Searched refs:lagpre_persist (Results 1 – 2 of 2) sorted by relevance
110 PetscBool lagpre_persist; /* The pre_iter persists until reset */ member
1862 snes->lagpre_persist = PETSC_FALSE; in SNESCreate()3838 snes->lagpre_persist = flg; in SNESSetLagPreconditionerPersists()4908 if (snes->lagpre_persist) snes->pre_iter += snes->iter; in SNESSolve()