Difference between revisions of "The On Ramp"

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== Level 0 ==
 
== Level 0 ==
 
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.
 
Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.
[[PHASTA_WORKFLOW.png]]
 
 
* [[PHASTA_Group_Machines|Logging in]]
 
* [[PHASTA_Group_Machines|Logging in]]
* [[PuTTY for Windows users]]...Email jopa6460@colorado.edu or mabl7046@colorado.edu if you need this.
 
 
* [[VNC|Setting up your VNC]]
 
* [[VNC|Setting up your VNC]]
 
* [[UNIX|Getting started with Linux]]
 
* [[UNIX|Getting started with Linux]]
 
* [[Git | Getting Git]]
 
* [[Git | Getting Git]]
 
* [[Vim|Getting comfortable with Vim]]
 
* [[Vim|Getting comfortable with Vim]]
* Getting started with CMake
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* [[Fortran|New to Fortran?]]
* New to Fortran?
 
* Working with C++.
 
 
* [[Making A New Wiki | Editing this Wiki]]
 
* [[Making A New Wiki | Editing this Wiki]]
  
 
== Level 1 ==
 
== Level 1 ==
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[[File:Picture5.png]]
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So you think you know how to <code>grep</code> for keywords and <code>mkdir</code> some folders? Now you're probably ready to jump into PHASTA.  
 
So you think you know how to <code>grep</code> for keywords and <code>mkdir</code> some folders? Now you're probably ready to jump into PHASTA.  
[[File:Picture4.png]]
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* The basic PHASTA Workflow: "Solidworks to ParaView"
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* [[Level 1 Model/Mesh| Model/Mesh Workflow]]
* Making a CAD model
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* [[Level 1 Partition| Partition Workflow]]
* Exporting to Simmetrix
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* [[Level 1 Solve| Solve Workflow]]
* Meshing and Boundary conditions
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* [[Level 1 Post-Process| Post-Process Workflow]]
* Partitioning
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* Exporting to Chef
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See the [[The_On_Ramp/Level_1|Level 1 base page]] as well.
* Exporting to PHASTA
 
* Running the Solver
 
* Visualizing Results
 
  
 
== Level 2 ==
 
== Level 2 ==
 
Now that you've plotted some "Colorful Fluid Dynamics" (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.
 
Now that you've plotted some "Colorful Fluid Dynamics" (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.
* [[Compiling PHASTA With CMake|Building PHASTA from scratch]] (this page is out of date)
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* [https://github.com/PHASTA/phasta Building PHASTA from scratch] (Follow the README at the bottom of the page)
* Available linear algebra packages in PHASTA
 
 
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install Building Chef and other SCOREC core tools]
 
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install Building Chef and other SCOREC core tools]
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* [[ Building ParaView 5.8.1 and Shoreline Plug-ins on viz003 | Building ParaView with Shoreline Plug-ins ]]
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* [https://fluid.colorado.edu/wiki/index.php/Building_PETSc_and_libCEED_to_run_HONEE_Fluid_solver_on_Viznode Building PETSc and libCEED to run HONEE Fluid solver on Viznode]
  
 
== Level 3 ==
 
== Level 3 ==
 
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations
 
ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations
* phastaIO, the structure of geombc and restart files
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* [[Synthetic Turbulence Inflow Generator | Synthetic Turbulence Generator]]
* MATLAB-based Analysis
 
* STG
 
 
* [[VTKpytools| Python + VTK using vtkpytools]]
 
* [[VTKpytools| Python + VTK using vtkpytools]]
  
 
== Level 4 ==
 
== Level 4 ==
 
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!
 
You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!

Latest revision as of 16:57, 28 February 2024

Welcome to the PHASTA On Ramp! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.

Level 0

Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.

Level 1

Picture5.png


So you think you know how to grep for keywords and mkdir some folders? Now you're probably ready to jump into PHASTA.

See the Level 1 base page as well.

Level 2

Now that you've plotted some "Colorful Fluid Dynamics" (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.

Level 3

ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations

Level 4

You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!