Searched refs:use_cauchy (Results 1 – 3 of 3) sorted by relevance
33 PetscBool use_cauchy; /* flag to use/not use Cauchy step and direction (S&D) */ member
412 } else if (neP->use_cauchy) { /* use Cauchy direction if enabled */ in SNESSolve_NEWTONTRDC()608 …_cauchy", "use_cauchy", "use Cauchy step and direction", ctx->use_cauchy, &ctx->use_cauchy, NULL)); in SNESSetFromOptions_NEWTONTRDC()687 neP->use_cauchy = PETSC_TRUE; in SNESCreate_NEWTONTRDC()
495 PetscBool already_done = PETSC_FALSE, on_boundary, use_cauchy; in SNESSolve_NEWTONTR() local642 use_cauchy = (PetscBool)(tauk == 1.0 && has_objective); in SNESSolve_NEWTONTR()643 if (!use_cauchy) { in SNESSolve_NEWTONTR()673 if (!use_cauchy && (ynorm > delta || ynorm == 0.0)) { in SNESSolve_NEWTONTR()