Lines Matching refs:is_active
263 bool is_active; in CeedOperatorSetupInputs_Sycl() local
269 is_active = vec == CEED_VECTOR_ACTIVE; in CeedOperatorSetupInputs_Sycl()
270 if (is_active) { in CeedOperatorSetupInputs_Sycl()
291 if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec)); in CeedOperatorSetupInputs_Sycl()
307 bool is_active; in CeedOperatorInputBasis_Sycl() local
311 is_active = vec == CEED_VECTOR_ACTIVE; in CeedOperatorInputBasis_Sycl()
313 if (is_active) continue; in CeedOperatorInputBasis_Sycl()
347 bool is_active; in CeedOperatorRestoreInputs_Sycl() local
352 is_active = vec == CEED_VECTOR_ACTIVE; in CeedOperatorRestoreInputs_Sycl()
355 if (is_active) continue; in CeedOperatorRestoreInputs_Sycl()
366 if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec)); in CeedOperatorRestoreInputs_Sycl()
449 bool is_active; in CeedOperatorApplyAdd_Sycl() local
461 is_active = vec == CEED_VECTOR_ACTIVE; in CeedOperatorApplyAdd_Sycl()
462 if (is_active) vec = out_vec; in CeedOperatorApplyAdd_Sycl()
465 if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec)); in CeedOperatorApplyAdd_Sycl()