Searched refs:SNES_FUNCTION_UNPRECONDITIONED (Results 1 – 7 of 7) sorted by relevance
14 if (snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUNCTION_UNPRECONDITIONED; in SNESSetUp_NRichardson()63 if (snes->npc && snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_NRichardson()
93 …!= SNES_NORM_INITIAL_ONLY && (npcside == PC_RIGHT || functype == SNES_FUNCTION_UNPRECONDITIONED)) { in SNESGetNPCFunction()
17 if (snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUNCTION_UNPRECONDITIONED; in SNESSetUp_NCG()228 if (snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_NCG()
131 if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_QN()204 if (snes->npc && snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_QN()
206 } else if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_NEWTONLS()
46 …(!snes->npc || snes->npcside != PC_LEFT || snes->functype != SNES_FUNCTION_UNPRECONDITIONED, Petsc… in SNESSetUp_NGMRES()
709 SNES_FUNCTION_UNPRECONDITIONED = 0, enumerator