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		<id>https://fluid.colorado.edu/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nelson15</id>
		<title>PHASTA Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://fluid.colorado.edu/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nelson15"/>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php/Special:Contributions/Nelson15"/>
		<updated>2026-05-25T12:29:52Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=865</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=865"/>
				<updated>2020-09-03T23:08:06Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* [[Git | Getting Git]]&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* [[Making A New Wiki | Editing this Wiki]]&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install Building Chef and other SCOREC core tools]&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=864</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=864"/>
				<updated>2020-09-03T23:07:38Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting Git&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* [[Making A New Wiki | Editing this Wiki]]&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install Building Chef and other SCOREC core tools]&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=Making_A_New_Wiki&amp;diff=863</id>
		<title>Making A New Wiki</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=Making_A_New_Wiki&amp;diff=863"/>
				<updated>2020-09-03T23:06:50Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So you are ready to make a brand new wiki page? Awesome! Thanks for contributing to the group. This page outlines the process of making a page and some helpful formatting tips. Once you're done with this, checkout [[Wiki Best Practices]] to see how to make your wiki page useful for everyone.&lt;br /&gt;
&lt;br /&gt;
== Steps to Make a New Wiki Page ==&lt;br /&gt;
&lt;br /&gt;
# Assuming you are reading this you are on the wiki page but be sure you login&lt;br /&gt;
# Go to your browsers url and replace whatever is after &amp;lt;code&amp;gt;index.php/&amp;lt;/code&amp;gt; with whatever you want to name your page noting that underscores will map to spaces.  For example, this page was made by the following edit &amp;lt;code&amp;gt;http://fluid.colorado.edu/wiki/index.php/Making_A_New_Wiki&amp;lt;/code&amp;gt;&lt;br /&gt;
# Assuming you chose a unique title this will take you to a new blank wiki page with a Create button near the top&lt;br /&gt;
# Click that create button and then start composing your new wiki in the editing window&lt;br /&gt;
# When you are done with this draft (wikis are NEVER done) click the save page button (feel free to put something descriptive in the Summary window at the bottom.&lt;br /&gt;
&lt;br /&gt;
DONE&lt;br /&gt;
&lt;br /&gt;
== Formatting ==&lt;br /&gt;
See [https://www.mediawiki.org/wiki/Cheatsheet this Mediawiki cheatsheet] and [https://www.mediawiki.org/wiki/Help:Formatting this Mediawiki page] for general information about heading structures, making lists, and adding bold, italics, etc. &lt;br /&gt;
&lt;br /&gt;
Some basics:&lt;br /&gt;
&lt;br /&gt;
=== Headings ===&lt;br /&gt;
Headings are done by surrounding a line with different numbers of &amp;lt;code&amp;gt;=&amp;lt;/code&amp;gt;. Note these start at level 2, as level 1 is the heading style of the page title.&lt;br /&gt;
&lt;br /&gt;
Level 2: &amp;lt;code&amp;gt;== Level 2 Header ==&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Level 3: &amp;lt;code&amp;gt;=== Level 3 Header ===&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
Level 6: &amp;lt;code&amp;gt;====== Level 6 Header ======&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Code Formatting ===&lt;br /&gt;
Code is formatted with HTML tags. For inline code, do &lt;br /&gt;
 &amp;lt;nowiki&amp;gt; &amp;lt;code&amp;gt; some code &amp;lt;/code&amp;gt; &amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
To do larger code blocks, you need the &amp;lt;code&amp;gt;&amp;amp;lt;nowiki&amp;amp;gt;&amp;lt;/code&amp;gt; tag ''with a space leading the start tag''. I can't get the formatting to show up correctly here, so go  [https://www.mediawiki.org/wiki/Help:Formatting#Paragraphs here] and scroll up to see the section I'm talking about.&lt;br /&gt;
&lt;br /&gt;
=== Categories ===&lt;br /&gt;
&lt;br /&gt;
You can mark a page as being apart of a category. This is done by adding a &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Category: MyCategory]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the page.&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=862</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=862"/>
				<updated>2020-09-03T23:06:38Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* [[Making A New Wiki | Editing this Wiki]]&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install Building Chef and other SCOREC core tools]&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=861</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=861"/>
				<updated>2020-09-03T23:01:48Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* Editing this Wiki&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install Building Chef and other SCOREC core tools]&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=860</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=860"/>
				<updated>2020-09-03T23:01:37Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* Editing this Wiki&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install | Building Chef and other SCOREC core tools]&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=859</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=859"/>
				<updated>2020-09-03T23:01:22Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* Editing this Wiki&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install|Building Chef and other SCOREC core tools]&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=858</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=858"/>
				<updated>2020-09-03T23:01:09Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* Editing this Wiki&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* [[https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install|Building Chef and other SCOREC core tools]]&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=857</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=857"/>
				<updated>2020-09-03T22:59:29Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* Editing this Wiki&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* Building Chef and other SCOREC core tools&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=856</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=856"/>
				<updated>2020-09-03T22:53:19Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
* Editing this Wiki&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* Building PHASTA from scratch&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* Building Chef and other SCOREC core tools &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=855</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=855"/>
				<updated>2020-09-03T22:52:33Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;code&amp;gt;grep&amp;lt;/code&amp;gt; for keywords and &amp;lt;code&amp;gt;mkdir&amp;lt;/code&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* Building PHASTA from scratch&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* Building Chef and other SCOREC core tools &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=854</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=854"/>
				<updated>2020-09-03T22:52:00Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: /* Level 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to &amp;lt;nowiki&amp;gt;grep&amp;lt;/nowiki&amp;gt; for keywords and &amp;lt;nowiki&amp;gt;mkdir&amp;lt;/nowiki&amp;gt; some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* Building PHASTA from scratch&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* Building Chef and other SCOREC core tools &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=853</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=853"/>
				<updated>2020-09-03T22:50:48Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
* Getting started with Linux&lt;br /&gt;
* Getting comfortable with Vim&lt;br /&gt;
* Getting started with CMake&lt;br /&gt;
* New to Fortran?&lt;br /&gt;
* Working with C++.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to `grep` for keywords and `mkdir` some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
* The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
* Making a CAD model&lt;br /&gt;
* Exporting to Simmetrix&lt;br /&gt;
* Meshing and Boundary conditions&lt;br /&gt;
* Partitioning&lt;br /&gt;
* Exporting to Chef&lt;br /&gt;
* Exporting to PHASTA&lt;br /&gt;
* Running the Solver &lt;br /&gt;
* Visualizing Results&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
* Building PHASTA from scratch&lt;br /&gt;
* Available linear algebra packages in PHASTA&lt;br /&gt;
* Building Chef and other SCOREC core tools &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
* phastaIO, the structure of geombc and restart files&lt;br /&gt;
* MATLAB-based Analysis&lt;br /&gt;
* STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	<entry>
		<id>https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=852</id>
		<title>The On Ramp</title>
		<link rel="alternate" type="text/html" href="https://fluid.colorado.edu/wiki/index.php?title=The_On_Ramp&amp;diff=852"/>
				<updated>2020-09-03T22:49:06Z</updated>
		
		<summary type="html">&lt;p&gt;Nelson15: Created page with &amp;quot;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the '''PHASTA On Ramp'''! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 0 ==&lt;br /&gt;
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.&lt;br /&gt;
- Getting started with Linux&lt;br /&gt;
- Getting comfortable with Vim&lt;br /&gt;
- Getting started with CMake&lt;br /&gt;
- New to Fortran?&lt;br /&gt;
- Working with C++.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 1 ==&lt;br /&gt;
So you think you know how to `grep` for keywords and `mkdir` some folders? Now you're probably ready to jump into PHASTA. &lt;br /&gt;
- The basic PHASTA Workflow: &amp;quot;Solidworks to ParaView&amp;quot;&lt;br /&gt;
- Making a CAD model&lt;br /&gt;
- Exporting to Simmetrix&lt;br /&gt;
- Meshing and Boundary conditions&lt;br /&gt;
- Partitioning&lt;br /&gt;
- Exporting to Chef&lt;br /&gt;
- Exporting to PHASTA&lt;br /&gt;
- Running the Solver &lt;br /&gt;
- Visualizing Results&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 2 ==&lt;br /&gt;
Now that you've plotted some &amp;quot;Colorful Fluid Dynamics&amp;quot; (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.&lt;br /&gt;
- Building PHASTA from scratch&lt;br /&gt;
- Available linear algebra packages in PHASTA&lt;br /&gt;
- Building Chef and other SCOREC core tools &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 3 ==&lt;br /&gt;
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations&lt;br /&gt;
- phastaIO, the structure of geombc and restart files&lt;br /&gt;
- MATLAB-based Analysis&lt;br /&gt;
- STG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 4 ==&lt;br /&gt;
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!&lt;/div&gt;</summary>
		<author><name>Nelson15</name></author>	</entry>

	</feed>