Searched refs:flag_threshold (Results 1 – 1 of 1) sorted by relevance
3097 …y = PETSC_FALSE, flag_draw = PETSC_FALSE, flag_contour = PETSC_FALSE, flag_threshold = PETSC_FALSE; in SNESComputeJacobian() local3103 …ns, ((PetscObject)snes)->prefix, "-snes_compare_coloring_threshold", NULL, NULL, &flag_threshold)); in SNESComputeJacobian()3104 if (flag_threshold) { in SNESComputeJacobian()3108 if (flag || flag_display || flag_draw || flag_contour || flag_threshold) { in SNESComputeJacobian()3162 if (flag_threshold) { in SNESComputeJacobian()