Difference between revisions of "The On Ramp"

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(Level 2)
(Level 2)
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* Available linear algebra packages in PHASTA
 
* Available linear algebra packages in PHASTA
 
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install Building Chef and other SCOREC core tools]
 
* [https://github.com/SCOREC/core/wiki/General-Build-instructions#Manual_Install Building Chef and other SCOREC core tools]
* Building ParaView 5.8.1 with Shoreline plug-ins
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* [[ Building ParaView 5.8.1 and Shoreline Plug-ins on viz003 ]]
  
 
== Level 3 ==
 
== Level 3 ==

Revision as of 16:04, 7 July 2021

Welcome to the PHASTA On Ramp! This page is meant to organize information for getting up to speed with the overall PHASTA workflow, as well as help you up your game as a PHASTA developer.

Level 0

Ready to get your feet wet? Maybe you need to brush up on some fundamental skills. Level 0 provides tutorials and information on basic developer skills you will need to work with PHASTA.

Level 1

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So you think you know how to grep for keywords and mkdir some folders? Now you're probably ready to jump into PHASTA.

Level 2

Now that you've plotted some "Colorful Fluid Dynamics" (CFD) you're probably interested in digging into the guts of PHASTA, and getting it running on some more interesting hardware.

Level 3

ParaView isn't cutting it for your research? Now its time to start writing your own analysis code. How to do custom pre and post processing is described here, along with more complex ways of using PHASTA for interesting CFD simulations

Level 4

You're probably close to defending at this point, so before you go get that sweet industry job, you should drop some of your lofty knowledge here!