Searched refs:persist (Results 1 – 3 of 3) sorted by relevance
| /petsc/src/snes/interface/ |
| H A D | snes.c | 961 PetscBool flg, pcset, persist, set; in SNESSetFromOptions() local 1013 … multiple SNES solves", "SNESSetLagPreconditionerPersists", snes->lagjac_persist, &persist, &flg)); in SNESSetFromOptions() 1014 if (flg) PetscCall(SNESSetLagPreconditionerPersists(snes, persist)); in SNESSetFromOptions() 1020 …hrough multiple SNES solves", "SNESSetLagJacobianPersists", snes->lagjac_persist, &persist, &flg)); in SNESSetFromOptions() 1021 if (flg) PetscCall(SNESSetLagJacobianPersists(snes, persist)); in SNESSetFromOptions()
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| /petsc/doc/developers/ |
| H A D | documentation.md | 194 too large to track directly this way (especially because they persist in the integration branches' …
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| /petsc/share/petsc/datafiles/meshes/ |
| H A D | testcase3D.cas | 7715 (boundary-layer/persist? #t)
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