Searched refs:SNES_LINESEARCH_ORDER_LINEAR (Results 1 – 3 of 3) sorted by relevance
97 if (linesearch->order == SNES_LINESEARCH_ORDER_LINEAR) { in SNESLineSearchApply_CP()233 linesearch->order = SNES_LINESEARCH_ORDER_LINEAR; in SNESLineSearchCreate_CP()
190 if (linesearch->order != SNES_LINESEARCH_ORDER_LINEAR) { in SNESLineSearchApply_BT()232 …if (linesearch->order != SNES_LINESEARCH_ORDER_LINEAR && g <= f + lambda * alpha * initslope) { /*… in SNESLineSearchApply_BT()266 } else if (linesearch->order == SNES_LINESEARCH_ORDER_LINEAR) { /* Just backtrack */ in SNESLineSearchApply_BT()
781 #define SNES_LINESEARCH_ORDER_LINEAR 1 macro