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Searched refs:s_soft_alpha (Results 1 – 1 of 1) sorted by relevance

/petsc/src/snes/tutorials/
H A Dex56.c13 static PetscReal s_soft_alpha = 0.01; variable
44 mu *= s_soft_alpha; in f1_u_3d_alpha()
45 lambda *= s_soft_alpha; /* we could keep the bulk the same like rubberish */ in f1_u_3d_alpha()
136 mu *= s_soft_alpha; in g3_uu_3d_alpha()
137 lambda *= s_soft_alpha; /* we could keep the bulk the same like rubberish */ in g3_uu_3d_alpha()
162 if (rad > 0.25) lambda *= s_soft_alpha; /* we could keep the bulk the same like rubberish */ in g3_lap_alpha()
219 …ptionsReal("-alpha", "material coefficient inside circle", "", s_soft_alpha, &s_soft_alpha, NULL)); in main()