Searched refs:elem_id (Results 1 – 10 of 10) sorted by relevance
47 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local49 if (elem_id >= nelem) return; in __launch_bounds__()55 dU += elem_id * estrdU; in __launch_bounds__()56 dV += elem_id * estrdV; in __launch_bounds__()92 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local94 if (elem_id >= nelem) return; in __launch_bounds__()100 dU += elem_id * estrdU; in __launch_bounds__()101 dV += elem_id * estrdV; in __launch_bounds__()137 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local139 if (elem_id >= nelem) return; in __launch_bounds__()[all …]
73 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local75 if (elem_id >= nelem) return; in __launch_bounds__()82 dU += elem_id * estrdU; in __launch_bounds__()83 dV += elem_id * estrdV; in __launch_bounds__()114 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local116 if (elem_id >= nelem) return; in __launch_bounds__()123 dU += elem_id * estrdU; in __launch_bounds__()124 dV += elem_id * estrdV; in __launch_bounds__()155 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local157 if (elem_id >= nelem) return; in __launch_bounds__()[all …]
101 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local103 if (elem_id >= nelem) return; in __launch_bounds__()110 dU += elem_id * estrdU; in __launch_bounds__()111 dV += elem_id * estrdV; in __launch_bounds__()142 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local144 if (elem_id >= nelem) return; in __launch_bounds__()151 dU += elem_id * estrdU; in __launch_bounds__()152 dV += elem_id * estrdV; in __launch_bounds__()183 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local185 if (elem_id >= nelem) return; in __launch_bounds__()[all …]
97 const int elem_id = (blockIdx.x * blockDim.y) + ty;99 if (elem_id >= nelem) return;106 dU += elem_id * estrdU;107 dV += elem_id * estrdV;148 const int elem_id = (blockIdx.x * blockDim.y) + ty;150 if (elem_id >= nelem) return;157 dU += elem_id * estrdU;158 dV += elem_id * estrdV;199 const int elem_id = (blockIdx.x * blockDim.y) + ty;201 if (elem_id >= nelem) return;[all …]
119 const int elem_id = (blockIdx.x * blockDim.y) + ty;121 if (elem_id >= nelem) return;128 dU += elem_id * estrdU;129 dV += elem_id * estrdV;178 const int elem_id = (blockIdx.x * blockDim.y) + ty;180 if (elem_id >= nelem) return;187 dU += elem_id * estrdU;188 dV += elem_id * estrdV;236 const int elem_id = (blockIdx.x * blockDim.y) + ty;238 if (elem_id >= nelem) return;[all …]
31 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local33 if (elem_id >= nelem) return; in __launch_bounds__()36 dV += elem_id * v_stride; in __launch_bounds__()
39 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local41 if (elem_id >= nelem) return; in __launch_bounds__()45 dV += elem_id * v_stride; in __launch_bounds__()
40 const int elem_id = (blockIdx.x * blockDim.y) + ty; in __launch_bounds__() local42 if (elem_id >= nelem) return; in __launch_bounds__()46 dV += elem_id * v_stride; in __launch_bounds__()
186 elem_id = d_1d // (p - 1)188 coords[gs_node + scalar_size * d] = (elem_id + nodes[node_id]) / num_xyz[d]