Lines Matching refs:vec_size
27 const CeedSize vec_size = length; in CeedDeviceCopyStrided_Hip() local
28 int grid_size = vec_size / block_size; in CeedDeviceCopyStrided_Hip()
30 if (block_size * grid_size < vec_size) grid_size += 1; in CeedDeviceCopyStrided_Hip()
49 const CeedSize vec_size = length; in CeedDeviceSetValue_Hip() local
50 int grid_size = vec_size / block_size; in CeedDeviceSetValue_Hip()
52 if (block_size * grid_size < vec_size) grid_size += 1; in CeedDeviceSetValue_Hip()
97 const CeedSize vec_size = length; in CeedDeviceReciprocal_Hip() local
98 int grid_size = vec_size / block_size; in CeedDeviceReciprocal_Hip()
100 if (block_size * grid_size < vec_size) grid_size += 1; in CeedDeviceReciprocal_Hip()
119 const CeedSize vec_size = length; in CeedDeviceScale_Hip() local
120 int grid_size = vec_size / block_size; in CeedDeviceScale_Hip()
122 if (block_size * grid_size < vec_size) grid_size += 1; in CeedDeviceScale_Hip()
141 const CeedSize vec_size = length; in CeedDeviceAXPY_Hip() local
142 int grid_size = vec_size / block_size; in CeedDeviceAXPY_Hip()
144 if (block_size * grid_size < vec_size) grid_size += 1; in CeedDeviceAXPY_Hip()
166 const CeedSize vec_size = length; in CeedDeviceAXPBY_Hip() local
167 int grid_size = vec_size / block_size; in CeedDeviceAXPBY_Hip()
169 if (block_size * grid_size < vec_size) grid_size += 1; in CeedDeviceAXPBY_Hip()
188 const CeedSize vec_size = length; in CeedDevicePointwiseMult_Hip() local
189 int grid_size = vec_size / block_size; in CeedDevicePointwiseMult_Hip()
191 if (block_size * grid_size < vec_size) grid_size += 1; in CeedDevicePointwiseMult_Hip()