Lines Matching refs:elem

38 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl…  in __launch_bounds__()  local
40 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D,… in __launch_bounds__()
42 …WriteElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D… in __launch_bounds__()
44 …ReadElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_elem… in __launch_bounds__()
46 …WriteElementStrided2d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * num_ele… in __launch_bounds__()
48 …ReadElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P_… in __launch_bounds__()
51 …WriteElementStrided3d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * BASIS_Q… in __launch_bounds__()
71 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
73 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D,… in __launch_bounds__()
74 …WriteElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D… in __launch_bounds__()
76 …ReadElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_elem… in __launch_bounds__()
77 …WriteElementStrided2d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * num_ele… in __launch_bounds__()
79 …ReadElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P_… in __launch_bounds__()
81 …WriteElementStrided3d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * BASIS_Q… in __launch_bounds__()
107 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
109 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D,… in __launch_bounds__()
111 …WriteElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D… in __launch_bounds__()
113 …ReadElementStrided2d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * num_elem… in __launch_bounds__()
115 …WriteElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_ele… in __launch_bounds__()
117 …ReadElementStrided3d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * BASIS_Q_… in __launch_bounds__()
120 …WriteElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P… in __launch_bounds__()
140 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
142 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D,… in __launch_bounds__()
143 …WriteElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D… in __launch_bounds__()
145 …ReadElementStrided2d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * num_elem… in __launch_bounds__()
146 …WriteElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_ele… in __launch_bounds__()
148 …ReadElementStrided3d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * BASIS_Q_… in __launch_bounds__()
150 …WriteElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P… in __launch_bounds__()
176 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
178 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D,… in __launch_bounds__()
180 …SumElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D, … in __launch_bounds__()
182 …ReadElementStrided2d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * num_elem… in __launch_bounds__()
184 …SumElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_elem,… in __launch_bounds__()
186 …ReadElementStrided3d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * BASIS_Q_… in __launch_bounds__()
189 …SumElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P_1… in __launch_bounds__()
210 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
212 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D,… in __launch_bounds__()
213 …SumElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D, … in __launch_bounds__()
215 …ReadElementStrided2d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * num_elem… in __launch_bounds__()
216 …SumElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_elem,… in __launch_bounds__()
218 …ReadElementStrided3d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * BASIS_Q_… in __launch_bounds__()
220 …SumElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P_1… in __launch_bounds__()
251 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
253 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D,… in __launch_bounds__()
255 …WriteElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D… in __launch_bounds__()
257 …ReadElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_elem… in __launch_bounds__()
259 …WriteElementStrided2d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_… in __launch_bounds__()
262 …ReadElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P_… in __launch_bounds__()
266 …WriteElementStrided3d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_… in __launch_bounds__()
293 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
295 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D,… in __launch_bounds__()
297 …WriteElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D… in __launch_bounds__()
299 …ReadElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_elem… in __launch_bounds__()
301 …WriteElementStrided2d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_… in __launch_bounds__()
304 …ReadElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P_… in __launch_bounds__()
307 …WriteElementStrided3d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_… in __launch_bounds__()
336 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
338 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D,… in __launch_bounds__()
340 …WriteElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D… in __launch_bounds__()
342 …ReadElementStrided2d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1… in __launch_bounds__()
345 …WriteElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_ele… in __launch_bounds__()
347 …ReadElementStrided3d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1… in __launch_bounds__()
351 …WriteElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P… in __launch_bounds__()
378 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
380 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D,… in __launch_bounds__()
382 …WriteElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D… in __launch_bounds__()
384 …ReadElementStrided2d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1… in __launch_bounds__()
387 …WriteElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_ele… in __launch_bounds__()
389 …ReadElementStrided3d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1… in __launch_bounds__()
392 …WriteElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P… in __launch_bounds__()
421 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
423 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D,… in __launch_bounds__()
425 …SumElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D, … in __launch_bounds__()
427 …ReadElementStrided2d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1… in __launch_bounds__()
430 …SumElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_elem,… in __launch_bounds__()
432 …ReadElementStrided3d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1… in __launch_bounds__()
436 …SumElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P_1… in __launch_bounds__()
463 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
465 …ReadElementStrided1d<BASIS_NUM_COMP, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D,… in __launch_bounds__()
467 …SumElementStrided1d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * num_elem, BASIS_P_1D, … in __launch_bounds__()
469 …ReadElementStrided2d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1… in __launch_bounds__()
472 …SumElementStrided2d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * num_elem,… in __launch_bounds__()
474 …ReadElementStrided3d<BASIS_NUM_COMP * BASIS_DIM, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1… in __launch_bounds__()
477 …SumElementStrided3d<BASIS_NUM_COMP, BASIS_P_1D>(data, elem, 1, BASIS_P_1D * BASIS_P_1D * BASIS_P_1… in __launch_bounds__()
499 …for (CeedInt elem = blockIdx.x * blockDim.z + threadIdx.z; elem < num_elem; elem += gridDim.x * bl… in __launch_bounds__() local
502 … WriteElementStrided1d<1, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * num_elem, BASIS_Q_1D, r_W, d_W); in __launch_bounds__()
505 …WriteElementStrided2d<1, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * num_elem, BASIS_Q_1D… in __launch_bounds__()
508 …WriteElementStrided3d<1, BASIS_Q_1D>(data, elem, 1, BASIS_Q_1D * BASIS_Q_1D * BASIS_Q_1D * num_ele… in __launch_bounds__()