Searched refs:depthState (Results 1 – 4 of 4) sorted by relevance
1253 PetscObjectState depthState = -1; in DMPlexDistributeLabels() local1266 if (depthLabel) PetscCall(PetscObjectStateGet((PetscObject)depthLabel, &depthState)); in DMPlexDistributeLabels()1267 lsendDepth = mesh->depthState != depthState ? PETSC_TRUE : PETSC_FALSE; in DMPlexDistributeLabels()
5861 mesh->depthState = -1; in DMCreate_Plex()
4637 PetscCall(PetscObjectStateGet((PetscObject)label, &mesh->depthState)); in DMPlexStratify()
180 …PetscObjectState depthState; /* State of depth label, so that we can determine if a user change… member