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Searched refs:alloc_star (Results 1 – 1 of 1) sorted by relevance

/petsc/src/snes/tutorials/
H A Dex15.c107 PetscBool alloc_star; /* Only allocate for the STAR stencil */ in main() local
136 alloc_star = PETSC_FALSE; in main()
154 …ionsBool("-alloc_star", "Allocate for STAR stencil (5-point)", "", alloc_star, &alloc_star, NULL)); in main()
176 …PetscCall(DMDACreate2d(PETSC_COMM_WORLD, DM_BOUNDARY_NONE, DM_BOUNDARY_NONE, alloc_star ? DMDA_STE… in main()