Searched refs:forceiteration (Results 1 – 4 of 4) sorted by relevance
104 …PetscBool forceiteration; /* Force SNES to take at least one iteration reg… member
207 } else if (fnorm < snes->abstol && (it || !snes->forceiteration)) { in SNESConvergedDefault_VI()
752 } else if (fnorm < snes->abstol && (it || !snes->forceiteration)) { in SNESConvergedDefault()
1005 …e at least one iteration", "SNESSetForceIteration", snes->forceiteration, &snes->forceiteration, N… in SNESSetFromOptions()3865 snes->forceiteration = force; in SNESSetForceIteration()3888 *force = snes->forceiteration; in SNESGetForceIteration()