xref: /honee/qfunctions/shocktube.h (revision 0d0968c28710ac8ae311048b492b03f8a4ab28eb)
1 // SPDX-FileCopyrightText: Copyright (c) 2017-2024, HONEE contributors.
2 // SPDX-License-Identifier: Apache-2.0 OR BSD-2-Clause
3 
4 /// @file
5 /// Shock tube initial condition and Euler equation operator for HONEE - modified from eulervortex.h
6 
7 // Model from:
8 //   On the Order of Accuracy and Numerical Performance of Two Classes of Finite Volume WENO Schemes, Zhang, Zhang, and Shu (2011).
9 #include <ceed/types.h>
10 #ifndef CEED_RUNNING_JIT_PASS
11 #include <stdbool.h>
12 #endif
13 
14 #include "utils.h"
15 
16 typedef struct SetupContextShock_ *SetupContextShock;
17 struct SetupContextShock_ {
18   CeedScalar theta0;
19   CeedScalar thetaC;
20   CeedScalar P0;
21   CeedScalar N;
22   CeedScalar cv;
23   CeedScalar cp;
24   CeedScalar time;
25   CeedScalar mid_point;
26   CeedScalar P_high;
27   CeedScalar rho_high;
28   CeedScalar P_low;
29   CeedScalar rho_low;
30 };
31 
32 typedef struct ShockTubeContext_ *ShockTubeContext;
33 struct ShockTubeContext_ {
34   CeedScalar Cyzb;
35   CeedScalar Byzb;
36   CeedScalar c_tau;
37   bool       implicit;
38   bool       yzb;
39   int        stabilization;
40 };
41 
42 // *****************************************************************************
43 // This function sets the initial conditions
44 //
45 //   Temperature:
46 //     T   = P / (rho * R)
47 //   Density:
48 //     rho = 1.0        if x <= mid_point
49 //         = 0.125      if x >  mid_point
50 //   Pressure:
51 //     P   = 1.0        if x <= mid_point
52 //         = 0.1        if x >  mid_point
53 //   Velocity:
54 //     u   = 0
55 //   Velocity/Momentum Density:
56 //     Ui  = rho ui
57 //   Total Energy:
58 //     E   = P / (gamma - 1) + rho (u u)/2
59 //
60 // Constants:
61 //   cv              ,  Specific heat, constant volume
62 //   cp              ,  Specific heat, constant pressure
63 //   mid_point       ,  Location of initial domain mid_point
64 //   gamma  = cp / cv,  Specific heat ratio
65 //
66 // *****************************************************************************
67 
68 // *****************************************************************************
69 // This helper function provides support for the exact, time-dependent solution (currently not implemented) and IC formulation for Euler traveling
70 // vortex
71 // *****************************************************************************
Exact_ShockTube(CeedInt dim,CeedScalar time,const CeedScalar X[],CeedInt Nf,CeedScalar q[],void * ctx)72 CEED_QFUNCTION_HELPER CeedInt Exact_ShockTube(CeedInt dim, CeedScalar time, const CeedScalar X[], CeedInt Nf, CeedScalar q[], void *ctx) {
73   // Context
74   const SetupContextShock context   = (SetupContextShock)ctx;
75   const CeedScalar        mid_point = context->mid_point;  // Midpoint of the domain
76   const CeedScalar        P_high    = context->P_high;     // Driver section pressure
77   const CeedScalar        rho_high  = context->rho_high;   // Driver section density
78   const CeedScalar        P_low     = context->P_low;      // Driven section pressure
79   const CeedScalar        rho_low   = context->rho_low;    // Driven section density
80 
81   // Setup
82   const CeedScalar gamma = 1.4;   // ratio of specific heats
83   const CeedScalar x     = X[0];  // Coordinates
84 
85   CeedScalar rho, P, u[3] = {0.};
86 
87   // Initial Conditions
88   if (x <= mid_point + 200 * CEED_EPSILON) {
89     rho = rho_high;
90     P   = P_high;
91   } else {
92     rho = rho_low;
93     P   = P_low;
94   }
95 
96   // Assign exact solution
97   q[0] = rho;
98   q[1] = rho * u[0];
99   q[2] = rho * u[1];
100   q[3] = rho * u[2];
101   q[4] = P / (gamma - 1.0) + rho * (u[0] * u[0]) / 2.;
102 
103   return 0;
104 }
105 
106 // *****************************************************************************
107 // Helper function for computing flux Jacobian
108 // *****************************************************************************
ConvectiveFluxJacobian_Euler(CeedScalar dF[3][5][5],const CeedScalar rho,const CeedScalar u[3],const CeedScalar E,const CeedScalar gamma)109 CEED_QFUNCTION_HELPER void ConvectiveFluxJacobian_Euler(CeedScalar dF[3][5][5], const CeedScalar rho, const CeedScalar u[3], const CeedScalar E,
110                                                         const CeedScalar gamma) {
111   CeedScalar u_sq = u[0] * u[0] + u[1] * u[1] + u[2] * u[2];  // Velocity square
112   for (CeedInt i = 0; i < 3; i++) {                           // Jacobian matrices for 3 directions
113     for (CeedInt j = 0; j < 3; j++) {                         // Rows of each Jacobian matrix
114       dF[i][j + 1][0] = ((i == j) ? ((gamma - 1.) * (u_sq / 2.)) : 0.) - u[i] * u[j];
115       for (CeedInt k = 0; k < 3; k++) {  // Columns of each Jacobian matrix
116         dF[i][0][k + 1]     = ((i == k) ? 1. : 0.);
117         dF[i][j + 1][k + 1] = ((j == k) ? u[i] : 0.) + ((i == k) ? u[j] : 0.) - ((i == j) ? u[k] : 0.) * (gamma - 1.);
118         dF[i][4][k + 1]     = ((i == k) ? (E * gamma / rho - (gamma - 1.) * u_sq / 2.) : 0.) - (gamma - 1.) * u[i] * u[k];
119       }
120       dF[i][j + 1][4] = ((i == j) ? (gamma - 1.) : 0.);
121     }
122     dF[i][4][0] = u[i] * ((gamma - 1.) * u_sq - E * gamma / rho);
123     dF[i][4][4] = u[i] * gamma;
124   }
125 }
126 
127 // *****************************************************************************
128 // Helper function for calculating the covariant length scale in the direction of some 3 element input vector
129 //
130 // Where
131 //  vec         = vector that length is measured in the direction of
132 //  h           = covariant element length along vec
133 // *****************************************************************************
Covariant_length_along_vector(CeedScalar vec[3],const CeedScalar dXdx[3][3])134 CEED_QFUNCTION_HELPER CeedScalar Covariant_length_along_vector(CeedScalar vec[3], const CeedScalar dXdx[3][3]) {
135   CeedScalar vec_dot_jacobian[3] = {0.0};
136 
137   MatVec3(dXdx, vec, CEED_TRANSPOSE, vec_dot_jacobian);
138   return 2.0 * Norm3(vec) / Norm3(vec_dot_jacobian);
139 }
140 
141 // *****************************************************************************
142 // Helper function for computing Tau elements (stabilization constant)
143 //   Model from:
144 //     Stabilized Methods for Compressible Flows, Hughes et al 2010
145 //
146 //   Spatial criterion #2 - Tau is a 3x3 diagonal matrix
147 //   Tau[i] = c_tau h[i] Xi(Pe) / rho(A[i]) (no sum)
148 //
149 // Where
150 //   c_tau     = stabilization constant (0.5 is reported as "optimal")
151 //   h[i]      = 2 length(dxdX[i])
152 //   Pe        = Peclet number ( Pe = sqrt(u u) / dot(dXdx,u) diffusivity )
153 //   Xi(Pe)    = coth Pe - 1. / Pe (1. at large local Peclet number )
154 //   rho(A[i]) = spectral radius of the convective flux Jacobian i, wave speed in direction i
155 // *****************************************************************************
Tau_spatial(CeedScalar Tau_x[3],const CeedScalar dXdx[3][3],const CeedScalar u[3],const CeedScalar sound_speed,const CeedScalar c_tau)156 CEED_QFUNCTION_HELPER void Tau_spatial(CeedScalar Tau_x[3], const CeedScalar dXdx[3][3], const CeedScalar u[3], const CeedScalar sound_speed,
157                                        const CeedScalar c_tau) {
158   for (CeedInt i = 0; i < 3; i++) {
159     // length of element in direction i
160     CeedScalar h = 2 / sqrt(Square(dXdx[0][i]) + Square(dXdx[1][i]) + Square(dXdx[2][i]));
161     // fastest wave in direction i
162     CeedScalar fastest_wave = fabs(u[i]) + sound_speed;
163     Tau_x[i]                = c_tau * h / fastest_wave;
164   }
165 }
166 
167 // *****************************************************************************
168 // This QFunction sets the initial conditions for shock tube
169 // *****************************************************************************
ICsShockTube(void * ctx,CeedInt Q,const CeedScalar * const * in,CeedScalar * const * out)170 CEED_QFUNCTION(ICsShockTube)(void *ctx, CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) {
171   const CeedScalar(*X)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[0];
172   CeedScalar(*q0)[CEED_Q_VLA]      = (CeedScalar(*)[CEED_Q_VLA])out[0];
173 
174   CeedPragmaSIMD for (CeedInt i = 0; i < Q; i++) {
175     const CeedScalar x[] = {X[0][i], X[1][i], X[2][i]};
176     CeedScalar       q[5];
177 
178     Exact_ShockTube(3, 0., x, 5, q, ctx);
179 
180     for (CeedInt j = 0; j < 5; j++) q0[j][i] = q[j];
181   }
182   return 0;
183 }
184 
185 // *****************************************************************************
186 // This QFunction implements the following formulation of Euler equations with explicit time stepping method
187 //
188 // This is 3D Euler for compressible gas dynamics in conservation form with state variables of density, momentum density, and total energy density.
189 //
190 // State Variables: q = ( rho, U1, U2, U3, E )
191 //   rho - Mass Density
192 //   Ui  - Momentum Density,      Ui = rho ui
193 //   E   - Total Energy Density,  E  = P / (gamma - 1) + rho (u u)/2
194 //
195 // Euler Equations:
196 //   drho/dt + div( U )                   = 0
197 //   dU/dt   + div( rho (u x u) + P I3 )  = 0
198 //   dE/dt   + div( (E + P) u )           = 0
199 //
200 // Equation of State:
201 //   P = (gamma - 1) (E - rho (u u) / 2)
202 //
203 // Constants:
204 //   cv              ,  Specific heat, constant volume
205 //   cp              ,  Specific heat, constant pressure
206 //   g               ,  Gravity
207 //   gamma  = cp / cv,  Specific heat ratio
208 // *****************************************************************************
EulerShockTube(void * ctx,CeedInt Q,const CeedScalar * const * in,CeedScalar * const * out)209 CEED_QFUNCTION(EulerShockTube)(void *ctx, CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) {
210   const CeedScalar(*q)[CEED_Q_VLA]     = (const CeedScalar(*)[CEED_Q_VLA])in[0];
211   const CeedScalar(*dq)[5][CEED_Q_VLA] = (const CeedScalar(*)[5][CEED_Q_VLA])in[1];
212   const CeedScalar(*q_data)            = in[2];
213   CeedScalar(*v)[CEED_Q_VLA]           = (CeedScalar(*)[CEED_Q_VLA])out[0];
214   CeedScalar(*dv)[5][CEED_Q_VLA]       = (CeedScalar(*)[5][CEED_Q_VLA])out[1];
215 
216   const CeedScalar gamma = 1.4;
217 
218   ShockTubeContext context = (ShockTubeContext)ctx;
219   const CeedScalar Cyzb    = context->Cyzb;
220   const CeedScalar Byzb    = context->Byzb;
221   const CeedScalar c_tau   = context->c_tau;
222 
223   CeedPragmaSIMD for (CeedInt i = 0; i < Q; i++) {
224     // Setup
225     // -- Interp in
226     const CeedScalar rho      = q[0][i];
227     const CeedScalar u[3]     = {q[1][i] / rho, q[2][i] / rho, q[3][i] / rho};
228     const CeedScalar E        = q[4][i];
229     const CeedScalar drho[3]  = {dq[0][0][i], dq[1][0][i], dq[2][0][i]};
230     const CeedScalar dU[3][3] = {
231         {dq[0][1][i], dq[1][1][i], dq[2][1][i]},
232         {dq[0][2][i], dq[1][2][i], dq[2][2][i]},
233         {dq[0][3][i], dq[1][3][i], dq[2][3][i]}
234     };
235     const CeedScalar dE[3] = {dq[0][4][i], dq[1][4][i], dq[2][4][i]};
236     CeedScalar       wdetJ, dXdx[3][3];
237     QdataUnpack_3D(Q, i, q_data, &wdetJ, dXdx);
238     // dU/dx
239     CeedScalar du[3][3]        = {{0}};
240     CeedScalar drhodx[3]       = {0};
241     CeedScalar dEdx[3]         = {0};
242     CeedScalar dUdx[3][3]      = {{0}};
243     CeedScalar dXdxdXdxT[3][3] = {{0}};
244     for (CeedInt j = 0; j < 3; j++) {
245       for (CeedInt k = 0; k < 3; k++) {
246         du[j][k] = (dU[j][k] - drho[k] * u[j]) / rho;
247         drhodx[j] += drho[k] * dXdx[k][j];
248         dEdx[j] += dE[k] * dXdx[k][j];
249         for (CeedInt l = 0; l < 3; l++) {
250           dUdx[j][k] += dU[j][l] * dXdx[l][k];
251           dXdxdXdxT[j][k] += dXdx[j][l] * dXdx[k][l];  // dXdx_j,k * dXdx_k,j
252         }
253       }
254     }
255 
256     const CeedScalar E_kinetic = 0.5 * rho * (u[0] * u[0] + u[1] * u[1] + u[2] * u[2]), E_internal = E - E_kinetic,
257                      P = E_internal * (gamma - 1);  // P = pressure
258 
259     // The Physics
260     // Zero v and dv so all future terms can safely sum into it
261     for (CeedInt j = 0; j < 5; j++) {
262       v[j][i] = 0;
263       for (CeedInt k = 0; k < 3; k++) dv[k][j][i] = 0;
264     }
265 
266     // -- Density
267     // ---- u rho
268     for (CeedInt j = 0; j < 3; j++) dv[j][0][i] += wdetJ * (rho * u[0] * dXdx[j][0] + rho * u[1] * dXdx[j][1] + rho * u[2] * dXdx[j][2]);
269     // -- Momentum
270     // ---- rho (u x u) + P I3
271     for (CeedInt j = 0; j < 3; j++) {
272       for (CeedInt k = 0; k < 3; k++) {
273         dv[k][j + 1][i] += wdetJ * ((rho * u[j] * u[0] + (j == 0 ? P : 0)) * dXdx[k][0] + (rho * u[j] * u[1] + (j == 1 ? P : 0)) * dXdx[k][1] +
274                                     (rho * u[j] * u[2] + (j == 2 ? P : 0)) * dXdx[k][2]);
275       }
276     }
277     // -- Total Energy Density
278     // ---- (E + P) u
279     for (CeedInt j = 0; j < 3; j++) dv[j][4][i] += wdetJ * (E + P) * (u[0] * dXdx[j][0] + u[1] * dXdx[j][1] + u[2] * dXdx[j][2]);
280 
281     // -- YZB stabilization
282     if (context->yzb) {
283       CeedScalar drho_norm    = 0.0;    // magnitude of the density gradient
284       CeedScalar j_vec[3]     = {0.0};  // unit vector aligned with the density gradient
285       CeedScalar h_shock      = 0.0;    // element lengthscale
286       CeedScalar acoustic_vel = 0.0;    // characteristic velocity, acoustic speed
287       CeedScalar tau_shock    = 0.0;    // timescale
288       CeedScalar nu_shock     = 0.0;    // artificial diffusion
289 
290       // Unit vector aligned with the density gradient
291       drho_norm = Norm3(drhodx);
292       for (CeedInt j = 0; j < 3; j++) j_vec[j] = drhodx[j] / (drho_norm + 1e-20);
293 
294       if (drho_norm == 0.0) {
295         nu_shock = 0.0;
296       } else {
297         h_shock = Covariant_length_along_vector(j_vec, dXdx);
298         h_shock /= Cyzb;
299         acoustic_vel = sqrt(gamma * P / rho);
300         tau_shock    = h_shock / (2 * acoustic_vel) * pow(drho_norm * h_shock / rho, Byzb);
301         nu_shock     = fabs(tau_shock * acoustic_vel * acoustic_vel);
302       }
303 
304       for (CeedInt j = 0; j < 3; j++) dv[j][0][i] -= wdetJ * nu_shock * drhodx[j];
305 
306       for (CeedInt k = 0; k < 3; k++) {
307         for (CeedInt j = 0; j < 3; j++) dv[j][k][i] -= wdetJ * nu_shock * du[k][j];
308       }
309 
310       for (CeedInt j = 0; j < 3; j++) dv[j][4][i] -= wdetJ * nu_shock * dEdx[j];
311     }
312 
313     // Stabilization
314     // Need the Jacobian for the advective fluxes for stabilization
315     //    indexed as: jacob_F_conv[direction][flux component][solution component]
316     CeedScalar jacob_F_conv[3][5][5] = {{{0.}}};
317     ConvectiveFluxJacobian_Euler(jacob_F_conv, rho, u, E, gamma);
318 
319     // dqdx collects drhodx, dUdx and dEdx in one vector
320     CeedScalar dqdx[5][3];
321     for (CeedInt j = 0; j < 3; j++) {
322       dqdx[0][j] = drhodx[j];
323       dqdx[4][j] = dEdx[j];
324       for (CeedInt k = 0; k < 3; k++) dqdx[k + 1][j] = dUdx[k][j];
325     }
326 
327     // strong_conv = dF/dq * dq/dx    (Strong convection)
328     CeedScalar strong_conv[5] = {0};
329     for (CeedInt j = 0; j < 3; j++) {
330       for (CeedInt k = 0; k < 5; k++) {
331         for (CeedInt l = 0; l < 5; l++) strong_conv[k] += jacob_F_conv[j][k][l] * dqdx[l][j];
332       }
333     }
334 
335     // Stabilization
336     // -- Tau elements
337     const CeedScalar sound_speed = sqrt(gamma * P / rho);
338     CeedScalar       Tau_x[3]    = {0.};
339     Tau_spatial(Tau_x, dXdx, u, sound_speed, c_tau);
340 
341     CeedScalar stab[5][3] = {0};
342     switch (context->stabilization) {
343       case 0:  // Galerkin
344         break;
345       case 1:  // SU
346         for (CeedInt j = 0; j < 3; j++) {
347           for (CeedInt k = 0; k < 5; k++) {
348             for (CeedInt l = 0; l < 5; l++) {
349               stab[k][j] += jacob_F_conv[j][k][l] * Tau_x[j] * strong_conv[l];
350             }
351           }
352         }
353         for (CeedInt j = 0; j < 5; j++) {
354           for (CeedInt k = 0; k < 3; k++) dv[k][j][i] -= wdetJ * (stab[j][0] * dXdx[k][0] + stab[j][1] * dXdx[k][1] + stab[j][2] * dXdx[k][2]);
355         }
356         break;
357     }
358   }
359   return 0;
360 }
361