/* $Id: petscvec.h,v 1.113 2001/01/15 21:44:23 bsmith Exp bsmith $ */ /* Defines the vector component of PETSc. Vectors generally represent degrees of freedom for finite element/finite difference functions on a grid. They have more mathematical structure then simple arrays. */ #ifndef __PETSCVEC_H #define __PETSCVEC_H #include "petscis.h" #include "petscsys.h" #define VEC_COOKIE PETSC_COOKIE+3 #define MAP_COOKIE PETSC_COOKIE+22 #define VEC_SCATTER_COOKIE PETSC_COOKIE+4 typedef struct _p_Map* Map; typedef struct _p_Vec* Vec; typedef struct _p_VecScatter* VecScatter; #define VEC_SEQ "seq" #define VEC_MPI "mpi" #define VEC_FETI "feti" #define VEC_SHARED "shared" typedef char* VecType; EXTERN int VecCreateSeq(MPI_Comm,int,Vec*); EXTERN int MapCreateMPI(MPI_Comm,int,int,Map*); EXTERN int VecCreateMPI(MPI_Comm,int,int,Vec*); EXTERN int VecCreateSeqWithArray(MPI_Comm,int,const Scalar[],Vec*); EXTERN int VecCreateMPIWithArray(MPI_Comm,int,int,const Scalar[],Vec*); EXTERN int VecCreateShared(MPI_Comm,int,int,Vec*); EXTERN int VecCreate(MPI_Comm,int,int,Vec*); EXTERN int VecSetType(Vec,VecType); EXTERN int VecSetFromOptions(Vec); EXTERN int VecDestroy(Vec); EXTERN int MapDestroy(Map); EXTERN int MapGetLocalSize(Map,int *); EXTERN int MapGetSize(Map,int *); EXTERN int MapGetLocalRange(Map,int *,int *); EXTERN int MapGetGlobalRange(Map,int *[]); EXTERN int VecDot(Vec,Vec,Scalar*); EXTERN int VecTDot(Vec,Vec,Scalar*); EXTERN int VecMDot(int,Vec,const Vec[],Scalar*); EXTERN int VecMTDot(int,Vec,const Vec[],Scalar*); typedef enum {NORM_1=1,NORM_2=2,NORM_FROBENIUS=3,NORM_INFINITY=4,NORM_1_AND_2=5} NormType; #define NORM_MAX NORM_INFINITY EXTERN int VecNorm(Vec,NormType,PetscReal *); EXTERN int VecSum(Vec,Scalar*); EXTERN int VecMax(Vec,int*,PetscReal *); EXTERN int VecMin(Vec,int*,PetscReal *); EXTERN int VecScale(const Scalar*,Vec); EXTERN int VecCopy(Vec,Vec); EXTERN int VecSetRandom(PetscRandom,Vec); EXTERN int VecSet(const Scalar*,Vec); EXTERN int VecSwap(Vec,Vec); EXTERN int VecAXPY(const Scalar*,Vec,Vec); EXTERN int VecAXPBY(const Scalar*,const Scalar *,Vec,Vec); EXTERN int VecMAXPY(int,const Scalar*,Vec,Vec*); EXTERN int VecAYPX(const Scalar*,Vec,Vec); EXTERN int VecWAXPY(const Scalar*,Vec,Vec,Vec); EXTERN int VecPointwiseMult(Vec,Vec,Vec); EXTERN int VecPointwiseDivide(Vec,Vec,Vec); EXTERN int VecShift(const Scalar*,Vec); EXTERN int VecReciprocal(Vec); EXTERN int VecAbs(Vec); EXTERN int VecDuplicate(Vec,Vec*); EXTERN int VecDuplicateVecs(Vec,int,Vec*[]); EXTERN int VecDestroyVecs(const Vec[],int); EXTERN int VecGetMap(Vec,Map*); typedef enum {NOT_SET_VALUES,INSERT_VALUES,ADD_VALUES,MAX_VALUES} InsertMode; EXTERN int VecStrideNorm(Vec,int,NormType,double*); EXTERN int VecStrideGather(Vec,int,Vec,InsertMode); EXTERN int VecStrideScatter(Vec,int,Vec,InsertMode); EXTERN int VecStrideMax(Vec,int,int *,double *); EXTERN int VecStrideMin(Vec,int,int *,double *); EXTERN int VecStrideGatherAll(Vec,Vec*,InsertMode); EXTERN int VecStrideScatterAll(Vec*,Vec,InsertMode); EXTERN int VecSetValues(Vec,int,const int[],const Scalar[],InsertMode); EXTERN int VecAssemblyBegin(Vec); EXTERN int VecAssemblyEnd(Vec); EXTERN int VecSetStashInitialSize(Vec,int,int); EXTERN int VecStashView(Vec,PetscViewer); #define VecSetValue(v,i,va,mode) \ {int _ierr,_row = i; Scalar _va = va; \ _ierr = VecSetValues(v,1,&_row,&_va,mode);CHKERRQ(_ierr); \ } EXTERN int VecSetBlockSize(Vec,int); EXTERN int VecGetBlockSize(Vec,int*); EXTERN int VecSetValuesBlocked(Vec,int,const int[],const Scalar[],InsertMode); extern PetscTruth VecRegisterAllCalled; EXTERN int VecRegisterAll(const char []); EXTERN int VecRegister(const char[],const char[],const char[],int(*)(Vec)); #if defined(PETSC_USE_DYNAMIC_LIBRARIES) #define VecRegisterDynamic(a,b,c,d) VecRegister(a,b,c,0) #else #define VecRegisterDynamic(a,b,c,d) VecRegister(a,b,c,d) #endif typedef enum {SCATTER_FORWARD=0,SCATTER_REVERSE=1,SCATTER_FORWARD_LOCAL=2, SCATTER_REVERSE_LOCAL=3,SCATTER_LOCAL=2} ScatterMode; EXTERN int VecScatterCreate(Vec,IS,Vec,IS,VecScatter *); EXTERN int VecScatterPostRecvs(Vec,Vec,InsertMode,ScatterMode,VecScatter); EXTERN int VecScatterBegin(Vec,Vec,InsertMode,ScatterMode,VecScatter); EXTERN int VecScatterEnd(Vec,Vec,InsertMode,ScatterMode,VecScatter); EXTERN int VecScatterDestroy(VecScatter); EXTERN int VecScatterCopy(VecScatter,VecScatter *); EXTERN int VecScatterView(VecScatter,PetscViewer); EXTERN int VecScatterRemap(VecScatter,int *,int*); typedef enum {PIPELINE_DOWN=0,PIPELINE_UP=1} PipelineDirection; typedef enum {PIPELINE_NONE=1,PIPELINE_SEQUENTIAL=2, PIPELINE_REDBLACK=3,PIPELINE_MULTICOLOR=4} PipelineType; typedef struct _p_VecPipeline* VecPipeline; EXTERN int VecPipelineCreate(MPI_Comm,Vec,IS,Vec,IS,VecPipeline *); EXTERN int VecPipelineSetType(VecPipeline,PipelineType,PetscObject); EXTERN int VecPipelineSetup(VecPipeline); EXTERN int VecPipelineBegin(Vec,Vec,InsertMode,ScatterMode,PipelineDirection,VecPipeline); EXTERN int VecPipelineEnd(Vec,Vec,InsertMode,ScatterMode,PipelineDirection,VecPipeline); EXTERN int VecPipelineView(VecPipeline,PetscViewer); EXTERN int VecPipelineDestroy(VecPipeline); EXTERN int VecGetArray(Vec,Scalar*[]); EXTERN int VecRestoreArray(Vec,Scalar*[]); EXTERN int VecGetArray4d(Vec,int,int,int,int,int,int,int,int,Scalar**[]); EXTERN int VecRestoreArray4d(Vec,int,int,int,int,int,int,int,int,Scalar**[]); EXTERN int VecGetArray3d(Vec,int,int,int,int,int,int,Scalar**[]); EXTERN int VecRestoreArray3d(Vec,int,int,int,int,int,int,Scalar**[]); EXTERN int VecGetArray2d(Vec,int,int,int,int,Scalar**[]); EXTERN int VecRestoreArray2d(Vec,int,int,int,int,Scalar**[]); EXTERN int VecGetArray1d(Vec,int,int,Scalar *[]); EXTERN int VecRestoreArray1d(Vec,int,int,Scalar *[]); EXTERN int VecPlaceArray(Vec,const Scalar[]); EXTERN int VecResetArray(Vec); EXTERN int VecReplaceArray(Vec,const Scalar[]); EXTERN int VecGetArrays(const Vec[],int,Scalar**[]); EXTERN int VecRestoreArrays(const Vec[],int,Scalar**[]); EXTERN int VecValid(Vec,PetscTruth*); EXTERN int VecView(Vec,PetscViewer); EXTERN int VecEqual(Vec,Vec,PetscTruth*); EXTERN int VecLoad(PetscViewer,Vec*); EXTERN int VecLoadIntoVector(PetscViewer,Vec); EXTERN int VecGetSize(Vec,int*); EXTERN int VecGetType(Vec,VecType*); EXTERN int VecGetLocalSize(Vec,int*); EXTERN int VecGetOwnershipRange(Vec,int*,int*); EXTERN int VecSetLocalToGlobalMapping(Vec,ISLocalToGlobalMapping); EXTERN int VecSetValuesLocal(Vec,int,const int[],const Scalar[],InsertMode); EXTERN int VecSetLocalToGlobalMappingBlock(Vec,ISLocalToGlobalMapping); EXTERN int VecSetValuesBlockedLocal(Vec,int,const int[],const Scalar[],InsertMode); EXTERN int VecDotBegin(Vec,Vec,Scalar *); EXTERN int VecDotEnd(Vec,Vec,Scalar *); EXTERN int VecTDotBegin(Vec,Vec,Scalar *); EXTERN int VecTDotEnd(Vec,Vec,Scalar *); EXTERN int VecNormBegin(Vec,NormType,double *); EXTERN int VecNormEnd(Vec,NormType,double *); typedef enum {VEC_IGNORE_OFF_PROC_ENTRIES} VecOption; EXTERN int VecSetOption(Vec,VecOption); EXTERN int VecContourScale(Vec,double,double); /* These numbers need to match the entries in the function table in src/vec/vecimpl.h */ typedef enum { VECOP_VIEW = 33, VECOP_LOADINTOVECTOR = 40 } VecOperation; EXTERN int VecSetOperation(Vec,VecOperation,void*); /* */ /* Routines for dealing with ghosted vectors: vectors with ghost elements at the end of the array. */ EXTERN int VecCreateGhost(MPI_Comm,int,int,int,const int[],Vec*); EXTERN int VecCreateGhostWithArray(MPI_Comm,int,int,int,const int[],const Scalar[],Vec*); EXTERN int VecCreateGhostBlock(MPI_Comm,int,int,int,int,const int[],Vec*); EXTERN int VecCreateGhostBlockWithArray(MPI_Comm,int,int,int,int,const int[],const Scalar[],Vec*); EXTERN int VecGhostGetLocalForm(Vec,Vec*); EXTERN int VecGhostRestoreLocalForm(Vec,Vec*); EXTERN int VecGhostUpdateBegin(Vec,InsertMode,ScatterMode); EXTERN int VecGhostUpdateEnd(Vec,InsertMode,ScatterMode); EXTERN int VecConjugate(Vec); #endif