Lines Matching refs:Ye
41 PetscInt j, ys, ye, Ys, Ye; in DMDAGetElements_2D() local
66 PetscCall(DMDAGetGhostCorners(dm, &Xs, &Ys, NULL, &Xe, &Ye, NULL)); in DMDAGetElements_2D()
71 Ye += Ys; in DMDAGetElements_2D()
106 PetscInt j, ys, ye, Ys, Ye; in DMDAGetElements_3D() local
132 PetscCall(DMDAGetGhostCorners(dm, &Xs, &Ys, &Zs, &Xe, &Ye, &Ze)); in DMDAGetElements_3D()
137 Ye += Ys; in DMDAGetElements_3D()
147 cell[0] = (i - Xs) + (j - Ys) * (Xe - Xs) + (k - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
148 cell[1] = (i + 1 - Xs) + (j - Ys) * (Xe - Xs) + (k - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
149 cell[2] = (i + 1 - Xs) + (j + 1 - Ys) * (Xe - Xs) + (k - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
150 cell[3] = (i - Xs) + (j + 1 - Ys) * (Xe - Xs) + (k - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
151 cell[4] = (i - Xs) + (j - Ys) * (Xe - Xs) + (k + 1 - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
152 cell[5] = (i + 1 - Xs) + (j - Ys) * (Xe - Xs) + (k + 1 - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
153 cell[6] = (i + 1 - Xs) + (j + 1 - Ys) * (Xe - Xs) + (k + 1 - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
154 cell[7] = (i - Xs) + (j + 1 - Ys) * (Xe - Xs) + (k + 1 - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
165 corners[0] = (xs - Xs) + (ys - Ys) * (Xe - Xs) + (zs - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
166 corners[1] = (xe - 1 - Xs) + (ys - Ys) * (Xe - Xs) + (zs - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
167 corners[2] = (xs - Xs) + (ye - 1 - Ys) * (Xe - Xs) + (zs - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
168 corners[3] = (xe - 1 - Xs) + (ye - 1 - Ys) * (Xe - Xs) + (zs - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
169 corners[4] = (xs - Xs) + (ys - Ys) * (Xe - Xs) + (ze - 1 - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
170 corners[5] = (xe - 1 - Xs) + (ys - Ys) * (Xe - Xs) + (ze - 1 - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
171 corners[6] = (xs - Xs) + (ye - 1 - Ys) * (Xe - Xs) + (ze - 1 - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()
172 corners[7] = (xe - 1 - Xs) + (ye - 1 - Ys) * (Xe - Xs) + (ze - 1 - Zs) * (Xe - Xs) * (Ye - Ys); in DMDAGetElements_3D()