Searched refs:in_node_z (Results 1 – 2 of 2) sorted by relevance
425 const CeedInt in_node_z = (in % elem_size) / (P_1D * P_1D); in WriteLVecStandard3d_Assembly() local429 const CeedInt in_node = in_node_x + in_node_y * P_1D + in_node_z * P_1D * P_1D; in WriteLVecStandard3d_Assembly()
422 const CeedInt in_node_z = (in % elem_size) / (P_1D * P_1D); in WriteLVecStandard3d_Assembly() local426 const CeedInt in_node = in_node_x + in_node_y * P_1D + in_node_z * P_1D * P_1D; in WriteLVecStandard3d_Assembly()