Lines Matching refs:U

19 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca…  in ContractX1d()  argument
23 scratch[item_id_x] = *U; in ContractX1d()
38 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeX1d() argument
42 scratch[item_id_x] = *U; in ContractTransposeX1d()
109 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractX2d() argument
114 scratch[item_id_x + item_id_y * T_1D] = *U; in ContractX2d()
129 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractY2d() argument
134 scratch[item_id_x + item_id_y * T_1D] = *U; in ContractY2d()
149 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeY2d() argument
154 scratch[item_id_x + item_id_y * T_1D] = *U; in ContractTransposeY2d()
169 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeX2d() argument
174 scratch[item_id_x + item_id_y * T_1D] = *U; in ContractTransposeX2d()
189 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeAddX2d() argument
194 scratch[item_id_x + item_id_y * T_1D] = *U; in ContractTransposeAddX2d()
280 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractX3d() argument
291 scratch[item_id_x + item_id_y * T_1D] = U[k]; in ContractX3d()
307 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractY3d() argument
318 scratch[item_id_x + item_id_y * T_1D] = U[k]; in ContractY3d()
334 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractZ3d() argument
343 V[k] += B[i + k * P_1D] * U[i]; // Contract z direction in ContractZ3d()
352 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeZ3d() argument
361 V[k] += B[k + i * P_1D] * U[i]; // Contract z direction in ContractTransposeZ3d()
370 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeY3d() argument
381 scratch[item_id_x + item_id_y * T_1D] = U[k]; in ContractTransposeY3d()
397 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeAddY3d() argument
408 scratch[item_id_x + item_id_y * T_1D] = U[k]; in ContractTransposeAddY3d()
422 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeX3d() argument
433 scratch[item_id_x + item_id_y * T_1D] = U[k]; in ContractTransposeX3d()
448 …(const CeedInt P_1D, const CeedInt Q_1D, private const CeedScalar *restrict U, local const CeedSca… in ContractTransposeAddX3d() argument
459 scratch[item_id_x + item_id_y * T_1D] = U[k]; in ContractTransposeAddX3d()