Lines Matching refs:x
23 data.t_id_x = threadIdx.x; in __launch_bounds__()
26 data.t_id = threadIdx.x + threadIdx.y * blockDim.x + threadIdx.z * blockDim.y * blockDim.x; in __launch_bounds__()
38 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__()
50 data.t_id_x = threadIdx.x; in __launch_bounds__()
53 data.t_id = threadIdx.x + threadIdx.y * blockDim.x + threadIdx.z * blockDim.y * blockDim.x; in __launch_bounds__()
65 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__()
77 data.t_id_x = threadIdx.x; in __launch_bounds__()
80 data.t_id = threadIdx.x + threadIdx.y * blockDim.x + threadIdx.z * blockDim.y * blockDim.x; in __launch_bounds__()
92 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__()
107 data.t_id_x = threadIdx.x; in __launch_bounds__()
110 data.t_id = threadIdx.x + threadIdx.y * blockDim.x + threadIdx.z * blockDim.y * blockDim.x; in __launch_bounds__()
122 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__()
134 data.t_id_x = threadIdx.x; in __launch_bounds__()
137 data.t_id = threadIdx.x + threadIdx.y * blockDim.x + threadIdx.z * blockDim.y * blockDim.x; in __launch_bounds__()
149 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__()
161 data.t_id_x = threadIdx.x; in __launch_bounds__()
164 data.t_id = threadIdx.x + threadIdx.y * blockDim.x + threadIdx.z * blockDim.y * blockDim.x; in __launch_bounds__()
176 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__()
191 data.t_id_x = threadIdx.x; in __launch_bounds__()
194 data.t_id = threadIdx.x + threadIdx.y * blockDim.x + threadIdx.z * blockDim.y * blockDim.x; in __launch_bounds__()
199 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__()