL_NONE, CEED_EVAL_NONE, &qf_identity); // Operators CeedOperatorCreate(ceed, qf_identity, CEED_QFUNCTION_NONE, CEED_QFUNCTION_NONE, &op_identity); CeedOperatorSetField(op_identity, "input", elem_restr_u, CEED_BASIS_COLLOCATED, CEED_VECTOR_ACTIVE); CeedOperatorSetField(op_identity, "output", elem_restr_u_i, CEED_BASIS_COLLOCATED, CEED_VECTOR_ACTIVE); CeedOperatorSetNumQuadraturePoints(op_identity, elem_size); CeedVectorCreate(ceed, num_nodes, &U); CeedVectorSetValue(U, 3.0); CeedVectorCreate(ceed, elem_size * num_elem, &V); CeedOperatorApply(op_identity, U, V, CEED_REQUEST_IMMEDIATE); // Check output CeedVectorGetArrayRead(V, CEED_MEM_HOST, &hv); for (CeedInt i = 0; i < elem_size * num_elem; i++) { if (fabs(hv[i] - 3.) > 1e-14) printf("[%" CeedInt_FMT "] Computed Value: %f != True Value: 1.0\n", i, hv[i]); } CeedVectorRestoreArrayRead(V, &hv); CeedQFunctionDestroy(&qf_identity); CeedOperatorDestroy(&op_identity); CeedElemRestrictionDestroy(&elem_restr_u); CeedElemRestrictionDestroy(&elem_restr_u_i); CeedBasisDestroy(&basis_u); CeedVectorDestroy(&U); CeedVectorDestroy(&V); CeedDestroy(&ceed); return 0; }