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Searched refs:jlid (Results 1 – 2 of 2) sorted by relevance

/petsc/src/snes/tutorials/
H A Dex30.c96 PetscInt corner, ni, nj, jlid, jfault, inose; member
313 x = (i - grid->jlid) * grid->dx; in HorizVelocity()
314 z = (j - grid->jlid - 0.5) * grid->dz; in HorizVelocity()
330 x = (i - grid->jlid - 0.5) * grid->dx; in VertVelocity()
331 z = (j - grid->jlid) * grid->dz; in VertVelocity()
346 x = (i - grid->jlid - 0.5) * grid->dx; in Pressure()
347 z = (j - grid->jlid - 0.5) * grid->dz; in Pressure()
368 if (j <= grid->jlid) return EPS_ZERO; in CalcSecInv()
383 if (j == grid->jlid + 1) uS = 0.0; in CalcSecInv()
387 if (j < grid->jlid) return EPS_ZERO; in CalcSecInv()
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/petsc/src/snes/tutorials/output/
H A Dex30_1.out9 jlid = 1 jfault = 1