vs0010: &clamped {tempBC: 1, temp: 0. } vs0020: tempBC: 12 temp: 1. #vs0040: *clamped cs0001: force: 0. cs0010: force: 0. hookeslaw: 1,2,3,4,5,6 cs0020: force: 0. temp: snes: type: ksponly KSP: type: cg monitor: true_residual: vs0030: tempBC: 1 temp: 1. malloc: test: