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Searched refs:IS_inact (Results 1 – 2 of 2) sorted by relevance

/petsc/src/snes/impls/vi/rs/
H A Dvirs.c24 *inact = vi->IS_inact; in SNESVIGetInactiveSet()
371 PetscCall(ISComplement(IS_redact, X->map->rstart, X->map->rend, &vi->IS_inact)); in SNESSolve_VINEWTONRSLS()
374 PetscCall(ISComplement(IS_act, X->map->rstart, X->map->rend, &vi->IS_inact)); in SNESSolve_VINEWTONRSLS()
377 PetscCall(ISComplement(IS_act, X->map->rstart, X->map->rend, &vi->IS_inact)); in SNESSolve_VINEWTONRSLS()
381 …PetscCall(MatCreateSubMatrix(snes->jacobian, vi->IS_inact, vi->IS_inact, MAT_INITIAL_MATRIX, &jac_… in SNESSolve_VINEWTONRSLS()
397 PetscCall(ISGetIndices(vi->IS_inact, &inact)); in SNESSolve_VINEWTONRSLS()
401 PetscCall(ISRestoreIndices(vi->IS_inact, &inact)); in SNESSolve_VINEWTONRSLS()
403 PetscCall(ISDestroy(&vi->IS_inact)); in SNESSolve_VINEWTONRSLS()
405 …ISCreateGeneral(PetscObjectComm((PetscObject)snes), cnt, nrows, PETSC_OWN_POINTER, &vi->IS_inact)); in SNESSolve_VINEWTONRSLS()
406 PetscCall(ISComplement(vi->IS_inact, F->map->rstart, F->map->rend, &IS_act)); in SNESSolve_VINEWTONRSLS()
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H A Dvirsimpl.h15 IS IS_inact; member