Searched refs:back_boundary (Results 1 – 1 of 1) sorted by relevance
1052 const PetscBool back_boundary = (PetscBool)(ez == 0); in CreateSystem3d() local1146 if (!back_boundary) val_A[count] += -1.0 * dv * eta_back / (hz * hz); in CreateSystem3d()1182 if (!back_boundary) { in CreateSystem3d()1398 if (!back_boundary) val_A[count] += -1.0 * dv * eta_back / (hz * hz); in CreateSystem3d()1435 if (!back_boundary) { in CreateSystem3d()1561 if (back_boundary) { in CreateSystem3d()