Searched refs:solvec (Results 1 – 1 of 1) sorted by relevance
68 PetscBool solvec, matcolor = PETSC_FALSE; in SNESComputeJacobianDefaultColor() local105 PetscCall(VecEqual(x1, snes->vec_sol, &solvec)); in SNESComputeJacobianDefaultColor()106 if (!snes->vec_rhs && solvec) { in SNESComputeJacobianDefaultColor()