/* $Id: petscvec.h,v 1.127 2001/09/11 16:31:30 bsmith Exp $ */ /* Defines the vector component of PETSc. Vectors generally represent degrees of freedom for finite element/finite difference functions on a grid. They have more mathematical structure then simple arrays. */ #ifndef __PETSCVEC_H #define __PETSCVEC_H #include "petscis.h" #include "petscsys.h" #define VEC_COOKIE PETSC_COOKIE+3 #define MAP_COOKIE PETSC_COOKIE+22 #define VEC_SCATTER_COOKIE PETSC_COOKIE+4 /*S PetscMap - Abstract PETSc object that defines the layout of vector and matrices across processors Level: advanced Notes: Does not play a role in the PETSc design, can be ignored Concepts: parallel decomposition .seealso: PetscMapCreateMPI() S*/ typedef struct _p_PetscMap* PetscMap; /*S Vec - Abstract PETSc vector object Level: beginner Concepts: field variables, unknowns, arrays .seealso: VecCreate(), VecType, VecSetType() S*/ typedef struct _p_Vec* Vec; /*S VecScatter - Object used to manage communication of data between vectors in parallel. Manages both scatters and gathers Level: beginner Concepts: scatter .seealso: VecScatterCreate(), VecScatterBegin(), VecScatterEnd() S*/ typedef struct _p_VecScatter* VecScatter; /*E VecType - String with the name of a PETSc vector or the creation function with an optional dynamic library name, for example http://www.mcs.anl.gov/petsc/lib.a:myveccreate() Level: beginner .seealso: VecSetType(), Vec E*/ #define VEC_SEQ "seq" #define VEC_MPI "mpi" #define VEC_FETI "feti" #define VEC_SHARED "shared" #define VEC_ESI "esi" #define VEC_PETSCESI "petscesi" typedef char* VecType; EXTERN int VecCreateSeq(MPI_Comm,int,Vec*); EXTERN int PetscMapCreateMPI(MPI_Comm,int,int,PetscMap*); EXTERN int VecCreateMPI(MPI_Comm,int,int,Vec*); EXTERN int VecCreateSeqWithArray(MPI_Comm,int,const PetscScalar[],Vec*); EXTERN int VecCreateMPIWithArray(MPI_Comm,int,int,const PetscScalar[],Vec*); EXTERN int VecCreateShared(MPI_Comm,int,int,Vec*); EXTERN int VecCreate(MPI_Comm,int,int,Vec*); EXTERN int VecSetType(Vec,VecType); EXTERN int VecSetFromOptions(Vec); EXTERN int VecDestroy(Vec); EXTERN int PetscMapDestroy(PetscMap); EXTERN int PetscMapGetLocalSize(PetscMap,int *); EXTERN int PetscMapGetSize(PetscMap,int *); EXTERN int PetscMapGetLocalRange(PetscMap,int *,int *); EXTERN int PetscMapGetGlobalRange(PetscMap,int *[]); EXTERN int VecDot(Vec,Vec,PetscScalar*); EXTERN int VecTDot(Vec,Vec,PetscScalar*); EXTERN int VecMDot(int,Vec,const Vec[],PetscScalar*); EXTERN int VecMTDot(int,Vec,const Vec[],PetscScalar*); /*E NormType - determines what type of norm to compute Level: beginner .seealso: VecNorm(), VecNormBegin(), VecNormEnd(), MatNorm() E*/ typedef enum {NORM_1=1,NORM_2=2,NORM_FROBENIUS=3,NORM_INFINITY=4,NORM_1_AND_2=5} NormType; #define NORM_MAX NORM_INFINITY EXTERN int VecNorm(Vec,NormType,PetscReal *); EXTERN int VecSum(Vec,PetscScalar*); EXTERN int VecMax(Vec,int*,PetscReal *); EXTERN int VecMin(Vec,int*,PetscReal *); EXTERN int VecScale(const PetscScalar *a,Vec v); EXTERN int VecCopy(Vec,Vec); EXTERN int VecSetRandom(PetscRandom,Vec); EXTERN int VecSet(const PetscScalar*,Vec); EXTERN int VecSwap(Vec,Vec); EXTERN int VecAXPY(const PetscScalar*,Vec,Vec); EXTERN int VecAXPBY(const PetscScalar*,const PetscScalar *,Vec,Vec); EXTERN int VecMAXPY(int,const PetscScalar*,Vec,Vec*); EXTERN int VecAYPX(const PetscScalar*,Vec,Vec); EXTERN int VecWAXPY(const PetscScalar*,Vec,Vec,Vec); EXTERN int VecPointwiseMult(Vec,Vec,Vec); EXTERN int VecPointwiseDivide(Vec,Vec,Vec); EXTERN int VecShift(const PetscScalar*,Vec); EXTERN int VecReciprocal(Vec); EXTERN int VecAbs(Vec); EXTERN int VecDuplicate(Vec,Vec*); EXTERN int VecDuplicateVecs(Vec,int,Vec*[]); EXTERN int VecDestroyVecs(const Vec[],int); EXTERN int VecGetPetscMap(Vec,PetscMap*); EXTERN int VecStrideNorm(Vec,int,NormType,PetscReal*); EXTERN int VecStrideGather(Vec,int,Vec,InsertMode); EXTERN int VecStrideScatter(Vec,int,Vec,InsertMode); EXTERN int VecStrideMax(Vec,int,int *,PetscReal *); EXTERN int VecStrideMin(Vec,int,int *,PetscReal *); EXTERN int VecStrideGatherAll(Vec,Vec*,InsertMode); EXTERN int VecStrideScatterAll(Vec*,Vec,InsertMode); EXTERN int VecSetValues(Vec,int,const int[],const PetscScalar[],InsertMode); EXTERN int VecAssemblyBegin(Vec); EXTERN int VecAssemblyEnd(Vec); EXTERN int VecSetStashInitialSize(Vec,int,int); EXTERN int VecStashView(Vec,PetscViewer); #define VecSetValue(v,i,va,mode) 0;\ {int _ierr,_row = i; PetscScalar _va = va; \ _ierr = VecSetValues(v,1,&_row,&_va,mode);CHKERRQ(_ierr); \ } EXTERN int VecSetBlockSize(Vec,int); EXTERN int VecGetBlockSize(Vec,int*); EXTERN int VecSetValuesBlocked(Vec,int,const int[],const PetscScalar[],InsertMode); extern PetscTruth VecRegisterAllCalled; EXTERN int VecRegisterAll(const char []); EXTERN int VecRegister(const char[],const char[],const char[],int(*)(Vec)); #if defined(PETSC_USE_DYNAMIC_LIBRARIES) #define VecRegisterDynamic(a,b,c,d) VecRegister(a,b,c,0) #else #define VecRegisterDynamic(a,b,c,d) VecRegister(a,b,c,d) #endif EXTERN int VecScatterCreate(Vec,IS,Vec,IS,VecScatter *); EXTERN int VecScatterPostRecvs(Vec,Vec,InsertMode,ScatterMode,VecScatter); EXTERN int VecScatterBegin(Vec,Vec,InsertMode,ScatterMode,VecScatter); EXTERN int VecScatterEnd(Vec,Vec,InsertMode,ScatterMode,VecScatter); EXTERN int VecScatterDestroy(VecScatter); EXTERN int VecScatterCopy(VecScatter,VecScatter *); EXTERN int VecScatterView(VecScatter,PetscViewer); EXTERN int VecScatterRemap(VecScatter,int *,int*); typedef enum {PIPELINE_DOWN=0,PIPELINE_UP=1} PipelineDirection; typedef enum {PIPELINE_NONE=1,PIPELINE_SEQUENTIAL=2, PIPELINE_REDBLACK=3,PIPELINE_MULTICOLOR=4} PipelineType; typedef struct _p_VecPipeline* VecPipeline; EXTERN int VecPipelineCreate(MPI_Comm,Vec,IS,Vec,IS,VecPipeline *); EXTERN int VecPipelineSetType(VecPipeline,PipelineType,PetscObject); EXTERN int VecPipelineSetup(VecPipeline); EXTERN int VecPipelineBegin(Vec,Vec,InsertMode,ScatterMode,PipelineDirection,VecPipeline); EXTERN int VecPipelineEnd(Vec,Vec,InsertMode,ScatterMode,PipelineDirection,VecPipeline); EXTERN int VecPipelineView(VecPipeline,PetscViewer); EXTERN int VecPipelineDestroy(VecPipeline); EXTERN int VecGetArray(Vec,PetscScalar*[]); EXTERN int VecRestoreArray(Vec,PetscScalar*[]); EXTERN int VecGetArray4d(Vec,int,int,int,int,int,int,int,int,PetscScalar****[]); EXTERN int VecRestoreArray4d(Vec,int,int,int,int,int,int,int,int,PetscScalar****[]); EXTERN int VecGetArray3d(Vec,int,int,int,int,int,int,PetscScalar***[]); EXTERN int VecRestoreArray3d(Vec,int,int,int,int,int,int,PetscScalar***[]); EXTERN int VecGetArray2d(Vec,int,int,int,int,PetscScalar**[]); EXTERN int VecRestoreArray2d(Vec,int,int,int,int,PetscScalar**[]); EXTERN int VecGetArray1d(Vec,int,int,PetscScalar *[]); EXTERN int VecRestoreArray1d(Vec,int,int,PetscScalar *[]); EXTERN int VecPlaceArray(Vec,const PetscScalar[]); EXTERN int VecResetArray(Vec); EXTERN int VecReplaceArray(Vec,const PetscScalar[]); EXTERN int VecGetArrays(const Vec[],int,PetscScalar**[]); EXTERN int VecRestoreArrays(const Vec[],int,PetscScalar**[]); EXTERN int VecValid(Vec,PetscTruth*); EXTERN int VecView(Vec,PetscViewer); EXTERN int VecEqual(Vec,Vec,PetscTruth*); EXTERN int VecLoad(PetscViewer,Vec*); EXTERN int VecLoadIntoVector(PetscViewer,Vec); EXTERN int VecGetSize(Vec,int*); EXTERN int VecGetType(Vec,VecType*); EXTERN int VecGetLocalSize(Vec,int*); EXTERN int VecGetOwnershipRange(Vec,int*,int*); EXTERN int VecSetLocalToGlobalMapping(Vec,ISLocalToGlobalMapping); EXTERN int VecSetValuesLocal(Vec,int,const int[],const PetscScalar[],InsertMode); EXTERN int VecSetLocalToGlobalMappingBlock(Vec,ISLocalToGlobalMapping); EXTERN int VecSetValuesBlockedLocal(Vec,int,const int[],const PetscScalar[],InsertMode); EXTERN int VecDotBegin(Vec,Vec,PetscScalar *); EXTERN int VecDotEnd(Vec,Vec,PetscScalar *); EXTERN int VecTDotBegin(Vec,Vec,PetscScalar *); EXTERN int VecTDotEnd(Vec,Vec,PetscScalar *); EXTERN int VecNormBegin(Vec,NormType,PetscReal *); EXTERN int VecNormEnd(Vec,NormType,PetscReal *); typedef enum {VEC_IGNORE_OFF_PROC_ENTRIES,VEC_TREAT_OFF_PROC_ENTRIES} VecOption; EXTERN int VecSetOption(Vec,VecOption); EXTERN int VecContourScale(Vec,PetscReal,PetscReal); /* These numbers need to match the entries in the function table in src/vec/vecimpl.h */ typedef enum { VECOP_VIEW = 32, VECOP_LOADINTOVECTOR = 38 } VecOperation; EXTERN int VecSetOperation(Vec,VecOperation,void(*)()); /* Routines for dealing with ghosted vectors: vectors with ghost elements at the end of the array. */ EXTERN int VecCreateGhost(MPI_Comm,int,int,int,const int[],Vec*); EXTERN int VecCreateGhostWithArray(MPI_Comm,int,int,int,const int[],const PetscScalar[],Vec*); EXTERN int VecCreateGhostBlock(MPI_Comm,int,int,int,int,const int[],Vec*); EXTERN int VecCreateGhostBlockWithArray(MPI_Comm,int,int,int,int,const int[],const PetscScalar[],Vec*); EXTERN int VecGhostGetLocalForm(Vec,Vec*); EXTERN int VecGhostRestoreLocalForm(Vec,Vec*); EXTERN int VecGhostUpdateBegin(Vec,InsertMode,ScatterMode); EXTERN int VecGhostUpdateEnd(Vec,InsertMode,ScatterMode); EXTERN int VecConjugate(Vec); #endif