Lines Matching defs:elem

38 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl…  in __launch_bounds__()  local
71 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
107 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
140 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
176 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
210 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
251 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
293 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
336 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
378 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
421 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
463 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
499 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local