Lines Matching refs:vertices
2 [0] <dm:plex> TetGenMeshDelaunizeVertices(): Sorting vertices by a bsp-tree.
9 [0] <dm:plex> TetGenMeshDelaunizeVertices(): Incrementally inserting vertices.
45 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 1.
52 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 2.
59 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 3.
66 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 4.
73 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 5.
80 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 6.
127 [0] <dm:plex> TetGenMeshMarkAcuteVertices(): Marking acute vertices.
129 [0] <dm:plex> TetGenMeshMarkAcuteVertices(): 0 acute vertices.
161 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #1: 2 subfaces, 4 vertices.
174 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #2: 2 subfaces, 4 vertices.
180 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #3: 2 subfaces, 4 vertices.
184 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #4: 2 subfaces, 4 vertices.
190 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #5: 2 subfaces, 4 vertices.
201 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #6: 2 subfaces, 4 vertices.