Lines Matching refs:z
17 for (CeedInt i = data.t_id; i < P * Q; i += blockDim.x * blockDim.y * blockDim.z) B[i] = d_B[i]; in LoadMatrix()
326 for (CeedInt z = 0; z < P_1D; z++) { in ReadLVecStandard3d() local
327 const CeedInt node = data.t_id_x + data.t_id_y * P_1D + z * P_1D * P_1D; in ReadLVecStandard3d()
330 …for (CeedInt comp = 0; comp < NUM_COMP; comp++) r_u[z + comp * P_1D] = d_u[ind + COMP_STRIDE * com… in ReadLVecStandard3d()
341 for (CeedInt z = 0; z < P_1D; z++) { in ReadLVecStrided3d() local
342 const CeedInt node = data.t_id_x + data.t_id_y * P_1D + z * P_1D * P_1D; in ReadLVecStrided3d()
345 …for (CeedInt comp = 0; comp < NUM_COMP; comp++) r_u[z + comp * P_1D] = d_u[ind + comp * STRIDES_CO… in ReadLVecStrided3d()
386 for (CeedInt z = 0; z < P_1D; z++) { in WriteLVecStandard3d() local
387 const CeedInt node = data.t_id_x + data.t_id_y * P_1D + z * P_1D * P_1D; in WriteLVecStandard3d()
390 …comp = 0; comp < NUM_COMP; comp++) atomicAdd(&d_v[ind + COMP_STRIDE * comp], r_v[z + comp * P_1D]); in WriteLVecStandard3d()
427 for (CeedInt z = 0; z < P_1D; z++) { in WriteLVecStandard3d_Assembly() local
428 const CeedInt out_node = data.t_id_x + data.t_id_y * P_1D + z * P_1D * P_1D; in WriteLVecStandard3d_Assembly()
433 d_v[elem * e_vec_size * e_vec_size + index] += r_v[z + comp * P_1D]; in WriteLVecStandard3d_Assembly()
446 for (CeedInt z = 0; z < Q_1D; z++) { in WriteLVecStandard3d_QFAssembly() local
447 …const CeedInt ind = (data.t_id_x + data.t_id_y * Q_1D + z * Q_1D * Q_1D) + elem * Q_1D * Q_1D * Q_… in WriteLVecStandard3d_QFAssembly()
450 …t * NUM_COMP_OUT + output_offset + comp) * (Q_1D * Q_1D * Q_1D * num_elem)] = r_v[z + comp * Q_1D]; in WriteLVecStandard3d_QFAssembly()
463 for (CeedInt z = 0; z < P_1D; z++) { in WriteLVecStrided3d() local
464 const CeedInt node = data.t_id_x + data.t_id_y * P_1D + z * P_1D * P_1D; in WriteLVecStrided3d()
467 …for (CeedInt comp = 0; comp < NUM_COMP; comp++) d_v[ind + comp * STRIDES_COMP] += r_v[z + comp * P… in WriteLVecStrided3d()