Searched refs:point_loop_bound (Results 1 – 2 of 2) sorted by relevance
60 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in InterpAtPoints() local62 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in InterpAtPoints()117 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in InterpTransposeAtPoints() local119 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in InterpTransposeAtPoints()176 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in InterpTransposeAddAtPoints() local178 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in InterpTransposeAddAtPoints()247 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in GradAtPoints() local249 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in GradAtPoints()304 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in GradTransposeAtPoints() local306 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in GradTransposeAtPoints()[all …]
61 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in __launch_bounds__() local63 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in __launch_bounds__()118 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in __launch_bounds__() local120 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in __launch_bounds__()177 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in __launch_bounds__() local179 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in __launch_bounds__()249 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in __launch_bounds__() local251 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in __launch_bounds__()306 …const CeedInt point_loop_bound = (blockDim.x * blockDim.y) * ceil(1.0 * BASIS_NUM_PTS / (blockDim.… in __launch_bounds__() local308 …for (CeedInt i = threadIdx.x + threadIdx.y * blockDim.x; i < point_loop_bound; i += blockDim.x * b… in __launch_bounds__()[all …]