Lines Matching refs:node
39 const CeedInt node = item_id_x; in readDofsOffset1d() local
40 const CeedInt ind = indices[node + elem * P_1D]; in readDofsOffset1d()
57 const CeedInt node = item_id_x; in readDofsStrided1d() local
58 const CeedInt ind = node * strides_node + elem * strides_elem; in readDofsStrided1d()
74 const CeedInt node = item_id_x; in writeDofsOffset1d() local
75 const CeedInt ind = indices[node + elem * P_1D]; in writeDofsOffset1d()
91 const CeedInt node = item_id_x; in writeDofsStrided1d() local
92 const CeedInt ind = node * strides_node + elem * strides_elem; in writeDofsStrided1d()
113 const CeedInt node = item_id_x + item_id_y * P_1D; in readDofsOffset2d() local
114 const CeedInt ind = indices[node + elem * P_1D * P_1D]; in readDofsOffset2d()
130 const CeedInt node = item_id_x + item_id_y * P_1D; in readDofsStrided2d() local
131 const CeedInt ind = node * strides_node + elem * strides_elem; in readDofsStrided2d()
146 const CeedInt node = item_id_x + item_id_y * P_1D; in writeDofsOffset2d() local
147 const CeedInt ind = indices[node + elem * P_1D * P_1D]; in writeDofsOffset2d()
164 const CeedInt node = item_id_x + item_id_y * P_1D; in writeDofsStrided2d() local
165 const CeedInt ind = node * strides_node + elem * strides_elem; in writeDofsStrided2d()
185 const CeedInt node = item_id_x + P_1D * (item_id_y + P_1D * z); in readDofsOffset3d() local
186 const CeedInt ind = indices[node + elem * P_1D * P_1D * P_1D]; in readDofsOffset3d()
204 const CeedInt node = item_id_x + P_1D * (item_id_y + P_1D * z); in readDofsStrided3d() local
205 const CeedInt ind = node * strides_node + elem * strides_elem; in readDofsStrided3d()
221 const CeedInt node = item_id_x + Q_1D * (item_id_y + Q_1D * q); in readSliceQuadsOffset3d() local
222 const CeedInt ind = indices[node + elem * Q_1D * Q_1D * Q_1D]; in readSliceQuadsOffset3d()
238 const CeedInt node = item_id_x + Q_1D * (item_id_y + Q_1D * q); in readSliceQuadsStrided3d() local
239 const CeedInt ind = node * strides_node + elem * strides_elem; in readSliceQuadsStrided3d()
255 const CeedInt node = item_id_x + item_id_y * P_1D + z * P_1D * P_1D; in writeDofsOffset3d() local
256 const CeedInt ind = indices[node + elem * P_1D * P_1D * P_1D]; in writeDofsOffset3d()
275 const CeedInt node = item_id_x + P_1D * (item_id_y + P_1D * z); in writeDofsStrided3d() local
276 const CeedInt ind = node * strides_node + elem * strides_elem; in writeDofsStrided3d()