Searched refs:SNES_FUNCTION_PRECONDITIONED (Results 1 – 8 of 8) sorted by relevance
48 if (snes->npc && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NRichardson()114 if (snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NRichardson()
157 if (snes->npc && snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NEWTONLS()296 … PC_LEFT && snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUNCTION_PRECONDITIONED; in SNESSetUp_NEWTONLS()
111 PetscCall(SNESSetFunctionType(snes, SNES_FUNCTION_PRECONDITIONED)); in SNESCreate_ASPIN()
209 if (snes->npc && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NCG()283 if (snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NCG()
97 if (snes->npc && snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_QN()270 … PC_LEFT && snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUNCTION_PRECONDITIONED; in SNESSetUp_QN()
47 … PC_LEFT && snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUNCTION_PRECONDITIONED; in SNESSetUp_NGMRES()
710 SNES_FUNCTION_PRECONDITIONED = 1 enumerator
1991 if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSetInitialFunction()3437 if (snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSetUp()