/* Include file for the matrix component of PETSc */ #ifndef __MAT_PACKAGE #define __MAT_PACKAGE #include "vec.h" #define MAT_COOKIE PETSC_COOKIE+5 typedef struct _Mat* Mat; typedef struct _MatScatterCtx* MatScatterCtx; typedef enum { MATSAME=-1, MATDENSE, MATAIJ, MATMPIAIJ, MATSHELL, MATROW, MATMPIROW, MATMPIROW_BS, MATBDIAG, MATMPIBDIAG } MatType; extern int MatCreateSequentialDense(MPI_Comm,int,int,Mat*); extern int MatCreateSequentialAIJ(MPI_Comm,int,int,int,int *,Mat*); extern int MatCreateMPIAIJ(MPI_Comm,int,int,int,int,int,int*,int,int*,Mat*); extern int MatCreateSequentialRow(MPI_Comm,int,int,int,int *,Mat*); extern int MatCreateMPIRow(MPI_Comm,int,int,int,int,int,int*,int,int*,Mat*); extern int MatCreateMPIRowbs(MPI_Comm,int,int,int,int*,void*,Mat*); extern int MatCreateSequentialBDiag(MPI_Comm,int,int,int,int,int*, Scalar**,Mat*); extern int MatShellCreate(MPI_Comm,int,int,void *,Mat*); extern int MatShellSetMult(Mat,int (*)(void*,Vec,Vec)); extern int MatShellSetMultTrans(Mat,int (*)(void*,Vec,Vec)); extern int MatShellSetMultTransAdd(Mat,int (*)(void*,Vec,Vec,Vec)); /* ------------------------------------------------------------*/ extern int MatValidMatrix(Mat); typedef enum {FLUSH_ASSEMBLY=1,FINAL_ASSEMBLY=0} MatAssemblyType; extern int MatSetValues(Mat,int,int*,int,int*,Scalar*,InsertMode); extern int MatAssemblyBegin(Mat,MatAssemblyType); extern int MatAssemblyEnd(Mat,MatAssemblyType); typedef enum {ROW_ORIENTED=1,COLUMN_ORIENTED=2,ROWS_SORTED=4, COLUMNS_SORTED=8,NO_NEW_NONZERO_LOCATIONS=16, YES_NEW_NONZERO_LOCATIONS=32} MatOption; extern int MatSetOption(Mat,MatOption); extern int MatGetValues(Mat,int,int*,int,int*,Scalar*); extern int MatGetRow(Mat,int,int *,int **,Scalar**); extern int MatRestoreRow(Mat,int,int *,int **,Scalar**); extern int MatGetCol(Mat,int,int *,int **,Scalar**); extern int MatRestoreCol(Mat,int,int *,int **,Scalar**); extern int MatGetArray(Mat,Scalar **); extern int MatMult(Mat,Vec,Vec); extern int MatMultAdd(Mat,Vec,Vec,Vec); extern int MatMultTrans(Mat,Vec,Vec); extern int MatMultTransAdd(Mat,Vec,Vec,Vec); typedef enum {ORDER_NATURAL=0,ORDER_ND=1,ORDER_1WD=2,ORDER_RCM=3, ORDER_QMD=4} MatOrdering; extern int MatGetReordering(Mat,MatOrdering,IS*,IS*); extern int MatLUFactor(Mat,IS,IS); extern int MatCholeskyFactor(Mat,IS); extern int MatLUFactorSymbolic(Mat,IS,IS,Mat*); extern int MatILUFactorSymbolic(Mat,IS,IS,int,Mat*); extern int MatCholeskyFactorSymbolic(Mat,IS,Mat*); extern int MatIncompleteCholeskyFactorSymbolic(Mat,IS,int,Mat*); extern int MatLUFactorNumeric(Mat,Mat*); extern int MatCholeskyFactorNumeric(Mat,Mat*); extern int MatSolve(Mat,Vec,Vec); extern int MatSolveAdd(Mat,Vec,Vec,Vec); extern int MatSolveTrans(Mat,Vec,Vec); extern int MatSolveTransAdd(Mat,Vec,Vec,Vec); typedef enum {SOR_FORWARD_SWEEP=1,SOR_BACKWARD_SWEEP=2,SOR_SYMMETRIC_SWEEP=3, SOR_LOCAL_FORWARD_SWEEP=4,SOR_LOCAL_BACKWARD_SWEEP=8, SOR_LOCAL_SYMMETRIC_SWEEP=12,SOR_ZERO_INITIAL_GUESS=16, SOR_EISENSTAT=32,SOR_APPLY_UPPER=64,SOR_APPLY_LOWER=128 } MatSORType; extern int MatRelax(Mat,Vec,double,MatSORType,double,int,Vec); extern int MatConvert(Mat,MatType,Mat*); extern int MatView(Mat,Viewer); #include typedef enum {MAT_LOCAL=1,MAT_GLOBAL_MAX=2,MAT_GLOBAL_SUM=3} MatInfoType; extern int MatGetInfo(Mat,MatInfoType,int*,int*,int*); extern int MatGetDiagonal(Mat,Vec); extern int MatTranspose(Mat); extern int MatScale(Mat,Vec,Vec); extern int MatEqual(Mat,Mat); extern int MatScatterBegin(Mat,IS,IS,Mat,IS,IS,InsertMode,MatScatterCtx*); extern int MatScatterEnd(Mat,IS,IS,Mat,IS,IS,InsertMode,MatScatterCtx*); typedef enum {NORM_1=1,NORM_2=2,NORM_FROBENIUS=3,NORM_INFINITY=4} MatNormType; extern int MatNorm(Mat,MatNormType,double *); extern int MatZeroEntries(Mat); extern int MatZeroRows(Mat,IS,Scalar*); extern int MatZeroColumns(Mat,IS,Scalar*); extern int MatDestroy(Mat); extern int MatGetSize(Mat,int*,int*); extern int MatGetLocalSize(Mat,int*,int*); extern int MatGetOwnershipRange(Mat,int*,int*); extern int MatCreateInitialMatrix(MPI_Comm,int,int,Mat*); extern int MatGetSubMatrix(Mat,IS,IS,Mat*); extern int MatGetSubMatrixInPlace(Mat,IS,IS); #endif