Searched refs:num_rust_source_dirs (Results 1 – 1 of 1) sorted by relevance
253 int num_rust_source_dirs = 0; in CeedCompileCore_Cuda() local255 CeedCallBackend(CeedGetRustSourceRoots(ceed, &num_rust_source_dirs, &rust_source_dirs)); in CeedCompileCore_Cuda()259 if (num_rust_source_dirs > 0) { in CeedCompileCore_Cuda()260 …CeedDebug(ceed, "There are %d source dirs, including %s\n", num_rust_source_dirs, rust_source_dirs… in CeedCompileCore_Cuda()263 for (CeedInt i = 0; i < num_rust_source_dirs; i++) { in CeedCompileCore_Cuda()279 for (CeedInt i = 0; i < num_rust_source_dirs; i++) { in CeedCompileCore_Cuda()344 for (CeedInt i = 0; i < num_rust_source_dirs; i++) { in CeedCompileCore_Cuda()