Revision history of "Run Inviscid Simulations"

From PHASTA Wiki
Jump to: navigation, search

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

  • (cur | prev) 13:52, 27 July 2012Ychen (talk | contribs). . (381 bytes) (+381). . (Created page with "If the inviscid case is 3-D, the meshing is actually easier. The tricky case is 2-D 1. Solver Choice For low-speed case we can use AcuSolve, to load it vglconnect -s viz001 s...")